Search results for the phrase «Oven For Cookie And Bread»: 190 matches

MOD
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13 Dec 2022 at 0:25

Oven For Cookie And Bread version 1.0.0.0 for Farming Simulator 2022

Production of confectionery/bread. The production is not automatic, first you need to manually deliver all the ingredients, then bake it yourself in the oven. Production:

- Price: $50,000;
- Maintenance: $25/day.

Point of sale:

- Price: $100.

MOD
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21 Sep 2022 at 18:19

Storage For Grapes And Olives version 1.0.0.0 for Farming Simulator 2022

Pack of 3 storages for grapes and olives. Small storage:

- Price: $5000;
- Maintenance: $30/day;
- Capacity: 100,000 liters.

Medium storage:

- Price: $15,000;
- Maintenance: $60/day;
- Capacity: 500,000 liters.

Large storage:

- Price: $25,000;
- Maintenance: $75/day;
- Capacity: 1000000 l.

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UPDATE
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27 Jun 2022 at 17:35

Map "Frühling" version 1.0.0.1 for Farming Simulator 2022

A new save is required for the update to work.

- Added vehicle sales station;
- Added a new barn;
- Adjustment of feed for chickens and sheep;
- Other improvements and fixes.
Fictional map designed for small and medium sized cars. Beautiful village farm, 14 fields, 7 meadows and 1 woodland. In addition, the card is equipped with numerous points of sale and production from the very beginning.

The farm has cows, chickens, sheep and a horse. Fermentation silo, multifunctional warehouse and greenhouse. In front of and behind the farm there are flat fields suitable for building.

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UPDATE
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13 Aug 2022 at 17:04

Lizard Bale And Pallet Trailer version 1.1.0.0 for Farming Simulator 2022

- Added autoload function (requires Universal Autoload to work);
- Added new color options;
- Added LED beacons;
- A number of improvements and fixes.
Trailer for bales and pallets.

- Capacity: 11-12 bales, 15-30 pallets (depending on size);
- Price: $8500;
- Main color and rim color configurations;
- Beacon configurations;
- Tire configurations;
- Design configurations.

MOD
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27 Sep 2022 at 22:49

Pallet And Bale Fork Pack version 1.0.0.0 for Farming Simulator 2022

Forks for bales and pallets.

- Price: $1050;
- Color selection;
- Mouse control.

MOD
167
33
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30 Sep 2022 at 0:04

Workshop And Storage version 1.0.0.0 for Farming Simulator 2022

Storage for equipment and workshop.

- Price: $10,000;
- Maintenance: $10/day;
- The light turns on at night.

ARTICLE
7.4K
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24 Nov 2022 at 14:44

The 5 best small but useful mods for FS22

There are all kinds of mods available out there, but some of the most entertaining ones are small changes to the game that greatly improve the experience without changing it too much. In this article, we’ll be looking at 5 of the best small but useful mods for FS22 and what makes them great. We’re sure you’ll find something you like!Refresh ContractsIf you're like me, you love the satisfaction of completing a contract. It's a great way to make some extra money and keep yourself busy in-game. But sometimes, contracts can get a little stale. That's where Refresh Contracts comes in! This mod randomizes the objectives of existing contracts, giving them new life and making them more challenging. And who doesn't love a good challenge?Crop Growth Stage InfoIf you're like me, you're always looking for ways to make your farming experience more efficient and productive. And one way to do that is by installing mods that give you more information about your crops. The Crop Growth Stage Info mod does just that, by adding an info panel to the game that tells you the current growth stage of your crops. This is extremely useful for knowing when to harvest, and can help you avoid losing crops to pests or disease. You'll be able to see if a crop has gone from green to yellow, indicating it's nearing harvest time. It also includes a bar graph showing how much longer before the crop is ready for harvesting.Follow MeThe Follow me MOD is probably the most useful mod out of all of these mods. It will make it so that your character follows a predetermined path without you having to do anything. Another one is the In-game map. What this does is allow you to toggle your map on and off in game, which can be very useful for when you're driving around or something.Full StopThe Full Stop is a mod that allows you to place stops in order to control the traffic flow of vehicles. Once you’ve placed your stop, you can define how long it will take for a vehicle to reach it and then another variable for how long they’ll wait at the stop before continuing on their journey. By doing this, you can create traffic jams or clear roads without having to manually add or remove vehicles.HorsehelperThis mod makes your horse help you with your farm chores. You can order your horse to fetch water from the well, carry hay bales, and even plow fields. The best part? Your horse will never get tired, so you can work all day without having to take a break. If your horse does die, you'll be given an option on whether or not to resurrect it or leave it dead. There are plenty of other mods that will help with carrying items around the map (such as baskets) but Horsehelper is definitely one of my favorites!

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16 Dec 2022 at 21:31

Pallet And Bale Warehouse version 1.0.1.0 for Farming Simulator 2022

Storage for bales and pallets.

