Search results for the phrase «Hay Wagon With Seats»: 131 matches

MOD
UPDATE
333
32
0
0
16 Dec 2022 at 21:34

Hay Wagon With Seats version 1.0.1.0 for Farming Simulator 2022

- Added autoload;
- Added tension belts.
With the DLC Kubota Pack, you can transport your friends in multiplayer (up to 7 characters).

- Price: $5000;
- Choice of primary color;
- Choice of seat color;
- Other options.

MOD
192
8
0
0
18 Mar 2023 at 11:44

John Deere Hay Wagon version 1.0.0.0 for Farming Simulator 2022

Trailer for transporting bales, pallets, etc.

- Price: 8000 $;
- Various configurations;
- Autoload support.

MOD
UPDATE
515
132
0
0
23 Apr 2023 at 11:15

MaizePlus version 1.1.2.0 for Farming Simulator 2022 (v1.9x)

- Fixed bug with mower;
- Added support for silage additives;
- Optional foil colors.
MaizePlus is a global Mod with various changes and additions. The main focus is on the making of silage and feeding.

Amongst other things this Mod adds the differentiation between grass-silage and maize-silage as well as other silage-types:
- grass-silage
- maize-silage
- ccm and ccm-silage
- brewers grain and brewers grain silage
- beetcut and beetcut silage
- wholecrop silage

You can also add potatocut to grass-silage and beetcut to maize-silage. Luprosil can be added to CCM-silage.

In addition to that you can make grass-silage in bales of course, but also maize-silage and whole crop silage can also be made.
For that the chopped maize or fresh whole crop needs to be baled and wrapped, this works globally on all balers and wrappers that use default bale sizes.

Bunkersilos have also been extended with a little feature, you can store and cover potatos and sugarbeet in them, of course without compacting and fermenting them.


Another addition that comes with this Mod are changes to the drying steps/stages for grass. There are now 4 different stages of grass:
- wet grass (mowed without conditioner)
- conditioned grass (mowed with conditioner or wet grass tedded 1x)
- semidry grass (+1 tedding)
- hay (+1 tedding)
The stage of which the tedder tedds to can be set with a key-binding, thus you can select which stage the tedder should output no matter the input. Therefor people who don't want to tedd multiple times can simply set it to the final or desired step.
This system is also implemented into mowers where you can select whether the mower has a conditioner or not. If you want to play realistically you can select the "conditioner" feature only for mowers that have a conditioner.
But if you don't want those extra steps in hay/silage production you can simply skip the wet step this way also.
That means that you decide if you want to play like vanilla/basegame or the more detailed version, and how detailed/many steps you want.
Of course that is globally present in all mowers and tedders.

A little additional feature for mowers is the ability to mow grains into whole crop windrows, those can then be baled or collected with a forage wagon and driven to a bunker silo.


Another part of this mod is the extension and adjustment of the feeding system.

Not only the new silage types and related bale-types are added to the feeding, this mod also adds a bunch of branded new feeds into the store:
- roughage by Hartog, NATUREgreen and Eifel-Heu
- power-feed, mineral-feed and feed-suppliments by deuka (single sacks, pallets, bigBags and placeable buying stations)
- molasses (IBC container)
- CCM-silage in bales
- filtered water (IBC container)
- water (IBC container)
- clover-hay and clover-silage in bales
- alfalfa-hay and alfalfa-silage in bales
- carrots (in pallet-boxes)
- potatos (in pallet-boxes)
- beetcut and potatocut (placeable buying station)


Additionally MaizePlus adds the ability to switch between multiple recipes for the mixed rations in the mixer wagons. Of course this works via key-binding and is globally added to all mixer-wagons.
Aside the vanilla recipe this mod adds 4 new recipes for cows and 1 recipe for vanilla pig food.
Not only the components for feeding but also the amount animals eat is adjusted with this mod.
Both the recipes and the amount animals eat can be adjusted individually in an XML file within the MaizePlus_animalFoodAdditions.zip. For more info about that please refer to the PDF file.

Another little feature that comes with MaizePlus is the ability for Straw-blowers to not only dissolve straw-bales but also hay, silage and other bales, of course again globally for all strawblowers.


