Search results for the phrase «Lizard Silage Fork»: 389 matches

MOD
223
14
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0
12 Jun 2023 at 17:08

Lizard Penta Line version 1.0.0.0 for Farming Simulator 2022

Penta 5 Rows:

- Price: 20.000 $;
- Capacity: 250 liters of seeds, 350-650 liters of fertilizers;
- Working width: 2.26 m;
- Required power: 20-50 hp.

Penta 7 Rows:

- Price: 23.000 $;
- Capacity: 350 liters of seeds, 450-750 liters of fertilizers;
- Working width: 3.1 m;
- Required power: 70 hp.

Penta 9 Rows:

- Price: 26.000 $;
- Capacity: 450 liters of seeds, 1000-1300 liters of fertilizers;
- Working width: 4.04 m;
- Required power: 90 hp.

Penta 11 Rows:

- Price: 30.000 $;
- Capacity: 550 liters of seeds, 1400-1700 liters of fertilizers;
- Working width: 4.96 m;
- Required power: 110 hp.

Penta 13 Rows:

- Price: 34.000 $;
- Capacity: 650 liters of seeds, 350-650 liters of fertilizers;
- Working width: 5.96 m;
- Required power: 130 hp.

MOD
107
10
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0
12 Jun 2023 at 17:08

Lizard American Truck V340 version 1.0.0.0 for Farming Simulator 2022

V340 4x2:

- Price: $24,000;
- Power: 340-740 hp;
- Speed: 80 km/h;
- Total weight: 9.5 tons.

V340 6x4:

- Price: $30,000;
- Power: 340-740 hp;
- Speed: 80 km/h;
- Total weight: 9.9 tons.

Trucks have different configurations.

MOD
302
33
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0
14 Jun 2023 at 15:13

Lizard 8560 version 1.0.0.0 for Farming Simulator 2022 (v1.10x)

- Price: 29 380 €;
- Choice of primary color;
- Configuration of the transfer pipe;
- Wheel configuration;
- Choice of the side of unloading;
- Fixation straps (tension belts);
- Dynamic hoses;
- Working lighting equipment;
- Leaves traces;
- Gets dirty/washable;
- Capacity: 15 400 / 23 100 l.

MOD
132
12
0
0
14 Jun 2023 at 15:09

Lizard LHP Subsoiler version 1.0.0.0 for Farming Simulator 2022

- Price: $650-850;
- Required power: 50-80 hp;
- Working width: 1.7-3.2 m;
- Maximum working speed: 15 km/h.

MOD
145
9
0
0
14 Jun 2023 at 15:25

Lizard 2200G Slurry Tanker version 1.0.0.0 for Farming Simulator 2022

- Price: $17,500;
- Capacity: 10000 l;
- Working width: 13.5 m;
- Wheel configurations;
- Pipe configurations;
- Other configurations.

MOD
158
6
0
0
14 Jun 2023 at 15:25

16F Silage Trailer version 1.0.0.0 for Farming Simulator 2022

Suitable for bulk materials.

- Price: $14,500;
- Capacity: 24000 l.

Authors: Eire Agri, 4D Modding

MOD
212
9
0
0
21 Jun 2023 at 18:39

Lizard CIS14 version 1.0.0.0 for Farming Simulator 2022

- Price: $40,000;
- Capacity: 14000 liters;
- Working width: 10 meters.

MOD
UPDATE
341
77
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0
23 Apr 2023 at 11:23

AVANT-Series version 1.3.0.1 for Farming Simulator 2022

- Added mulcher function;
- Improved pallet forks;
- Minor improvements.
Avant multi-loaders. The package includes Avant 420 (price 16,000 euros, 2011) and Avant 750 (price 38,000 euros, 2012), as well as various tools: pallet forks, bale forks, buckets of different sizes, cultivator, various adapters and so on.

MOD
UPDATE
558
137
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23 Apr 2023 at 11:15

MaizePlus version 1.1.2.0 for Farming Simulator 2022 (v1.9x)

- Fixed bug with mower;
- Added support for silage additives;
- Optional foil colors.
MaizePlus is a global Mod with various changes and additions. The main focus is on the making of silage and feeding.

