Farming Simulator 2022 5476

MOD
140
14
0
0
3 Apr 2023 at 11:14

Wide Garage version 1.0.0.0 for Farming Simulator 2022

- Price: $80,000;
- Maintenance: $5/day.

MOD
312
17
0
0
3 Apr 2023 at 11:14

Map "Korpi" version 1.0.0.0 for Farming Simulator 2022

- In the beginning you have nothing;
- Many forests;
- Points of sale;
- Few roads.

MOD
376
16
0
0
3 Apr 2023 at 11:09

Claas Jaguar 900 Type 496 version 1.0.0.0 for Farming Simulator 2022

Claas Jaguar 900 Type 496:

- Price: $235,000;
- Power: 585-884 hp;
- Wheel configurations;
- Design color configurations;
- Other configurations;
- Various animations.

Orbis 600:

- Price: $69,500;
- Working width: 6.0 m;
- Design color configurations.

Authors: MB3D Modeling, STv-Modding

MOD
477
41
0
0
3 Apr 2023 at 11:08

PTS-36 version 1.0.0.0 for Farming Simulator 2022

Semi-trailer PTS 36 is designed for transportation of hay bales, straw, dry mass, and other bulk materials.

- Price: 20,000 euros;
- Tension belts;
- Dynamic hoses;
- Working lighting equipment;
- Gets dirty/washable.

MOD
UPDATE
593
160
0
0
3 Apr 2023 at 11:08

Fruit Greenhouse version 1.3.0.0 for Farming Simulator 2022

- Ability to transport tomatoes, lettuce and strawberries in all trailers (including bulk trailers);
- Now there are 15 cycles per hour (instead of 10);
- Adapted to the current patch;
- Other improvements.
A greenhouse where olives and grapes can be produced.

- Price: 12500 $;
- Maintenance: $75/day;
- Required: water, seeds, fertilizers, herbicides;
- Capacity for one pallet: 2000 l;
- Capacity of each culture: 100.000 l;
- Cycles per hour: 15;
- Price for 10 cycles (per hour): $20.

MOD
UPDATE
260
59
0
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3 Apr 2023 at 11:07

Bavarian Farm Buildings version 1.1.0.0 for Farming Simulator 2022

- Added new buildings;
- Improved some triggers;
- Other improvements.
A large pack of buildings (garages, sheds, cowshed).

- Price: from $21,000;
- Bavarian style.

MOD
UPDATE
1.2K
177
0
0
3 Apr 2023 at 11:07

Manual Attach version 2.2.1.0 for Farming Simulator 2022

- Fixed bugs with hoses;
- Added check for hoses.
This mod enforces you to attach/detach tools and trailers manually.

Attach/Detach implements:

- When attaching an implement the script forces the implement to stay at it's lowered state. There are some exceptions made for frontloaders, skidsteers, shovels, telehandlers, combines and hooklift implements. You're still able to attach and detach those implements without having to leave your vehicle.

Note: The connection hoses and power take off still require to be attached manually for those implements.*
In order to detach, the implement needs to be lowered first! Also make sure that the power take off and connection hoses are detached before detaching the implement.

The mod disables attaching and detaching from inside the vehicle (exceptions are mentioned above). Like the mod title already suggests it’s not possible anymore to do the quick switches between implements.. get out that vehicle for real this time!

Attach/Detach power take off:

- Hit Z in order to attach/detach the power take off.

Keep in mind that a tool needs a power take off, otherwise it can't be turned on!

Attach/Detach connection hoses:

- Hold Z (for a short amount of time) in order to attach/detach the connection hoses.

Without attached connection hoses the following can occur:
- You won't be able to control hydraulics (e.g. moving parts, folding, use ridge markers etc)
- You won't be able to use the lights.
- Brakes will be blocked.

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