Search results for the phrase «Helper Administration»: 13 matches

MOD
274
24
0
0
29 Jun 2022 at 15:09

Helper Administration version 1.0.0.0 for Farming Simulator 2022

A simple mod that allows you to change the names of assistants, as well as the price. At the same time, you can change the names of 20 assistants (10 male, 10 female).

- Everything is configurable, but the settings can only be opened if there are no active assistants now;
- The names will be displayed after saving and restarting the game (namely the game, not the save).

MOD
381
35
0
0
14 Apr 2022 at 23:04

Hired Helper Tool version 0.52 for Farming Simulator 2022

The mod increases the number of available assistants in single player and multiplayer. In addition, the mod gives the assistants realistic names.

- Single player: by default, 10 assistants, the mod increases the number to 30;
- Multiplayer: by default, 1 assistant is given per player, the mod increases the number to 30.

MOD
191
35
0
0
26 May 2022 at 14:19

Helpername Helper version 1.0.0.0 for Farming Simulator 2022

Constantly confused between assistants? You get a notification that assistant number 1 has finished work, but you still can't remember who it was? The mod replaces the names of AI assistants with the name of the vehicle, so now you will know which vehicle has completed the job.

MOD
207
31
0
0
29 Jun 2022 at 15:03

TimeScale version 1.0.0.0 for Farming Simulator 2022 (v1.1.1.0)

This script expands the time scale to the maximum value "9000", including "600", "1200", "1800", "3000", "6000". Additional values ​​can be toggled by pressing leftctrl + KeyPad_plus and leftctrl + KeyPad_minus.

Press the "7" or "8" button to reset the time scale to "1" or "120". The time scale can only be changed by the administrator.

MOD
405
38
0
0
14 Jul 2022 at 13:23

AI Vehicle Extension version 1.0 for Farming Simulator 2022 (v22)

AIVehicleExtension contains an alternative hired worker that can work on fields with irregular edges. It has some additional features like a circular mode and headland support. This mod automatically inserts itself into all vehicles if they already support the normal hired worker. Only exception are vehicles with articulated axis.

When starting this alternative helper it briefly scans the field at the current vehicle position. But apart from this, the alternative hired worker has only a little idea of where it is on the field. Instead, this mod looks, starting from the current position, for the border between untouched and already worked area is.

On beautiful rectangular fields with lots of free space around you can better use the normal hired worker. If you want to follow a certain path on the field then I recommend using CoursePlay. The mod FollowMe is great for simple following tasks. I have the two mods together with AIVehicleExtension in my mods folder.
Many thanks to Gonimy-Vetrom for the nice reworked icons and to all other contributors on Github

Here are the most important input bindings:

- H: Start or stop the hired worker;
- Left control + H: Open the settings dialog;
- Left shift + H: Open the head up display;
- Left alt. + H: Toggle automatic steering;
- Left alt. + V: Raise or lower all tools;
- Left alt. + 5: Toggle circular mode;
- Left alt. + 6: Swap side.

MOD
235
17
0
0
15 May 2022 at 19:03

Map "Schwansen" version 1.0.0.0 for Farming Simulator 2022 (v1.3.x)

- 34 fields of medium size;
- A large area of ​​forest for forestry work;
- Lots of free space for accommodation;
- The starting yard is fully customizable;
- Giants AI helper supported.

MOD
372
27
1
0
17 Jan 2023 at 19:05

Vehicle Explorer version 0.2.0.3 for Farming Simulator 2022 (v1.4.1.0)

VehicleExplorer will help you organize your vehicles by displaying a list that can be sorted. In addition, it has several additional features:

- List of all steerable vehicles (Specialization: Enterable)
- Set a customer order for your vehicles
- Your order is saved in the default vehicles.xml, so no additional clutter
- Enter your vehicles directly with a click of a (mouse) button
- This is meant literally, see known issues ;)
- EasyTab: Switch between the last two selected vehicles
- Park your vehicles, so that a switch of vehicles via Tab ignores them
- Repair vehicles and its implements
- Let your vehicle and implements get cleaned on a repair from your friendly VeEx staff ;)
- If Seasons is enabled, you can also let the vehicle and implements get repainted
- Displaying a store image next to the list
- Info box with additional informations
- Motor on/off, turned on/off (for e.g. harvester) and light status is saved and restored
- Different colors in the list if a vehicle is selected, or currently used by a helper/Courseplay
- Config Menu

MOD
245
22
0
0
9 Jun 2022 at 14:12

Map "Gemeinde Jameln" version 1.0.0.0 for Farming Simulator 2022 (v1.5.x)

- 7 plots for yards;
- 3 outlets;
- 138 fields for processing.

Fields, roads and forests are based on real life as much as possible. There are no multicultures on the map. It is highly recommended to use Coursplay and Autodrive because the normal helper cannot drive on roads and the fields are rarely straight.

MOD
UPDATE
261
47
0
0
14 Mar 2023 at 21:42

Tree Growth Manager version 1.1.1.0 for Farming Simulator 2022

- Updated mod icon;
- Added German translation.
The script adds new values ​​​​to the settings menu, thanks to which you can significantly increase the growth of each individual type of tree. If you want trees to grow faster - no problem, just set the appropriate value in the settings.

Works in multiplayer, settings can only be changed by administrators.

MOD
441
35
0
0
26 Jul 2022 at 15:00

Map "Tuscany - Solar panels" version 2.7 for Farming Simulator 2022 (v1.6)

True Google terrain, 11 new crops, 45 plots for sale, 50 fields (0.2-13 hectares, including 6 meadows), 5 forests (more than 11,300 trees), 21 vineyards, 8 olive groves, a cozy estate with swimming pool, 4 lakes with water intake, agricultural equipment shop, auto repair shop, 3 gas stations, cowshed with livestock dealer, all kinds of animals, 7 outlets, 19 factories, generators, 2 silos, 4 storages, agricultural calendar of Central Italy, friendly neighbors and good subcontracts. The sun is our helper. Added:

- Scenery;
- Generators;
- 2 vineyards;
- Gas station;
- Production of herbicide;
- Transport for working with garlic;
- Forest;
- Garden shed;
- Olive grove.

Recommended Applications:

- FS22_Fiat_Ducato
- FS22_TLX3500_Series
- Lz22_Lamborghini_Huracan_STO

To be continued...

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