Now to the vehicles that come with MaizePlus:
- Stade ZW4010 CCM Mill:
This Mill is used to mill maize to CCM, it can also mill grain to graingrist

- MAN TGS18.500 4x4 in Stade livery:
For example to pull or power the Stade Mill

- MAN TGS18.500 4x4 with MK-Silo Trailer in deuka livery: (thanks to Kastor)
Ideal for transporting deuka feeds in bulk

- Grassland-subsoiler:
This can be used to subsoil grassland. It removes the need to plough and adds a fertilizer stage. The grassland does not get plowed/damaged.

- Small cutter-roll 3m:
Cutter-roll functions from basegame


And lastly the placeables added by this mod:
+ deuka buying station (small and big buying station)
+ Small and big deuka storage silo
+ Brewers grain buying station
+ Beetcut buying station
+ 3 smaller bunker silos


You can find a detailed explanation for everything here: README



Permissions for Textures or other Content of MaizePlus can only be optained through Farming Agency.

MOD
345
43
0
0
14 Apr 2022 at 15:06

Advanced Gameplay Settings with russian localization v0.1.4.0 for Farming Simulator 2022 (v22)

A collection of advanced gameplay settings with the ability to turn on/off and change the values of various settings:

- Transport;
- Landscape design;
- Landscaping;
- Coloring;
- Hosted objects.

Press F9 in the game to open the menu.

(!) The mod has been translated into Russian.

MOD
251
28
0
0
10 Apr 2022 at 15:39

Windmill with Water Basin version 1.0.0.0 for Farming Simulator 2022

Windmill with water collection. The mill itself and the water trigger are installed separately (everything is included).

- Price: $10000;
- Income: $30 per hour.

Unpack the archive!

MOD
212
32
0
0
10 Apr 2022 at 15:39

Tank MKS32 with towbar version 1.1.0.0 for Farming Simulator 2022 (v1.2)

This is a standard barrel with a capacity of 32 cubes, but with a towbar already installed so that you can carry several tanks at once.

MOD
241
32
0
0
2 Jul 2022 at 14:51

Unimog U400 With Interchangeable Frame version 1.0 for Farming Simulator 2022

The long awaited Unimog U400 is finally here in FS22! The pack includes:

- Unimog U400 with various configurations (price: 129,000 euros, engine from 177 to 500 hp);
- Interchangeable frame/rim SEK 802 (customizable);
- Salt spreader Küpper White (for winter use);
- Liquid reservoir.

MOD
232
26
0
0
10 Apr 2022 at 15:37

Shed with working Workshop and Office version 1.0 for Farming Simulator 2022

Shed with a working workshop, as well as an office inside. Works with seasons. There is switchable lighting.

MOD
188
27
0
0
11 Apr 2022 at 14:47

Koeckerling rebell classic with mulcher version 1.0 for Farming Simulator 2022 (v1.2x)

Köckerling Rebell 600 disc harrow with knife roller. First, the stubble is crushed, and then the soil is leveled.

- Working width: 6.8 m;
- Working speed: 18 km/h;
- The required power is 180 hp.

MOD
240
33
0
0
27 Jun 2022 at 16:58

Krone Profi Liner with vehicle ramps AL version 1.1.0.0 for Farming Simulator 2022 (v1.2x)

Krone Profi Liner self-loading semi-trailer with retractable ramps.

- Price: 30,000 €;
- Choice of primary color;
- Choice of chassis color;
- Choice of rim color;
- Design configuration;
- License plate configuration;
- Openable rear doors, side curtains;
- Retractable ramps;
- Tension belts;
- Dynamic hoses;
- Working lighting equipment;
- Leaves traces;
- Gets dirty/washable;
- The effect of aging;
- Autoload function.

by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
Updates every hour

Go Up
How do I add to exceptions?

You have an ad blocker enabled. Please, add this site to the exceptions. We don't have annoying ads, but we need it to continue to please you with the publication of the best mods :)

We would like to inform you that in some cases blockers block not only ads. (There are cases when the drop-down menus did not work for users: "Mods", etc.)