Search results for the phrase «Cressoni Cutter 14m»: 11 matches

MOD
287
49
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5 Apr 2022 at 12:26

Cressoni Cutter 14m version 1.0 for Farming Simulator 2022

- Working width: 14 m;
- Working speed: 17 km/h;
- Color selection option;
- Individual hydraulics, sound and effects.

MOD
UPDATE
370
49
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0
25 Sep 2022 at 22:04

Cutter Fix version 1.0.0.1 for Farming Simulator 2022

- New icon;
- Updated version of ModDesc;
- Cleaned up the code;
- Other minor changes.
This modification disables the automatic lowering of the header when the combine is turned on and the lifting of the header when the combine is turned off.

MOD
295
28
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15 Apr 2022 at 15:08

AgroMasz Cutter 300 version 1.0.0.0 for Farming Simulator 2022

A small cutting roller-mulcher.

- Price: $12,000;
- Required power: 70 hp;
- Working width: 3 m;
- Working speed: 18 km/h;
- Appearance configurations.

MOD
UPDATE
322
73
0
0
5 Oct 2022 at 14:44

Brush Cutter version 1.2.0.0 for Farming Simulator 2022

- Updated ModDesc;
- Added version that does not drop grass.
Manual mower-brushcutter.

- Price: $200;
- Color configurations;
- Working width: 0.50 m.

MOD
167
19
0
0
30 Aug 2022 at 16:53

Cressoni Compact 10 version 1.0.0.0 for Farming Simulator 2022

- Price: $80,000;
- Working width: 7.8 m;
- Working speed: 10 km/h;
- Color configurations;
- Other configurations.

MOD
127
24
0
0
30 Oct 2022 at 0:21

Cutter Trailer version 1.0.0.0 for Farming Simulator 2022

Trailer for transporting harvesters with a size of 4-6 m.

- Price: $850.

MOD
UPDATE
295
37
0
0
25 Aug 2022 at 15:51

AGCO IDEAL version 1.0.0.1 for Farming Simulator 2022 (v1.6x)

- Added header Power Flow 30FT;
- Added corn header Diamant 12 in AGCO style;
- Added AGCO style Helianthus 12000 header;
- Various adjustments.
- Power: 451 / 538 / 647 / 790 hp;
- Speed: 40 km/h;
- Fuel tank capacity: 1 000 / 1 250 / 1 500 l.;
- Price: 419,500 €;
- Capacity of the bunker: 12 500 / 17 100 l.;
- Choice of primary color;
- Choice of rim color;
- Choice of color and materials for seats (fabric or leather);
- Wheel brand configuration;
- Wheel configuration;
- Brand configuration: Fendt / Massey Ferguson;
- Control configuration;
- Tablet configuration;
- Configuration of warning signs;
- Grain tank configuration;
- License plate configuration;
- Animated control levers, displays;
- Working lighting equipment;
- Working mirrors;
- Leaves traces;
- Dirty and washable;
- The effect of aging;
- Includes PowerFlow header with stalk divider, rapeseed cutter, color selection and brand selection (Fendt and Massey Ferguson).

MOD
148
32
0
0
15 Jun 2022 at 20:46

Lizard BS Z110 version 1.0.0.0 for Farming Simulator 2022

- Price: $118,000;
- Power: 150-220 hp;
- Capacity: 5500 l;
- Fuel tank: 240 l;
- Maximum speed: 25 mph;
- Working speed: 8-10 miles/hour;
- A large number of configurations with different colors of the combine, interior, engine;
- On-board computer options;
- Wheel options;
- Beacon configurations;
- Other options.

In the pack are cutters / headers. The first:

- Price: $31,500;
- Working width: 4.2 m.

Second:

- Price: $39375;
- Working width: 5 m.

MOD
UPDATE
515
132
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23 Apr 2023 at 11:15

MaizePlus version 1.1.2.0 for Farming Simulator 2022 (v1.9x)

- Fixed bug with mower;
- Added support for silage additives;
- Optional foil colors.
MaizePlus is a global Mod with various changes and additions. The main focus is on the making of silage and feeding.

Amongst other things this Mod adds the differentiation between grass-silage and maize-silage as well as other silage-types:
- grass-silage
- maize-silage
- ccm and ccm-silage
- brewers grain and brewers grain silage
- beetcut and beetcut silage
- wholecrop silage

You can also add potatocut to grass-silage and beetcut to maize-silage. Luprosil can be added to CCM-silage.

