Search results for the phrase «Contract HUD»: 43 matches

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UPDATE
1.8K
467
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23 Apr 2023 at 11:19

Better Contracts version 1.2.7.8 for Farming Simulator 2022 (v1.9x)

- Current version.
The mod significantly reworks and improves the contract system. Popular mod converted from FS19.

- The maximum number of contracts and the amount automatically change depending on the number of fields on the map;
- You can update the list of contracts at any time, add new ones and delete unnecessary ones;
- Added sorting of contracts by different parameters;
- You can take more than three contracts at the same time;
- Increases the number of equipment and vehicles used in contracts;
- Ability to set up different information about contracts, turn on / off the display of different information.

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254
32
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26 Oct 2022 at 0:00

Lime Contracts version 1.0.0.0 for Farming Simulator 2022

Adds field liming contracts to FS22.

MOD
548
28
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0
4 Apr 2022 at 15:32

Hud Hider version 1.0.0.0 for Farming Simulator 2022 (v1.0.x)

Mod for FS22 will help to hide the interface in the game in order to take a beautiful screenshot.

Activating by pressing Left ALT + H.

MOD
197
26
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0
14 Apr 2022 at 22:54

Weight HUD version 1.0.0.0 for Farming Simulator 2022

A small mod that displays the weight of the current vehicle separately and with all the tools that are being used right now.

MOD
164
30
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0
30 Sep 2022 at 0:10

Fuel Usage HUD version 1.0.0.1 for Farming Simulator 2022

A small plugin that displays the current fuel consumption.

MOD
UPDATE
456
91
0
0
12 Jun 2023 at 16:22

Production Info Hud version 1.2.0.0 for Farming Simulator 2022 (v1.9x)

- Current version of the mod.
Display of active productions with indication of the remaining time. Production is only displayed if:

- Less than 2 months left;
- Filling level less than 50%.

MOD
266
35
0
0
4 Apr 2022 at 15:37

Collect Straw At Missions version 1.0.0.0 for Farming Simulator 2022

A simple mod that allows you to collect straw in contract fields.

MOD
518
81
0
0
5 Apr 2022 at 12:20

Multiple Missions version 0.1 for Farming Simulator 2022

Modification increases the maximum number of contracts you can accept at the same time.

MOD
UPDATE
739
116
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0
16 Sep 2022 at 13:39

Enhanced Vehicle version 1.2.2.0 for Farming Simulator 2022 (v1.4.x)

- Fixed rare display of angle "nan°";
- Updated translations.
The modification brings more information about the vehicle to the screen and adds several new features. Adds heading mode to your vehicle (he calls this a temporary fix until GPS / Guidance Steering is released), differential locks, four-wheel drive modes, and improved hydraulic control. It also shows more details of the car in the HUD.

- Damage values ​​in% for the driven machine and all its attachments.
- Fuel level for diesel / AdBlue / electric / methane and current fuel consumption.
- Current status of differential lock and 4WD mode.
- Current engine speed and temperature.
- The current weight of the driven vehicle and the total weight with all its accessories and weights.

Below is a list of control buttons:

- Ctrl + End – fix the direction of movement;
- Shift + End – previous direction of movement;
- Ctrl + Home – rotate and fix the direction (180 °);
- Ctrl + PageUp and Ctrl + PageDown – change direction by 45 °;
- Shift + PageUp and Shift + PageDown – change direction by 1 °;
- Ctrl + Shift + PageUp and Ctrl + Shift + PageDown – change direction by 22.5 °;
- Ctrl + Num 7 – enable / disable the differential on the front axle;
- Ctrl + Num 8 – connect / disconnect the differential on the rear axle;
- Ctrl + Num 9 – switch the mode of full (4WD) / not all-wheel drive (2WD);
- Ctrl + Num / – reset the interface on errors or after changing the mod interface settings;
- Ctrl + Num * – reload XML file when to display changes without reloading the game;
- Shift + Home – disable / enable information display (Damage and fuel).

MOD
UPDATE
426
56
0
0
17 Jan 2023 at 19:02

Power Tools version 1.3.0.0 for Farming Simulator 2022 (v1.8.2.0)

- The last command to create objects/products can be repeated using a hot key (experimental feature).
With the Power Tools you have quick and easy access to some "quality of life" features. Especially useful if you are a modder or do mod reviews.

Using a single key/button (configurable, default F12) you activate the Power Tools menu. From there you can quikly navigate to the different functions without the need for a mouse or navigating through multiple menus.

Main features:

- Add/remove money to your farm
- Fill vehicle - supports vehicles with multiple tanks/storage units and accepts any filltype supported by the vehicle *
- Spawn any type of pallet (including production materials like sugar and clothes) *
- Spawn any type of bale - supports round/square, all sizes and all types (straw, silage, cotton etc) *
- Spawn tree logs - currently only supports birch, spruce and pine (in a limited number of lengths) *
- Quickly save the current game, ether via hotkey or the menu *
- Quickly exit current game and go to the main menu (or restart the savegame, see below)
- Toggle "Flight mode" (then use J to activate flight mode and Q/E to ascend/descend in the air)
- Toggle HUD/interface on/off
- Toggle "Super strength" mode

IMPORTANT: Features marked with an asterisk (*) isn't available on dedicated servers, only in singleplayer and self-hosted multiplayer.

NOTES:

- To reset your money (or set to a specific amount) use '=' as a prefix, e.g. '=100' would set your bank account to 100
- If you choose the "Exit to menu" option when also have started the game with the '-restart -autoStartSavegameId 1' startup flags, the game will automagically restart your savegame
- You also have the console command 'ee' to exit the game (to main menu)
- Many of the features requires that you have admin access (to prevent cheating in multiplayer) - in single player everyone is admin though :)
- Filling vehicles, saving the game and spawning bales/pallets/trees currently only work if you are the host of the game (i.e. single player or self-hosted multiplayer) and does not work on dedicated servers

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