Search results for the phrase «Yara Big Bag Fertilizers»: 239 matches

MOD
UPDATE
561
137
0
0
23 Apr 2023 at 11:15

MaizePlus version 1.1.2.0 for Farming Simulator 2022 (v1.9x)

- Fixed bug with mower;
- Added support for silage additives;
- Optional foil colors.
MaizePlus is a global Mod with various changes and additions. The main focus is on the making of silage and feeding.

Amongst other things this Mod adds the differentiation between grass-silage and maize-silage as well as other silage-types:
- grass-silage
- maize-silage
- ccm and ccm-silage
- brewers grain and brewers grain silage
- beetcut and beetcut silage
- wholecrop silage

You can also add potatocut to grass-silage and beetcut to maize-silage. Luprosil can be added to CCM-silage.

In addition to that you can make grass-silage in bales of course, but also maize-silage and whole crop silage can also be made.
For that the chopped maize or fresh whole crop needs to be baled and wrapped, this works globally on all balers and wrappers that use default bale sizes.

Bunkersilos have also been extended with a little feature, you can store and cover potatos and sugarbeet in them, of course without compacting and fermenting them.


Another addition that comes with this Mod are changes to the drying steps/stages for grass. There are now 4 different stages of grass:
- wet grass (mowed without conditioner)
- conditioned grass (mowed with conditioner or wet grass tedded 1x)
- semidry grass (+1 tedding)
- hay (+1 tedding)
The stage of which the tedder tedds to can be set with a key-binding, thus you can select which stage the tedder should output no matter the input. Therefor people who don't want to tedd multiple times can simply set it to the final or desired step.
This system is also implemented into mowers where you can select whether the mower has a conditioner or not. If you want to play realistically you can select the "conditioner" feature only for mowers that have a conditioner.
But if you don't want those extra steps in hay/silage production you can simply skip the wet step this way also.
That means that you decide if you want to play like vanilla/basegame or the more detailed version, and how detailed/many steps you want.
Of course that is globally present in all mowers and tedders.

A little additional feature for mowers is the ability to mow grains into whole crop windrows, those can then be baled or collected with a forage wagon and driven to a bunker silo.


Another part of this mod is the extension and adjustment of the feeding system.

Not only the new silage types and related bale-types are added to the feeding, this mod also adds a bunch of branded new feeds into the store:
- roughage by Hartog, NATUREgreen and Eifel-Heu
- power-feed, mineral-feed and feed-suppliments by deuka (single sacks, pallets, bigBags and placeable buying stations)
- molasses (IBC container)
- CCM-silage in bales
- filtered water (IBC container)
- water (IBC container)
- clover-hay and clover-silage in bales
- alfalfa-hay and alfalfa-silage in bales
- carrots (in pallet-boxes)
- potatos (in pallet-boxes)
- beetcut and potatocut (placeable buying station)


Additionally MaizePlus adds the ability to switch between multiple recipes for the mixed rations in the mixer wagons. Of course this works via key-binding and is globally added to all mixer-wagons.
Aside the vanilla recipe this mod adds 4 new recipes for cows and 1 recipe for vanilla pig food.
Not only the components for feeding but also the amount animals eat is adjusted with this mod.
Both the recipes and the amount animals eat can be adjusted individually in an XML file within the MaizePlus_animalFoodAdditions.zip. For more info about that please refer to the PDF file.

Another little feature that comes with MaizePlus is the ability for Straw-blowers to not only dissolve straw-bales but also hay, silage and other bales, of course again globally for all strawblowers.


Now to the vehicles that come with MaizePlus:
- Stade ZW4010 CCM Mill:
This Mill is used to mill maize to CCM, it can also mill grain to graingrist

- MAN TGS18.500 4x4 in Stade livery:
For example to pull or power the Stade Mill

- MAN TGS18.500 4x4 with MK-Silo Trailer in deuka livery: (thanks to Kastor)
Ideal for transporting deuka feeds in bulk

- Grassland-subsoiler:
This can be used to subsoil grassland. It removes the need to plough and adds a fertilizer stage. The grassland does not get plowed/damaged.

- Small cutter-roll 3m:
Cutter-roll functions from basegame


And lastly the placeables added by this mod:
+ deuka buying station (small and big buying station)
+ Small and big deuka storage silo
+ Brewers grain buying station
+ Beetcut buying station
+ 3 smaller bunker silos


You can find a detailed explanation for everything here: README



Permissions for Textures or other Content of MaizePlus can only be optained through Farming Agency.

MOD
UPDATE
243
42
0
0
27 May 2023 at 12:37

Big Wood Storage version 1.1.0.1 for Farming Simulator 2022

- Minor fixes and improvements.
Large storage for timber.

