Search results for the phrase «Manual Attach»: 184 matches

MOD
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1 Nov 2022 at 17:35

Ponsse 3 Point Woodharvester version 1.0.0.0 for Farming Simulator 2022 (v1.7.1)

This is a 3-point logging implement, so it can be attached to any tractor. It can chop down trees and process trees into logs of various sizes just like the game lumberjacks.

- Working chamber;
- Working lights;
- Price: $70,000;
- Required power: 190 hp;
- Crane length: 8 m.

If you find any bugs or problems, let me know in the comments or at [email protected] and I will fix it in the next version.

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14 Jan 2023 at 18:17

Lizard Roadrunner Hayqueezer version 1.0.0.1 for Farming Simulator 2022 (v1.8x)

- Fixed the name;
- Beacons added as configuration.
This loader is usually used to grab bales and comes with a bale clamp, but thanks to its design, all wheel loader tools can be attached to it. It can pick up up to 8 bales at the same time. It also comes with long forks.

Price:

- Loader: 123,000 - 133,372 €;
- Bale clamp: €4,300;
- Bale forks: 900 €.

Configuration:

- Rear drive;
- Engine 368 kW / 500 hp;
- Maximum forward speed: 83 km/h;
- Maximum reverse speed: 45 km/h;
- 12-speed gearbox / 3-speed reverse.

Options:

- 3 decal designs (third with customizable color);
- 4 constructive configurations;
- Customizable base color (top and bottom halves can be changed separately);
- Customizable wheel color.

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15 Jan 2023 at 18:02

Pumps N’ Hoses Pack version 1.1.0.1 for Farming Simulator 2022 (v1.7.1.0)

Pumps N' Hoses DLC as a regular mod. But it has 72lua scripts that do not work correctly and the hoses themselves do not appear, although you can buy attachments and objects or use them for your custom mods.

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17 Jan 2023 at 19:09

Real Dashboard version 1.0.0.0 for Farming Simulator 2022 (v1.7x)

The RealDashboard script allows you to use a tablet which will display the current fill level, fill mass and fill density of any internal or attached fill units inside the cab. Vehicles must be specially prepared for the script to function. A guide is included to add it to a vehicle.

Additionally, if you have the game set to use imperial units (MPH), vehicles with digital speedometers will now display this speed in MPH instead of KPH.

You can choose to display the following units:

- FillLevel: liters, Bushels (US), Bushels (UK), Gallon (US), Gallon (UK) and Cubic Meters
- Mass: Kilogram, Pound, Ton Short, Ton Long and Tonne
- Density: Kg/L, kg/Cubic Meter, lbs/bu, lbs/Cubic Feet and lbs/gal

Default Keybinds

- RAlt+numPad1: Change mode
- RAlt+numPad2: Change Volume Unit
- RAlt+numPad3: Change Mass Unit
- RAlt+numPad4: Change Density Unit

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17 Jan 2023 at 18:58

MTZ 1222.3 version 1.0.0.0 for Farming Simulator 2022 (v1.7)

- Model: 1222.3;
- Engine: D-260.2S2;
- Power: 136 hp;
- Manual gearbox;
- Maximum speed: 40 km/h;
- Price: 30000;
- Category: medium tractors;
- Various configurations.

MOD
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13 Dec 2022 at 0:25

Oven For Cookie And Bread version 1.0.0.0 for Farming Simulator 2022

Production of confectionery/bread. The production is not automatic, first you need to manually deliver all the ingredients, then bake it yourself in the oven. Production:

- Price: $50,000;
- Maintenance: $25/day.

Point of sale:

- Price: $100.

MOD
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22 Nov 2022 at 17:19

Folding Fan Gate version 1.0.0.0 for Farming Simulator 2022

Pack of three gates (open manually).

- Price: $500-1500;
- Maintenance: $1-5/day.

ARTICLE
7.9K
1
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24 Nov 2022 at 14:44

The 5 best small but useful mods for FS22

There are all kinds of mods available out there, but some of the most entertaining ones are small changes to the game that greatly improve the experience without changing it too much. In this article, we’ll be looking at 5 of the best small but useful mods for FS22 and what makes them great. We’re sure you’ll find something you like!Refresh ContractsIf you're like me, you love the satisfaction of completing a contract. It's a great way to make some extra money and keep yourself busy in-game. But sometimes, contracts can get a little stale. That's where Refresh Contracts comes in! This mod randomizes the objectives of existing contracts, giving them new life and making them more challenging. And who doesn't love a good challenge?Crop Growth Stage InfoIf you're like me, you're always looking for ways to make your farming experience more efficient and productive. And one way to do that is by installing mods that give you more information about your crops. The Crop Growth Stage Info mod does just that, by adding an info panel to the game that tells you the current growth stage of your crops. This is extremely useful for knowing when to harvest, and can help you avoid losing crops to pests or disease. You'll be able to see if a crop has gone from green to yellow, indicating it's nearing harvest time. It also includes a bar graph showing how much longer before the crop is ready for harvesting.Follow MeThe Follow me MOD is probably the most useful mod out of all of these mods. It will make it so that your character follows a predetermined path without you having to do anything. Another one is the In-game map. What this does is allow you to toggle your map on and off in game, which can be very useful for when you're driving around or something.Full StopThe Full Stop is a mod that allows you to place stops in order to control the traffic flow of vehicles. Once you’ve placed your stop, you can define how long it will take for a vehicle to reach it and then another variable for how long they’ll wait at the stop before continuing on their journey. By doing this, you can create traffic jams or clear roads without having to manually add or remove vehicles.HorsehelperThis mod makes your horse help you with your farm chores. You can order your horse to fetch water from the well, carry hay bales, and even plow fields. The best part? Your horse will never get tired, so you can work all day without having to take a break. If your horse does die, you'll be given an option on whether or not to resurrect it or leave it dead. There are plenty of other mods that will help with carrying items around the map (such as baskets) but Horsehelper is definitely one of my favorites!

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UPDATE
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14 May 2023 at 20:49

Interactive Control version 1.1.1.0 for Farming Simulator 2022 (v1.9x)

- Updated Russian translation;
- Fixed interactive buttons not working.
'Interactive Control' is a global script mod for Farming Simulator 22. While this mod is active, you are able to use many other mods that support Interactive Control. With IC you get the possibility to control many parts of several (prepared) vehicles interacitvly.

'IC' provides different possibilities to interact with your vehicles. You can use click icons that appear when you turn on IC or when you are nearby. Another way for interactive handling is a key binding event. The controls are able to be used as switch or to force a state. All interactions are generally possible to use from the inside and the outside of a vehicle.

Using the controls you can steer different things:

- Play animations (e.g. to open/close windows, fold/unfold warning signs, ...)
- Call specific functions (e.g. Start/Stop Motor, TurnOn/Off tool, Lift/Lower attacher joints, ...)
- ObjectChanges (to change translation/rotation/visibility/...)

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UPDATE
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12 Dec 2022 at 23:53

Kirovets K7M Series version 1.0.1 for Farming Simulator 2022 (v65)

- Animated the rear half-frame;
- Added choice of primary color;
- Corrected the camera inside the cab.
- Price: 160,000 €;
- Engine power: 300 hp;
- Maximum speed: 32 km/h;
- Engine configurations;
- Primary color configurations;
- Design color configurations;
- Wheel configurations;
- Manual gearbox.

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