In addition to that you can make grass-silage in bales of course, but also maize-silage and whole crop silage can also be made.
For that the chopped maize or fresh whole crop needs to be baled and wrapped, this works globally on all balers and wrappers that use default bale sizes.

Bunkersilos have also been extended with a little feature, you can store and cover potatos and sugarbeet in them, of course without compacting and fermenting them.


Another addition that comes with this Mod are changes to the drying steps/stages for grass. There are now 4 different stages of grass:
- wet grass (mowed without conditioner)
- conditioned grass (mowed with conditioner or wet grass tedded 1x)
- semidry grass (+1 tedding)
- hay (+1 tedding)
The stage of which the tedder tedds to can be set with a key-binding, thus you can select which stage the tedder should output no matter the input. Therefor people who don't want to tedd multiple times can simply set it to the final or desired step.
This system is also implemented into mowers where you can select whether the mower has a conditioner or not. If you want to play realistically you can select the "conditioner" feature only for mowers that have a conditioner.
But if you don't want those extra steps in hay/silage production you can simply skip the wet step this way also.
That means that you decide if you want to play like vanilla/basegame or the more detailed version, and how detailed/many steps you want.
Of course that is globally present in all mowers and tedders.

A little additional feature for mowers is the ability to mow grains into whole crop windrows, those can then be baled or collected with a forage wagon and driven to a bunker silo.


Another part of this mod is the extension and adjustment of the feeding system.

Not only the new silage types and related bale-types are added to the feeding, this mod also adds a bunch of branded new feeds into the store:
- roughage by Hartog, NATUREgreen and Eifel-Heu
- power-feed, mineral-feed and feed-suppliments by deuka (single sacks, pallets, bigBags and placeable buying stations)
- molasses (IBC container)
- CCM-silage in bales
- filtered water (IBC container)
- water (IBC container)
- clover-hay and clover-silage in bales
- alfalfa-hay and alfalfa-silage in bales
- carrots (in pallet-boxes)
- potatos (in pallet-boxes)
- beetcut and potatocut (placeable buying station)


Additionally MaizePlus adds the ability to switch between multiple recipes for the mixed rations in the mixer wagons. Of course this works via key-binding and is globally added to all mixer-wagons.
Aside the vanilla recipe this mod adds 4 new recipes for cows and 1 recipe for vanilla pig food.
Not only the components for feeding but also the amount animals eat is adjusted with this mod.
Both the recipes and the amount animals eat can be adjusted individually in an XML file within the MaizePlus_animalFoodAdditions.zip. For more info about that please refer to the PDF file.

Another little feature that comes with MaizePlus is the ability for Straw-blowers to not only dissolve straw-bales but also hay, silage and other bales, of course again globally for all strawblowers.


Now to the vehicles that come with MaizePlus:
- Stade ZW4010 CCM Mill:
This Mill is used to mill maize to CCM, it can also mill grain to graingrist

- MAN TGS18.500 4x4 in Stade livery:
For example to pull or power the Stade Mill

- MAN TGS18.500 4x4 with MK-Silo Trailer in deuka livery: (thanks to Kastor)
Ideal for transporting deuka feeds in bulk

- Grassland-subsoiler:
This can be used to subsoil grassland. It removes the need to plough and adds a fertilizer stage. The grassland does not get plowed/damaged.

- Small cutter-roll 3m:
Cutter-roll functions from basegame


And lastly the placeables added by this mod:
+ deuka buying station (small and big buying station)
+ Small and big deuka storage silo
+ Brewers grain buying station
+ Beetcut buying station
+ 3 smaller bunker silos


You can find a detailed explanation for everything here: README



Permissions for Textures or other Content of MaizePlus can only be optained through Farming Agency.

MOD
218
28
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8 Dec 2022 at 23:25

Pack Of Bunker Silos version 1.0.0.0 for Farming Simulator 2022

Silo 6m/12m:

- Price: 15.000 $;

Silo 5m/18m:

- Price: 35.000 $.

Silo 4m/10m:

- Price: 5.000 $.

Silo 5m/14m:

- Price: 25.000 $.

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