Search results for the phrase «Multi-buy Stations»: 154 matches

MOD
273
20
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27 Jan 2023 at 20:12

Multi-buy Stations version 1.0.0.0 for Farming Simulator 2022

A station where you can buy almost anything.

- 3 colors;
- Price: 10,000 euros.

MOD
UPDATE
616
91
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22 Mar 2023 at 22:46

Multifruit Buying Station version 1.0.3.1 for Farming Simulator 2022

- Added support for mineral feeds.
A station for buying multifruits. You can purchase:

- All standard crops;
- All base fluids;
- All standard products;
- Price: 2500 $;

MOD
257
17
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8 Apr 2022 at 12:56

Diesel Buy Station version 1.0.0.0 for Farming Simulator 2022

A new diesel refueling point.

- Price: $2500;
- Upkeep: $10/day.

MOD
115
10
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15 May 2023 at 18:11

Pig Feed Buying Station version 1.0.0.0 for Farming Simulator 2022

Point of purchase of feed for pigs.

- Price: $2500;
- Maintenance: $100/day;
- Favorable prices.

Authors: Granjeiro, Vergamini modding, Lostgamer

MOD
262
29
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21 Jun 2022 at 14:22

Map "Moorgrund" version 2.0.0.2 for Farming Simulator 2022 (v1.3.x)

- 30 fields from 1 ha to 25 ha;
- Points of sale;
- Production and much more;
- Fixed collision on Raiffeisen;
- The trees have moved to the edges of the field;
- Fields 9, 16, 19, 22 are aligned;
- Trees are installed along the streets;
- Replaced seed and fertilizer triggers in pallet greenhouses;
- Increased the angle of the map;
- Adjusted the feed capacity of the cowshed;
- The bakery has been dismantled;
- Established Kieswerk buying station for stones;
- Added wheat purchase station on the farm;
- Added background image of PDA map.

MOD
UPDATE
513
132
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23 Apr 2023 at 11:15

MaizePlus version 1.1.2.0 for Farming Simulator 2022 (v1.9x)

- Fixed bug with mower;
- Added support for silage additives;
- Optional foil colors.
MaizePlus is a global Mod with various changes and additions. The main focus is on the making of silage and feeding.

Amongst other things this Mod adds the differentiation between grass-silage and maize-silage as well as other silage-types:
- grass-silage
- maize-silage
- ccm and ccm-silage
- brewers grain and brewers grain silage
- beetcut and beetcut silage
- wholecrop silage

You can also add potatocut to grass-silage and beetcut to maize-silage. Luprosil can be added to CCM-silage.

In addition to that you can make grass-silage in bales of course, but also maize-silage and whole crop silage can also be made.
For that the chopped maize or fresh whole crop needs to be baled and wrapped, this works globally on all balers and wrappers that use default bale sizes.

Bunkersilos have also been extended with a little feature, you can store and cover potatos and sugarbeet in them, of course without compacting and fermenting them.


Another addition that comes with this Mod are changes to the drying steps/stages for grass. There are now 4 different stages of grass:
- wet grass (mowed without conditioner)
- conditioned grass (mowed with conditioner or wet grass tedded 1x)
- semidry grass (+1 tedding)
- hay (+1 tedding)
The stage of which the tedder tedds to can be set with a key-binding, thus you can select which stage the tedder should output no matter the input. Therefor people who don't want to tedd multiple times can simply set it to the final or desired step.
This system is also implemented into mowers where you can select whether the mower has a conditioner or not. If you want to play realistically you can select the "conditioner" feature only for mowers that have a conditioner.
But if you don't want those extra steps in hay/silage production you can simply skip the wet step this way also.
That means that you decide if you want to play like vanilla/basegame or the more detailed version, and how detailed/many steps you want.
Of course that is globally present in all mowers and tedders.

A little additional feature for mowers is the ability to mow grains into whole crop windrows, those can then be baled or collected with a forage wagon and driven to a bunker silo.


Another part of this mod is the extension and adjustment of the feeding system.