Amongst other things this Mod adds the differentiation between grass-silage and maize-silage as well as other silage-types:
- grass-silage
- maize-silage
- ccm and ccm-silage
- brewers grain and brewers grain silage
- beetcut and beetcut silage
- wholecrop silage

You can also add potatocut to grass-silage and beetcut to maize-silage. Luprosil can be added to CCM-silage.

In addition to that you can make grass-silage in bales of course, but also maize-silage and whole crop silage can also be made.
For that the chopped maize or fresh whole crop needs to be baled and wrapped, this works globally on all balers and wrappers that use default bale sizes.

Bunkersilos have also been extended with a little feature, you can store and cover potatos and sugarbeet in them, of course without compacting and fermenting them.


Another addition that comes with this Mod are changes to the drying steps/stages for grass. There are now 4 different stages of grass:
- wet grass (mowed without conditioner)
- conditioned grass (mowed with conditioner or wet grass tedded 1x)
- semidry grass (+1 tedding)
- hay (+1 tedding)
The stage of which the tedder tedds to can be set with a key-binding, thus you can select which stage the tedder should output no matter the input. Therefor people who don't want to tedd multiple times can simply set it to the final or desired step.
This system is also implemented into mowers where you can select whether the mower has a conditioner or not. If you want to play realistically you can select the "conditioner" feature only for mowers that have a conditioner.
But if you don't want those extra steps in hay/silage production you can simply skip the wet step this way also.
That means that you decide if you want to play like vanilla/basegame or the more detailed version, and how detailed/many steps you want.
Of course that is globally present in all mowers and tedders.

A little additional feature for mowers is the ability to mow grains into whole crop windrows, those can then be baled or collected with a forage wagon and driven to a bunker silo.


Another part of this mod is the extension and adjustment of the feeding system.

Not only the new silage types and related bale-types are added to the feeding, this mod also adds a bunch of branded new feeds into the store:
- roughage by Hartog, NATUREgreen and Eifel-Heu
- power-feed, mineral-feed and feed-suppliments by deuka (single sacks, pallets, bigBags and placeable buying stations)
- molasses (IBC container)
- CCM-silage in bales
- filtered water (IBC container)
- water (IBC container)
- clover-hay and clover-silage in bales
- alfalfa-hay and alfalfa-silage in bales
- carrots (in pallet-boxes)
- potatos (in pallet-boxes)
- beetcut and potatocut (placeable buying station)


Additionally MaizePlus adds the ability to switch between multiple recipes for the mixed rations in the mixer wagons. Of course this works via key-binding and is globally added to all mixer-wagons.
Aside the vanilla recipe this mod adds 4 new recipes for cows and 1 recipe for vanilla pig food.
Not only the components for feeding but also the amount animals eat is adjusted with this mod.
Both the recipes and the amount animals eat can be adjusted individually in an XML file within the MaizePlus_animalFoodAdditions.zip. For more info about that please refer to the PDF file.

Another little feature that comes with MaizePlus is the ability for Straw-blowers to not only dissolve straw-bales but also hay, silage and other bales, of course again globally for all strawblowers.


Now to the vehicles that come with MaizePlus:
- Stade ZW4010 CCM Mill:
This Mill is used to mill maize to CCM, it can also mill grain to graingrist

- MAN TGS18.500 4x4 in Stade livery:
For example to pull or power the Stade Mill

- MAN TGS18.500 4x4 with MK-Silo Trailer in deuka livery: (thanks to Kastor)
Ideal for transporting deuka feeds in bulk

- Grassland-subsoiler:
This can be used to subsoil grassland. It removes the need to plough and adds a fertilizer stage. The grassland does not get plowed/damaged.

- Small cutter-roll 3m:
Cutter-roll functions from basegame


And lastly the placeables added by this mod:
+ deuka buying station (small and big buying station)
+ Small and big deuka storage silo
+ Brewers grain buying station
+ Beetcut buying station
+ 3 smaller bunker silos


You can find a detailed explanation for everything here: README



Permissions for Textures or other Content of MaizePlus can only be optained through Farming Agency.

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