Search results for the phrase «Old Bunker Silo»: 288 matches

MOD
124
29
0
0
6 Aug 2022 at 12:54

Bunker Silo Hall version 1.0.0.0 for Farming Simulator 2022

- Price: $80,000;
- Maintenance: $20/day.

MOD
147
17
0
0
20 Aug 2022 at 17:37

Bunker Silo Small version 1.0.0.0 for Farming Simulator 2022

- Price: 25,000 euros;
- Maintenance: 25 euros/day.

MOD
307
30
0
0
12 Dec 2022 at 23:38

Bunker Silo Closed version 1.0.0.0 for Farming Simulator 2022

- Price: $12,000;
- Maintenance: $5/day;
- Capacity: 1.200.000 l.

MOD
212
11
0
0
19 Apr 2023 at 23:50

Concrete Bunker Silo version 1.0.0.0 for Farming Simulator 2022

- Price: $12,000;
- Maintenance: $5/day;
- Capacity: 290.000 l.

MOD
162
11
0
0
5 May 2023 at 19:57

Bunker Silo With Roof version 1.0.0.0 for Farming Simulator 2022

- Price: $58659;
- Maintenance: $23/day;
- Size: 26x13.5 m.

MOD
UPDATE
293
29
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0
27 Jan 2023 at 20:17

Map "Terschelling" version 1.0.1.0 for Farming Simulator 2022

- Removed water from the barn;
- Moved some objects;
- Fixed some bugs;
- Other minor improvements.
- 48 fields;
- 4 farms;
- BGA;
- 2 points of sale;
- Custom license plates;
- Custom textures;
- Third party objects.

Required mods:

- Placeable Dairy Farm Package ([DMI]20mmNormandy);
- Old Farm Package ([DMI] 20mm Normandy);
- Modern Shed ([DMI] 20mm Normandy and Dutch Modding Inc.);
- Old Cowshed ([DMI] 20mm Normandy);
- Cowshed 3+0 ([DMI]20mmNormandy);
- Dutch Shed Pack (Refarmer,[DMI]20mmNormandy);
- Bunker Silo ([DMI] 20mm Normandy);
- Sell Everything (Schultz Modding);
- Farmsilo Package ([DMI] 20mm Normandy);
- BGA 60kw (MefiuFs);
- Dutch Contractor Shed (Dutch Modding Inc.);
- Cowshed Pack ([DMI] 20mm Normandy);
- Slurry Storage Pack (Dutch Modding Inc.);
- Dutch Pigshed (Dutch Modding Inc. Jornpoeft);
- Fuel Tank Pack (Dutch Modding Inc.).

MOD
UPDATE
427
35
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0
15 May 2023 at 18:17

Map "Aukrug Homfeld" version 1.0.2.0 for Farming Simulator 2022

- Fixed some bugs with collision;
- Adapted road signs;
- Fixed some shaders;
- Agravis Viehhandel renamed to Agravis;
- Other fixes and improvements.
- 60 fields;
- BGA;
- Animal farm (3 cowsheds, 1 chicken coop, 1 pigsty);
- Manufacture of fertilizers;
- Production of pallets;
- Traffic;
- Village + roads;
- Etc.

Required mods:

- Composite Machinesheds (authors: VertexDezign, Niggels)
- Old Farm Package (authors: [DMI]20mmNormandy)
- Dutch Shed Pack (authors: Reffarmer,[DMI]20mmNormandy)
- Cowshed 3+3 (authors: [DMI]20mmNormandy)
- Seed And Fertilizer Production (authors: Happy_M0le)
- Farmsilo Package (authors: [DMI]20mmNormandy)
- EU Factories (authors: [DMI]20mmNormandy)
- Precision Farming DLC ​​(authors: GIANTS Software)
- Work Shop Pack (authors: Lancyboi)
- Lemken Heliodor 9/600 (authors: STv-Modding)
- Arched Buildings Pack (authors: MichalLS)
- Chicken Coop (authors: Kamilos0397)
- Cow Shed 42x22 (authors: Piesel)
- Big Machines Hall (authors: Ls_Dezign)
- Bunker Silo Kit (authors: MOHAWK)
- Modern Barn (authors: ikas)
- Crop Storage Pack (authors: [DMI]20mmNormandy)
- Old Brick Building Pack (authors: Gracuś/Filip)
- Concrete Bunker Set U (authors: Kastor / d-s-agrarservice)
- Pallet Factory (authors: erShaba (VSR Modding Sur))
- System Hall (authors: User555)
- Bunker Silo Set (authors: MefiuFs)
- Dutch Pigshed (authors: Dutch Modding Inc. Jornpoeft)
- Sawmill (authors: Happy_M0le)

MOD
UPDATE
613
121
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0
12 Jun 2023 at 16:24

Map "Fox Farms" version 1.0.0.4 for Farming Simulator 2022

- Now decorations can be sold;
- Updated version of ModDesc.
- 22 fields, 4 meadows (0.2-33.6 ha);
- 1 farm;
- Filling stations;
- Filling stations for water;
- Filling station (seeds, fertilizers, etc.);
- Cow pasture;
- Open bunker silos;
- 8 points of sale;
- Animal dealer;
- Shop vehicles;
- BGA;
- Mission system.

