Search results for the phrase «Maz Timber Truck»: 12 matches

MOD
866
167
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8 Apr 2022 at 12:53

MAZ-7310B version 31.10.17 for Spintires: MudRunner (v26.10.17)

- 1 own addon + 3 standard;
- Animation of the steering wheel;
- View from the cabin.

MOD
UPDATE
1.2K
337
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31 Dec 2022 at 19:29

Map "Four in One" version 25.12.22 for Spintires: MudRunner (v25.02.21)

- Updated to the current version of the game.
There are two versions of the map in the archive: autumn and summer. Map size 32x32 (1x1 km). On the map:

- 2 garages (1 open);
- 2 fuel stations;
- 2 loading points + 1 log loading + 1 semi-automatic loading;
- 7 sawmills;
- 6 reconnaissance points;
- 4 slots for your car + 1 car on the map + 4 random cars;

Assistance in development: Dmitry Chesnokov, sanya9786.

MATERIAL
246
100
0
0
22 Oct 2025 at 13:44

Full Throttle Wheel Pack version 15.05.19 for Spintires: MudRunner (vALL)

Wheel pack from the game Full Drive 3
The collection contains 25 wheels.
Models in .obj format
This collection is for modders!

MOD
UPDATE
1.2K
341
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5 Jan 2023 at 22:51

Map "MudRuiner" version 11.10.22 for Spintires: MudRunner (v25.02.21)

- Updated to the current version of the game;
- Added autumn version of the map.
The map is difficult to default and not only!

- 1 garage (closed);
- 2 gas stations;
- 4 sawmills
- 2 slots for cars.

Map size: 1x1 km (summer and autumn).

MOD
777
161
0
0
23 May 2022 at 12:56

Fog reduction version 1.0 for Spintires: MudRunner (v18.10.17)

With this mod you can reduce the fog and improve the graphics in the game.

MOD
614
87
0
0
10 May 2022 at 15:19

Peterbild 379G version 1 for Spintires: MudRunner (v26.10.17)

- 7 of its own addons + 8 standard;
- Cab view;
- Custom sound;
- Own cargo.

MATERIAL
311
117
0
0
22 Oct 2025 at 14:11

OvGME - Game Mod Manager version 1.7.3 for Spintires: MudRunner

OvGME is a game mod manager (and more), based on the idea and concept of JSGME, inheriting the GME acronym from JSGME, which stands for Generic Mod Enabler.
The main goal of OvGME is to provide an easy way to import, install, remove, and create mods with an automatic backup system that restores original files when mods are removed. OvGME also offers a network repository mechanism, allowing users to use web repositories to obtain, update, or synchronize mods online.
OvGME’s operation principle is based on comparing the file tree (structure) of target folders with the mod’s file tree.
Based on the comparison results, the program determines which files need to be replaced, created, and saved as backups.
A Russian guide and installation instructions are included inside the archive.
One manager for almost all games.
Open source, available for download on the official website.

MATERIAL
230
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22 Oct 2025 at 13:49

Additional Folders for Mod Installation version 1.1 for Spintires: MudRunner (v29.01.18)

A mod for control freaks or just those who love order and putting everything in its place.
After installing the mod, clear the cache with mandatory deletion of the Config.xml file, but specifically in the CACHE, not in the game folder. The files in the cache that need to be deleted are shown in the third screenshot.
Additional folders for mods. Mods can be placed in any of the suggested folders, taking folder priority into account.
Separate folders are offered for each type of mod.
The folders have different priorities. This is done intentionally. The highest priority is given to the Media_test and Media_level_test folders so that when testing a new mod, any issues are immediately visible if they exist. Then I suggest moving the tested mod to the Media folder if you liked the mod and it has no issues. After media test and media level test, the priority goes to Media_deffolt; this folder is needed if you tinker with default trucks and addons. Next priority is the Media folder, where I place already verified and liked mods for permanent use. Then the priority goes to Media_level, which is slightly lower than Media, because maps sometimes have built-in trucks and to prevent them from overriding higher-priority mods, the maps have slightly lower priority. Next is the Media_trailers folder, for trailers, if you need it, of course. The lowest priority is the Media_tracked_vehicles folder, which is for tracked vehicles. Although it makes sense to test this equipment first by placing it in Media_test, even after successful testing I place all tracked vehicles in Media_tracked_vehicles because they are still the most prone to various bugs and issues, so this folder has the lowest priority. And all these folders, naturally, have higher priority than Media.zip.

The video for the mod, as friends said, is quite old news, but it shows how you can create the folders you need yourself.

MOD
UPDATE
780
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15 Apr 2022 at 13:13

Map «Gornaya» version 15.04.22 for Spintires: MudRunner (v25.02.21)

- Updated, autumn has been added.
- Other corrections and adjustments on the map.
- Garage: 1 (closed);
- Refueling stations: 1
- Sawmills 6;
- Manual loading: 2;
- AutoLoading: 1;
- Exploration points: 8;
- Slots 4 (replaceable).

MOD
1.3K
217
0
0
4 Apr 2022 at 20:48

Unlocker of the transport version 1.4 for Spintires: MudRunner (v14.08.19)

The modification adds a hidden transport, unlocks all transport in the game, even if you have not passed the maps and the goods have not been delivered (0 progress points).
All transport uses 1 balance star!

Installation:
Unzip the archive and put the contents of the five folders that are in it in the appropriate archives.
To avoid errors, make backup files if you need to replace any files.

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