Not only the new silage types and related bale-types are added to the feeding, this mod also adds a bunch of branded new feeds into the store:
- roughage by Hartog, NATUREgreen and Eifel-Heu
- power-feed, mineral-feed and feed-suppliments by deuka (single sacks, pallets, bigBags and placeable buying stations)
- molasses (IBC container)
- CCM-silage in bales
- filtered water (IBC container)
- water (IBC container)
- clover-hay and clover-silage in bales
- alfalfa-hay and alfalfa-silage in bales
- carrots (in pallet-boxes)
- potatos (in pallet-boxes)
- beetcut and potatocut (placeable buying station)


Additionally MaizePlus adds the ability to switch between multiple recipes for the mixed rations in the mixer wagons. Of course this works via key-binding and is globally added to all mixer-wagons.
Aside the vanilla recipe this mod adds 4 new recipes for cows and 1 recipe for vanilla pig food.
Not only the components for feeding but also the amount animals eat is adjusted with this mod.
Both the recipes and the amount animals eat can be adjusted individually in an XML file within the MaizePlus_animalFoodAdditions.zip. For more info about that please refer to the PDF file.

Another little feature that comes with MaizePlus is the ability for Straw-blowers to not only dissolve straw-bales but also hay, silage and other bales, of course again globally for all strawblowers.


Now to the vehicles that come with MaizePlus:
- Stade ZW4010 CCM Mill:
This Mill is used to mill maize to CCM, it can also mill grain to graingrist

- MAN TGS18.500 4x4 in Stade livery:
For example to pull or power the Stade Mill

- MAN TGS18.500 4x4 with MK-Silo Trailer in deuka livery: (thanks to Kastor)
Ideal for transporting deuka feeds in bulk

- Grassland-subsoiler:
This can be used to subsoil grassland. It removes the need to plough and adds a fertilizer stage. The grassland does not get plowed/damaged.

- Small cutter-roll 3m:
Cutter-roll functions from basegame


And lastly the placeables added by this mod:
+ deuka buying station (small and big buying station)
+ Small and big deuka storage silo
+ Brewers grain buying station
+ Beetcut buying station
+ 3 smaller bunker silos


You can find a detailed explanation for everything here: README



Permissions for Textures or other Content of MaizePlus can only be optained through Farming Agency.

MOD
UPDATE
313
29
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26 Apr 2023 at 16:28

Map "Galgenberg" version 1.0.0.1 for Farming Simulator 2022

- Fixes and improvements;
- Updated version of ModDesc.
- 100 fields, forests, meadows;
- 6 yards;
- BGA;
- Stable;
- Production;
- Free water sources;
- Support for DLC Precision Farming.

Required mods:

- Decorative Details Pack by TrianglesTrouble
- Silage Silo Pack (Author: Ostry)
- Bavarian Farm Pack (author: BERNIESCS)
- Small Grain Silo (author: Didek96)
- Hessian Farm (author: BERNIE MW)
- Slurry Buying Station (author: Austria Modding)
- Liebherr Xpower (author: Woodcraft Modding)
- Slurry Tanks (author: Austria Modding)
- Consumable Purchase Station (author: Austria Modding)
- Small Heating Plant (author: Redphoenix)
- Dairy (author: Kamilos0397)
- Sales Silo (Author: Fusion)
- Bunker Silo Set (author: MefiuFs)
- Oberleitner (author: Farmerfivetom)
- Small Garden (author: Happy_M0le)
- Hoermann Barn Set (author: GIANTS Software)
- Half-Timbered Farm Buildings (author: VertexDezign)
- Bavarian Building Package (Author: Bayern-Agrar)
- Outdoor Climate Pigsty (author: TrianglesTrouble)

MOD
285
34
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4 Apr 2022 at 21:48

Liming station version 1.0 for Farming Simulator 2022

Here you can buy lime.

- Price of liming station: 2500 euros.

MOD
UPDATE
160
27
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16 Mar 2023 at 19:32

Fieldwork Fill Station version 1.0.0.1 for Farming Simulator 2022

- Added manure, slurry, digestate, water;
- Increased discount (was 25%, became 30%);
- Increased filling speed.
Two stations from where you can fill your equipment with bulk materials. The first gives a 25% discount. The second version allows you to take all bulk materials absolutely free. What you can buy: seeds, fertilizers, lime, herbicides, liquid fertilizers, silage additive.

- Price: $15,000;
- Maintenance: $2/day.

MOD
245
28
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5 Apr 2022 at 12:08

Buy all fruits version 1.1 for Farming Simulator 2022

Mod allows you to buy all fruits at a price of 1:1. Still a beta version, as GE is not yet available.

Edits from: SmlehliW

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