Search results for the phrase «Disable Turn Off Motor»: 115 matches

MOD
388
47
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14 Apr 2022 at 15:06

Advanced Gameplay Settings with russian localization v0.1.4.0 for Farming Simulator 2022 (v22)

A collection of advanced gameplay settings with the ability to turn on/off and change the values of various settings:

- Transport;
- Landscape design;
- Landscaping;
- Coloring;
- Hosted objects.

Press F9 in the game to open the menu.

(!) The mod has been translated into Russian.

MOD
174
21
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25 Aug 2022 at 16:06

Volkscreek Map version 2.0.0.0 for Farming Simulator 2022

A new large farm that now has all kinds of animals, as well as several buildings, a bunker for storing silage and straw / hay. At the start, you have 2 fields that are next to the farm. There is enough space in the yard for the use of placed items. In addition, there is already a workshop in the courtyard.

Cows and pigs already have places for manure. Growth has been adjusted (with seasonal growth disabled!), grass grows after mowing, growth time changed to 2-3 days, depending on the fruit.

All factories and trading stations link to the original xml files in the game directory, so changes made by Giants also affect the map. Growth has been revised again, nothing should rot now, and growth is 1-3 days, depending on the fruit. The lime bins were repaired. A building was removed from the muesli factory so that the assistant could turn around after unloading. Buildings 4 corner yards can be removed if you are the owner of the land.

MOD
292
29
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10 Apr 2022 at 13:55

Auto Light version 1.0.0.0 for Farming Simulator 2022 (v1.2.x)

Automatically turns on or off the light of the current transport, depending on whether it is day or night. It works when driving and when you get into your vehicle.

MOD
UPDATE
309
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7 Dec 2022 at 16:05

HeapPreview version 0.82 Beta for Farming Simulator 2022 (v1.8.2.0)

- New keyRegister (*required for VehicleInspector, MultiOverlayV4, VehicleFruitHud and HeapPreview Mods*)
Displays the volume and type of product in the pile on the ground. In multiplayer and single player.

Features: In-game settings menu: on/off, search radius. In the game "Key Assignment", the mouse cursor is turned on/off (by default * F12 *).

MOD
UPDATE
745
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14 Jun 2023 at 15:18

Headland Management version 2.3.0.0 for Farming Simulator 2022

- Current version.
Headland management for tractors, field sprayers, mowers and harvesters.

With headland management, functions of vehicles can be combined and activated together at the touch of a button to simplify turning manoeuvres when working in the field. All functions can be activated and deactivated individually for each vehicle via a GUI to achieve ideal adaptation to the work being carried out.

The headland management system must be added once to the respective vehicle in the shop or in the workshop as a configuration before it can be used. The cost for this is 3000,-.
It can be activated and deactivated in the vehicle with Shift-X. Alternatively, different buttons for activation and deactivation can be configured. The GUI is called up by default with Shift+Ctrl+X.

Included functions:

- Reduce speed (cruise control) and raise again, reactivate cruise control if previously active
- Raise lowered implements and lower them again
- Turn plough, single-stage or two-stage (via centre position)
- Raise and change ridge markers
- Control crab steering
- Disengage and re-engage power take-off(s) and hydraulics
- Beep when headland management is activated
- On/Off switch: Headland Management can be switched on and off. This prevents accidental triggering during transfer to the target field and improves road safety.
- Headland automatic: Activate headland mode automatically when headland is reached. Optional return to field mode after completing the 180° turn.

If VCA Mod (FS22_VehicleControlAddon) is present:

- Deactivate and reactivate GPS track guidance
- Disengage and re-engage active differential locks
- Trigger VCA's turn function, switch turn direction optionally

If Guidance Steering (FS22_guidanceSteering) is present:

- Deactivate and reactivate GPS guidance.

MOD
210
16
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28 Jan 2023 at 14:39

John Deere 437D Delimber version 1.0.0.0 for Farming Simulator 2022 (v1.1.1.0)

With this machine you can remove tree branches from trees you cut down by feller buncher or chainsaw.

- Just grab bottom of tree to your claws and put it into the delimber. Then close delimber's claws and run the tree throw delimber by moving/rotating your arm.
- When delimbed, you can cut tree to specified length by saw placed on the back of the delimber.
- Recommended trees size to be process: max 25m
- It only delimbs when claws are closed
- Current length of tree to be cut is displayed in F1 menu and on inside display
- You can enable automatic grab head rotation when delimbing (useful when using combination of keyboard and mouse for controls instead of two joysticks)
- All controls can be set in your controls settings

Characteristics:

- Price: 325000 €;
- Power: 280 hp;
- Max. reach: 10 m.

Controls:

- KEY_b - turn on saw
- KEY_v - turn on / off automatic head rotation

MOD
422
25
0
0
29 Jan 2023 at 11:20

Timber Trailer Info version 1.0.0.0 for Farming Simulator 2022 (v1.2.0.0)

This mod shows you additional info about loaded tree logs on your trailer.

- Count, total mass and volume of tree logs are displayed in F1 menu
- Mod function is added to all vehicles / trailers with "tensionBelt" specialization
- Total transported tree logs count (per session/all time) is displayed in small HUD next to speedometer
- You can resize HUD (you can toggle between 4 sizes or set size manually in xml config file)
- You can move HUD on your screen
- You can activate / deactivate mod function for each vehicle (saved in xml config file)
- All controls can be set in your Inputbindings

Default controls:

- KEY_lctrl KEY_w - turn on / off mod function for current vehicle
- KEY_lctrl KEY_KP_minus - show / hide statistics HUD
- KEY_lctrl KEY_KP_plus - resize HUD
- KEY_lalt KEY_KP_4 / 6 - move HUD left / right
- KEY_lalt KEY_KP_8 / 5 - move HUD up / down

MOD
211
29
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15 Apr 2022 at 12:48

Olimac Drago GT version 1.0.0.0 for Farming Simulator 2022

Olimac is a world leader in the production of harvesters for harvesting corn and sunflower. There is a function to turn on/off the mulcher.

- Price: 78,000 euros;
- Working speed: 12 km/h;
- Required power: 380 hp;
- Working width: 9 m.

MOD
229
29
0
0
25 Aug 2022 at 16:11

Stop full combine version 2.0.0.1 for Farming Simulator 2022 (v1.4.1.0)

Script to automatically stop the harvester when it is full, to prevent the destruction of crops. When the harvester is full, it will be frozen for 5 seconds (then movement is not possible). During this period, the brake lights also light up.

Flashing lights, if present, also turn on when the fill level reaches 90%. If the fill level drops below 90% again, they will automatically switch off again. The unloading pipe also extends when the combine is full.

MOD
118
28
0
0
17 Sep 2022 at 15:42

Hide Owned Productions version 1.0.0.0 for Farming Simulator 2022

Hides your productions from the price table. You can turn it on/off at any time in the game settings.

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