- Price: $50,000;
- Capacity: 4.000.000 l;
- Maintenance: 50$.

MOD
218
30
0
0
7 Dec 2022 at 16:01

Big American House version 1.0.0.0 for Farming Simulator 2022

- Price: $95,000;
- Maintenance: $20/day;
- Size: 17x19 m.

MOD
290
26
0
0
13 Dec 2022 at 0:15

Krampe Big Body 650 version 1.0.0.0 for Farming Simulator 2022

- Price: $27,800;
- Capacity: 21900-33300 l;
- Color configurations;
- Wheel configurations;
- Capacity configurations;
- Other options.

ARTICLE
9.3K
1
2
0
13 Dec 2022 at 15:13

The 5 best small but useful mods for FS22 (part 2)

FS22 recently got steam workshop integration, and with it came an influx of mods that do everything from making the game easier to adding new content. However, some mods are so well done they have a massive impact on how we play FS22, but don’t require much time or skill to implement into your game. Here are my 5 favorite small mods that have made a massive impact on the way I play FS22!3rd Person The 3rd Person Mod makes it possible to use the mouse to look around in the game, which is really useful when you're driving a tractor or trying to fill a field with fertilizer. It also has a feature that allows you to change your field of view depending on how close you are to the ground, so if you're plowing up close to the ground, you can use this mod as an alternative to being stuck in first person. It's easy to install and has no downsides that I could find - highly recommended!Multiple Missions The multiple mission Mod is a great mod to use if you want to do a few missions in a row and don't want to have to change the settings every time. It allows you to quickly jump from one save point (mission) to another without having to set up your game again. With this mod, you can also activate multiple missions at the same time. For example, if you've just finished Mission 1, then Mission 2 will automatically be activated and Mission 3 will start loading. If there are no more missions left in the sequence then Mission 4 will start loading when it's done loading.Manual Attach One of the most useful small mods in FS22 is the Manual Attach mod. This mod allows you to attach and detach implements without having to go into the menu. This can save a lot of time when you're in the middle of a job and need to quickly switch out an implement.Inside Camera Zoom The inside camera Zoom Mod is a great mod to have if you want to be able to see what's going on in your house while away. You can get an idea of the condition of your home or find out if anything happened while you were gone, like someone breaking in. You'll also be able to see how much food is left in your fridge before you go grocery shopping and what's going on outside at night.TreeMeter Trees are a big part of the Farming Simulator experience, and the TreeMeter mod helps you keep track of them. It's a small but useful mod that can help you keep your farm looking its best. This Mod allows you to see how many trees you have on each field at any given time, which is great if you want to know how many more trees need to be cut down before they start popping up on their own again. It also shows how much wood is available in each tree, which is handy if you're using logs as an energy source.

MOD
378
20
0
0
28 Dec 2022 at 20:24

Lizard Fertilizer Tank Pack version 1.0.0.0 for Farming Simulator 2022

Plastic option:

- Price: $6000;
- Maintenance: $5/day;
- Capacity: 10000 l.

Metal version:

- Price: $10,000;
- Maintenance: $5/day;
- Capacity: 15000 l.

MOD
365
35
0
0
20 Dec 2022 at 23:01

Big Pole Barn version 1.0.0.0 for Farming Simulator 2022

- Price: $70,000;
- Maintenance: $100/day;
- Size: 40x25;
- Color selection.

MOD
174
20
0
0
24 Dec 2022 at 23:54

Krampe Big Body 790 version 1.0.0.0 for Farming Simulator 2022

- Price: 34.500 $;
- Capacity: 26900-41000 l;
- Color configurations;
- Wheel configurations;
- Other configurations.

MOD
145
25
0
0
26 Dec 2022 at 16:15

Big Storage Hall version 1.0.0.0 for Farming Simulator 2022

You can store equipment or bulk materials. There is a separate workshop.

- Price: 336.000 $;
- Maintenance: $257/day;
- Size: 14x47 m.

MOD
250
19
0
0
6 Feb 2023 at 11:40

Big Foot Truck version 1.0.0.0 for Farming Simulator 2022

- Price: $15,000;
- Power: 425 hp;
- Maximum speed: 80 km/h;
- Choice of primary color;
- Choice of rim color;
- Rim configurations;
- Dynamic suspension;
- Other features.

by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
Updates every hour

Go Up
How do I add to exceptions?

You have an ad blocker enabled. Please, add this site to the exceptions. We don't have annoying ads, but we need it to continue to please you with the publication of the best mods :)

We would like to inform you that in some cases blockers block not only ads. (There are cases when the drop-down menus did not work for users: "Mods", etc.)