Search results for the phrase «Wind Instead of Rain»: 36 matches

MOD
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5 Apr 2022 at 13:49

Map «Ice Road Trucker» version 1.0 for SpinTires (v03.03.16)

There are two variants of the map - winter and summer.

On the map:
- 1 garage;
- 1 gas station;
- 1 loading point + sawmill;
- 5 sawmills;
- 9 points of exploration;
- 2 slots for cars.

MATERIAL
426
132
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22 Oct 2025 at 16:09

Ice Generator Program version 1.0 for SpinTires (v03.03.16)

This utility is designed to generate ice fields when creating maps!

Attention! You must use the Library of 187 models by garminbreak

How to use this tool?
1. Create a map with a river or lake. The river level points must all have the same Y coordinates.
2. Move the locator to the place where you want to create ice, set the river width and length.
3. Run the generator, enter the size X and Z length and width.
4. Enter the water level – this is the Y coordinate from the river points.
5. Click on the ice type, or use random fields; in this case, the generated ice field will contain all 5 types of ice.
6. If you use random fields, you can precisely adjust the types of ice in the fields.
"0" means the maximum part of the ice is weak, 100 means the maximum part is unbreakable ice.
7. If you need to create strong field borders, use the checkboxes.
8. For better orientation on a complex map, before building the XML file, you can use the name of the created ice field.
9. Click the Generate button; the generator will create the ice field and display a simple visualization of the field with colored circles as ice floes. If you don’t like the generated layout, use the "Generate" button again.
10. If the layout is fine, click the Create XML button; the generator will create the XML code and open it in Notepad.
11. Use CTRL + C and paste it into the XML before building the map, in section 12 MODELS. Open the map in the editor and use Recreate Terrain.

P.S.: Some antivirus programs mistakenly detect the program as a virus, but there is no virus.

MATERIAL
308
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22 Oct 2025 at 15:57

Map Editor Object "Concrete Slab" version 1.0 for SpinTires (v03.03.16)

Model from the game S.T.A.L.K.E.R
Installation: copy the folders to C:\Program Files (x86)\Steam\steamapps\common\Spintires Combine Tools\Media
or to the location where you have the map editor installed

MOD
774
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11 Apr 2022 at 15:34

Map "Oakridgepark" version 1.0 for SpinTires (v25.12.15)

- 4 starting cars;
- 2 sawmills;
- 2 garages;
- 4 refill stations.

MOD
1.5K
150
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11 Apr 2022 at 12:15

Map "The Pit" version 2.1 for SpinTires (v03.03.16)

The official map for the SpinTires game, developed by employees of OOVEE and IMGN.

The map is of maximum size, well-designed, interesting and beautiful!
There are hills, large and small pits, lakes, wide and narrow mud roads, mountain rivers, etc.

On the map:
-2 garages
-2 refills
-1 logging camp
-1 sawmill
-11 points of exploration
-6 starting cars

Have a nice game to everyone!

MATERIAL
345
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22 Oct 2025 at 15:50

Sawmill Canopy Map Editor Object version 1.0 for SpinTires (v03.03.16)

Made from the standard "sawmill" object

Installation: copy the folders to C:\Program Files (x86)\Steam\steamapps\common\Spintires Combine Tools\Media
or to the location where you have the map editor installed

MATERIAL
356
119
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22 Oct 2025 at 14:46

Static Objects from the "Shadow of Chernobyl" Map v0.04 for SpinTires (v03.03.16)

A few objects themed around the game "S.T.A.L.K.E.R." for map makers.

The pack includes:
- Cordon: buildings for the checkpoint, railway bridge (intact and destroyed), railway tunnel, bus stop
- Agroindustrial complex buildings (in pieces), including the famous mural from the DK "Energetik," a smokestack, short staircase
- Dark Valley: unfinished building
- Military warehouses: barrack, hangar, water tower, bridge support, bridge beam
- Red Forest: derrick (Forester’s house), reserve fence (2 pcs)
- Yantar: brick fence, scientists’ bunker, factory workshops (large and small)
- Additionally: two-story brick Khrushchyovka, garage, administrative building, posters for the parade ground (3 pcs)
- Textures of asphalt, asphalt road, as well as construction debris, markings – solid and dashed lines, military parade ground, default two-lane road but with brighter white markings.

Some objects are better slightly rescaled, although they were created in real metric meters and have plausible sizes. Also, the object centers (from where the axes grow) got misplaced during conversion from Max (but usually remained within the object, so it’s not a big deal).

The archive includes a nano-map to drive around and see some objects in their natural habitat.

MOD
987
128
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9 May 2022 at 15:53

KrAZ 255 V1 "Crocodile" version 1.0 for SpinTires (v2014)

In addition to suspension animation, there is an animation of exhaust pipes, 7 of its own and 10 standard addons, 3 sets of wheels.

MATERIAL
437
162
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22 Oct 2025 at 15:55

Map Editor Object "Gas Station Columns" version 1.0 for SpinTires (v03.03.16)

Made from the standard "gas station" object

Installation: copy the folders to C:\Program Files (x86)\Steam\steamapps\common\Spintires Combine Tools\Media
or to the location where you have the map editor installed

MATERIAL
363
116
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22 Oct 2025 at 15:01

New Tires Tweak version 2.0 for SpinTires (v03.03.16)

A set of 4 wheel kits. You can assign them to your vehicles yourself (instructions are included in the archive).
The corrected version of the wheels interacts with mud much better, but is still not perfect. The author plans to continue improving them.

This an update to the first set of tires I made. Fixed some issues with deflation, alignment, and mud showing properly. Still these guys are not a 100% but are better then the fist editions. I will continue to improve and provide more options over time.

New issues: Mud collects strangely on treads, but they return to normal when mud comes off or you go through water.

As always will take any help that some can offer.

Enjoy and Happy Mudding, Bigdubz420

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