Search results for the phrase «Only Inside Vehicle Camera»: 279 matches

MOD
UPDATE
295
47
0
0
14 May 2023 at 20:43

Only Inside Vehicle Camera version 2.0.0.0 for Farming Simulator 2022

- Fixes and improvements.
The script removes all types of cameras in vehicles, except for the 1st person camera. Thus, entering the vehicle, the camera will always automatically switch to the view from the cab.

MOD
255
35
0
0
7 Apr 2022 at 14:23

Disable Vehicle Camera Collision version 1.0.0.0 for Farming Simulator 2022 (v1.1x)

This mod disables the collision of the car camera. The camera collision can be reactivated in the general settings.

MOD
404
37
0
0
4 Apr 2022 at 15:37

Inside Camera Zoom version 1.0 for Farming Simulator 2022

Quite a popular mod, converted from FS19. Allows you to zoom in and out of the camera while in the vehicle using the mouse wheel. Pressing the central mouse button will return everything to its original state.

Authors: Paint-a-Farm, Kim Brandwijk

MOD
117
9
0
0
26 Apr 2023 at 16:27

Remove Tool Cameras version 2.0.0.0 for Farming Simulator 2022

A small script for Farming Simulator 22 adds configuration for tools. The configuration disables the tool camera. Thus, it will be possible to use only the camera of the vehicle, but not the tools, which will complicate some tasks, but add more realism.

MOD
405
38
0
0
14 Jul 2022 at 13:23

AI Vehicle Extension version 1.0 for Farming Simulator 2022 (v22)

AIVehicleExtension contains an alternative hired worker that can work on fields with irregular edges. It has some additional features like a circular mode and headland support. This mod automatically inserts itself into all vehicles if they already support the normal hired worker. Only exception are vehicles with articulated axis.

When starting this alternative helper it briefly scans the field at the current vehicle position. But apart from this, the alternative hired worker has only a little idea of where it is on the field. Instead, this mod looks, starting from the current position, for the border between untouched and already worked area is.

On beautiful rectangular fields with lots of free space around you can better use the normal hired worker. If you want to follow a certain path on the field then I recommend using CoursePlay. The mod FollowMe is great for simple following tasks. I have the two mods together with AIVehicleExtension in my mods folder.
Many thanks to Gonimy-Vetrom for the nice reworked icons and to all other contributors on Github

Here are the most important input bindings:

- H: Start or stop the hired worker;
- Left control + H: Open the settings dialog;
- Left shift + H: Open the head up display;
- Left alt. + H: Toggle automatic steering;
- Left alt. + V: Raise or lower all tools;
- Left alt. + 5: Toggle circular mode;
- Left alt. + 6: Swap side.

MOD
UPDATE
173
44
0
0
1 Nov 2022 at 17:32

Multiplayer Vehicle Keys version 1.1.0.0 for Farming Simulator 2022

- Now the maximum number of keys per player is 30 units;
- Fixed bugs.
A useful gameplay mod for multiplayer allows you to take the keys from the vehicle so that other players cannot use this technique. Only the player who took the keys will be able to use this technique.

- Default keys: Alt + E.

MOD
321
45
0
0
4 Apr 2022 at 15:59

No Collision Camera version 1.0 for Farming Simulator 2022

Disabling camera collision in FS22.

MOD
UPDATE
735
116
0
0
16 Sep 2022 at 13:39

Enhanced Vehicle version 1.2.2.0 for Farming Simulator 2022 (v1.4.x)

- Fixed rare display of angle "nan°";
- Updated translations.
The modification brings more information about the vehicle to the screen and adds several new features. Adds heading mode to your vehicle (he calls this a temporary fix until GPS / Guidance Steering is released), differential locks, four-wheel drive modes, and improved hydraulic control. It also shows more details of the car in the HUD.

- Damage values ​​in% for the driven machine and all its attachments.
- Fuel level for diesel / AdBlue / electric / methane and current fuel consumption.
- Current status of differential lock and 4WD mode.
- Current engine speed and temperature.
- The current weight of the driven vehicle and the total weight with all its accessories and weights.

Below is a list of control buttons:

- Ctrl + End – fix the direction of movement;
- Shift + End – previous direction of movement;
- Ctrl + Home – rotate and fix the direction (180 °);
- Ctrl + PageUp and Ctrl + PageDown – change direction by 45 °;
- Shift + PageUp and Shift + PageDown – change direction by 1 °;
- Ctrl + Shift + PageUp and Ctrl + Shift + PageDown – change direction by 22.5 °;
- Ctrl + Num 7 – enable / disable the differential on the front axle;
- Ctrl + Num 8 – connect / disconnect the differential on the rear axle;
- Ctrl + Num 9 – switch the mode of full (4WD) / not all-wheel drive (2WD);
- Ctrl + Num / – reset the interface on errors or after changing the mod interface settings;
- Ctrl + Num * – reload XML file when to display changes without reloading the game;
- Shift + Home – disable / enable information display (Damage and fuel).

MOD
UPDATE
334
89
0
0
3 Mar 2023 at 21:11

Realistic Cab View version 1.0.1.2 for Farming Simulator 2022 (v1.8x)

- Added language merge commits.
This mod adds realism in first person view from inside the car. It provides a better view for reversing or attaching implements.

Functions:

- Inside the cabin, full tilt is allowed for a better view from the windows (the default key is SHIFT);
- Steering is limited to +/- 180 degrees when turning to look out the rear window;
- Added slight camera movement to simulate tilt when looking over the shoulder.

Note:

- Sometimes on cars with small cabs the camera goes through the textures. The author has limited the tilt range on some vehicles without rear windows (for example, cars and trucks).

MOD
UPDATE
585
127
0
0
16 Dec 2022 at 21:42

Park Vehicle version 1.1.1.0 for Farming Simulator 2022 (v1.8x)

- Removed message in onDelete function.
A small but very useful script allows you to use the Ctrl + T keys to activate or deactivate the ability to switch to a specific vehicle. That is, if you deactivated this feature for a specific vehicle, then when you press the TAB key, you will no longer switch specifically to this technique, but you can return the tab back at any time.

There is a special icon at the bottom, so you will always know whether the script works for the current vehicle or not (see screenshots).

by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
Updates every hour

Go Up
How do I add to exceptions?

You have an ad blocker enabled. Please, add this site to the exceptions. We don't have annoying ads, but we need it to continue to please you with the publication of the best mods :)

We would like to inform you that in some cases blockers block not only ads. (There are cases when the drop-down menus did not work for users: "Mods", etc.)