MOD
UPDATE
523
132
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23 Apr 2023 at 11:15

MaizePlus version 1.1.2.0 for Farming Simulator 2022 (v1.9x)

- Fixed bug with mower;
- Added support for silage additives;
- Optional foil colors.
MaizePlus is a global Mod with various changes and additions. The main focus is on the making of silage and feeding.

Amongst other things this Mod adds the differentiation between grass-silage and maize-silage as well as other silage-types:
- grass-silage
- maize-silage
- ccm and ccm-silage
- brewers grain and brewers grain silage
- beetcut and beetcut silage
- wholecrop silage

You can also add potatocut to grass-silage and beetcut to maize-silage. Luprosil can be added to CCM-silage.

In addition to that you can make grass-silage in bales of course, but also maize-silage and whole crop silage can also be made.
For that the chopped maize or fresh whole crop needs to be baled and wrapped, this works globally on all balers and wrappers that use default bale sizes.

Bunkersilos have also been extended with a little feature, you can store and cover potatos and sugarbeet in them, of course without compacting and fermenting them.


Another addition that comes with this Mod are changes to the drying steps/stages for grass. There are now 4 different stages of grass:
- wet grass (mowed without conditioner)
- conditioned grass (mowed with conditioner or wet grass tedded 1x)
- semidry grass (+1 tedding)
- hay (+1 tedding)
The stage of which the tedder tedds to can be set with a key-binding, thus you can select which stage the tedder should output no matter the input. Therefor people who don't want to tedd multiple times can simply set it to the final or desired step.
This system is also implemented into mowers where you can select whether the mower has a conditioner or not. If you want to play realistically you can select the "conditioner" feature only for mowers that have a conditioner.
But if you don't want those extra steps in hay/silage production you can simply skip the wet step this way also.
That means that you decide if you want to play like vanilla/basegame or the more detailed version, and how detailed/many steps you want.
Of course that is globally present in all mowers and tedders.

A little additional feature for mowers is the ability to mow grains into whole crop windrows, those can then be baled or collected with a forage wagon and driven to a bunker silo.


Another part of this mod is the extension and adjustment of the feeding system.

Not only the new silage types and related bale-types are added to the feeding, this mod also adds a bunch of branded new feeds into the store:
- roughage by Hartog, NATUREgreen and Eifel-Heu
- power-feed, mineral-feed and feed-suppliments by deuka (single sacks, pallets, bigBags and placeable buying stations)
- molasses (IBC container)
- CCM-silage in bales
- filtered water (IBC container)
- water (IBC container)
- clover-hay and clover-silage in bales
- alfalfa-hay and alfalfa-silage in bales
- carrots (in pallet-boxes)
- potatos (in pallet-boxes)
- beetcut and potatocut (placeable buying station)


Additionally MaizePlus adds the ability to switch between multiple recipes for the mixed rations in the mixer wagons. Of course this works via key-binding and is globally added to all mixer-wagons.
Aside the vanilla recipe this mod adds 4 new recipes for cows and 1 recipe for vanilla pig food.
Not only the components for feeding but also the amount animals eat is adjusted with this mod.
Both the recipes and the amount animals eat can be adjusted individually in an XML file within the MaizePlus_animalFoodAdditions.zip. For more info about that please refer to the PDF file.

Another little feature that comes with MaizePlus is the ability for Straw-blowers to not only dissolve straw-bales but also hay, silage and other bales, of course again globally for all strawblowers.


Now to the vehicles that come with MaizePlus:
- Stade ZW4010 CCM Mill:
This Mill is used to mill maize to CCM, it can also mill grain to graingrist

- MAN TGS18.500 4x4 in Stade livery:
For example to pull or power the Stade Mill

- MAN TGS18.500 4x4 with MK-Silo Trailer in deuka livery: (thanks to Kastor)
Ideal for transporting deuka feeds in bulk

- Grassland-subsoiler:
This can be used to subsoil grassland. It removes the need to plough and adds a fertilizer stage. The grassland does not get plowed/damaged.

- Small cutter-roll 3m:
Cutter-roll functions from basegame


And lastly the placeables added by this mod:
+ deuka buying station (small and big buying station)
+ Small and big deuka storage silo
+ Brewers grain buying station
+ Beetcut buying station
+ 3 smaller bunker silos


You can find a detailed explanation for everything here: README



Permissions for Textures or other Content of MaizePlus can only be optained through Farming Agency.

MOD
UPDATE
405
31
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0
23 Apr 2023 at 11:12

Map "Vidhostice" version 1.1.0.0 for Farming Simulator 2022

- Added support for GÖWEIL DLC;
- Added sleep trigger;
- Added production of pallets;
- Added PDA;
- Added new productions;
- Improved vehicles;
- A number of fixes and improvements.
- 143 purchasable lands;
- 65 fields and meadows;
- 20 points for logging;
- 5 vineyards;
- 1 animal dealer;
- Different animals on the map;
- BGA;
- Various storages;
- Points of sale;
- etc.

Required mods:

- Shed For Bales (author: Team JZD Vidhostice)
- Bunker Silo Small (author: Team JZD Vidhostice)
- AD Blue Filling Station (Author: Team JZD Vidhostice)
- Hops Equipment (author: Team JZD Vidhostice, Zipac)

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