- Price: $50,000;
- Maintenance: $60/day;
- Capacity: 8.000.000 l;
- Support for "aPalletSilo" script.

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176
10
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19 Apr 2023 at 18:09

Pallet And Bale Storage version 1.1.0.0 for Farming Simulator 2022

Large storage pack for bales and pallets.

- Price: $10,000;
- Capacity: 150-250 bales.

MOD
UPDATE
519
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23 Apr 2023 at 11:15

MaizePlus version 1.1.2.0 for Farming Simulator 2022 (v1.9x)

- Fixed bug with mower;
- Added support for silage additives;
- Optional foil colors.
MaizePlus is a global Mod with various changes and additions. The main focus is on the making of silage and feeding.

Amongst other things this Mod adds the differentiation between grass-silage and maize-silage as well as other silage-types:
- grass-silage
- maize-silage
- ccm and ccm-silage
- brewers grain and brewers grain silage
- beetcut and beetcut silage
- wholecrop silage

You can also add potatocut to grass-silage and beetcut to maize-silage. Luprosil can be added to CCM-silage.

In addition to that you can make grass-silage in bales of course, but also maize-silage and whole crop silage can also be made.
For that the chopped maize or fresh whole crop needs to be baled and wrapped, this works globally on all balers and wrappers that use default bale sizes.

Bunkersilos have also been extended with a little feature, you can store and cover potatos and sugarbeet in them, of course without compacting and fermenting them.


Another addition that comes with this Mod are changes to the drying steps/stages for grass. There are now 4 different stages of grass:
- wet grass (mowed without conditioner)
- conditioned grass (mowed with conditioner or wet grass tedded 1x)
- semidry grass (+1 tedding)
- hay (+1 tedding)
The stage of which the tedder tedds to can be set with a key-binding, thus you can select which stage the tedder should output no matter the input. Therefor people who don't want to tedd multiple times can simply set it to the final or desired step.
This system is also implemented into mowers where you can select whether the mower has a conditioner or not. If you want to play realistically you can select the "conditioner" feature only for mowers that have a conditioner.
But if you don't want those extra steps in hay/silage production you can simply skip the wet step this way also.
That means that you decide if you want to play like vanilla/basegame or the more detailed version, and how detailed/many steps you want.
Of course that is globally present in all mowers and tedders.

A little additional feature for mowers is the ability to mow grains into whole crop windrows, those can then be baled or collected with a forage wagon and driven to a bunker silo.


Another part of this mod is the extension and adjustment of the feeding system.

Not only the new silage types and related bale-types are added to the feeding, this mod also adds a bunch of branded new feeds into the store:
- roughage by Hartog, NATUREgreen and Eifel-Heu
- power-feed, mineral-feed and feed-suppliments by deuka (single sacks, pallets, bigBags and placeable buying stations)
- molasses (IBC container)
- CCM-silage in bales
- filtered water (IBC container)
- water (IBC container)
- clover-hay and clover-silage in bales
- alfalfa-hay and alfalfa-silage in bales
- carrots (in pallet-boxes)
- potatos (in pallet-boxes)
- beetcut and potatocut (placeable buying station)


Additionally MaizePlus adds the ability to switch between multiple recipes for the mixed rations in the mixer wagons. Of course this works via key-binding and is globally added to all mixer-wagons.
Aside the vanilla recipe this mod adds 4 new recipes for cows and 1 recipe for vanilla pig food.
Not only the components for feeding but also the amount animals eat is adjusted with this mod.
Both the recipes and the amount animals eat can be adjusted individually in an XML file within the MaizePlus_animalFoodAdditions.zip. For more info about that please refer to the PDF file.

Another little feature that comes with MaizePlus is the ability for Straw-blowers to not only dissolve straw-bales but also hay, silage and other bales, of course again globally for all strawblowers.


Now to the vehicles that come with MaizePlus:
- Stade ZW4010 CCM Mill:
This Mill is used to mill maize to CCM, it can also mill grain to graingrist

- MAN TGS18.500 4x4 in Stade livery:
For example to pull or power the Stade Mill

- MAN TGS18.500 4x4 with MK-Silo Trailer in deuka livery: (thanks to Kastor)
Ideal for transporting deuka feeds in bulk

- Grassland-subsoiler:
This can be used to subsoil grassland. It removes the need to plough and adds a fertilizer stage. The grassland does not get plowed/damaged.

- Small cutter-roll 3m:
Cutter-roll functions from basegame


And lastly the placeables added by this mod:
+ deuka buying station (small and big buying station)
+ Small and big deuka storage silo
+ Brewers grain buying station
+ Beetcut buying station
+ 3 smaller bunker silos


You can find a detailed explanation for everything here: README



Permissions for Textures or other Content of MaizePlus can only be optained through Farming Agency.

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