Search results for the phrase «Wood Harvester Manual Cutting»: 241 matches

MOD
151
37
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0
2 Jul 2022 at 15:14

Wood Harvester Manual Cutting version 1.0.0.0 for Farming Simulator 2022 (v1.2.0.0)

With this mod, the tree is not automatically pruned after delimbing. You need to click the "Cut" button again.

If you find any bugs or problems, let me know in the comments or at [email protected] and I will fix it in the next version.

MOD
UPDATE
377
67
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0
17 Jan 2023 at 19:00

Firewood Processor And SellPoint version 1.1.1.0 for Farming Simulator 2022 (v1.8.2)

- Fixed LUA error when selling wood on Silver Run Forest map with Platinum Edition DLC.
With this machine you can cut tree log to specified length and then split them into small pieces as firewood.
Included placeable sell point where you can sell your firewood and get higher profit (2x than default). It accepts standard wood logs too but profit is the same as in other wood sell points.

- Cut length: 35 - 70cm
- Split options: 2, 4 or 6 pieces
- Input tree log size: max 8m (2 - 6m with selfloader), min diameter: 300mm
- Important: the smaller tree log diameter, the smaller number of split should be done (otherwise wood dissapear)
- Loading options:
1. Put tree log directly to feeder with any loader
2. Put tree log to self loader on left side and press load button
3. Using Autoload (Park machine near tree logs pile and press load button)
- You can unload firewood by using belt (adjustable height)
- Current cut length and diameter are displayed in F1 menu
- All controls can be set in your controls settings

Price: 45000 $ / 100 $

Controls:
KEY_o - Load tree log
KEY_z / KEY_lalt KEY_z - Move tree log forward / backward
KEY_b - Cut tree log
KEY_v - Split tree log
KEY_u - Start / stop unloading firewood
AXIS_CRANE_ARM - Set cut length
AXIS_CRANE_ARM2 - Raise / lower unloading belt
AXIS_CRANE_ARM3 - Set spliting diameter

MOD
UPDATE
520
109
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0
7 Mar 2023 at 13:53

Manual Discharge version 1.0.0.3 for Farming Simulator 2022

- Cleaned up the code;
- New icon;
- Updated version of ModDesc;
- Minor improvements/fixes.
With this mod, you will be able to manually unload/discharge harvesters and screw trailers (I key by default). The mod can be configured in the game settings, enable/disable manual unloading for different devices.

MOD
320
24
0
0
26 Dec 2022 at 17:42

Wood Distributor For Containers version 1.0.0.0 for Farming Simulator 2022

Here you can sell any type of wood (with automatic and manual unloading). DLC Platinum is recommended for full-fledged work.

- Price: $3700;
- Maintenance: $37/day.

MOD
UPDATE
521
111
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0
13 Jan 2023 at 20:26

SugarBeet Harvester Potato Ready version 2.0.1.0 for Farming Simulator 2022 (v1.7x)

- The script works again in multiplayer.
With this script, the standard beet harvesters and headers Ropa, Grimme and the trailed beet harvester Grimme Rootster 604 can harvest sugar beets and potatoes. Ropa Maus 5 can now also reload potatoes. This also applies to the listed equipment leased to fulfill contracts.

MOD
212
10
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0
19 Apr 2023 at 23:44

Sugar Beet Harvester Pack version 1.0.0.0 for Farming Simulator 2022

Pack of harvesters for sugar beets. Score-1:

- Price: $16,800;
- Working width: 3.0 m;
- Maximum speed: 10 km/h.

Score-2:

- Price: 18900 $;
- Working width: 3.0 m;
- Maximum working speed: 10 km/h.

HU-Super:

- Price: $35,600;
- Maximum working speed: 10 km/h.

MOD
UPDATE
708
88
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0
3 Apr 2023 at 11:07

Manual Attach version 2.2.1.0 for Farming Simulator 2022

- Fixed bugs with hoses;
- Added check for hoses.
This mod enforces you to attach/detach tools and trailers manually.

Attach/Detach implements:

- When attaching an implement the script forces the implement to stay at it's lowered state. There are some exceptions made for frontloaders, skidsteers, shovels, telehandlers, combines and hooklift implements. You're still able to attach and detach those implements without having to leave your vehicle.

Note: The connection hoses and power take off still require to be attached manually for those implements.*
In order to detach, the implement needs to be lowered first! Also make sure that the power take off and connection hoses are detached before detaching the implement.

The mod disables attaching and detaching from inside the vehicle (exceptions are mentioned above). Like the mod title already suggests it’s not possible anymore to do the quick switches between implements.. get out that vehicle for real this time!

Attach/Detach power take off:

- Hit Z in order to attach/detach the power take off.

Keep in mind that a tool needs a power take off, otherwise it can't be turned on!

Attach/Detach connection hoses:

- Hold Z (for a short amount of time) in order to attach/detach the connection hoses.

Without attached connection hoses the following can occur:
- You won't be able to control hydraulics (e.g. moving parts, folding, use ridge markers etc)
- You won't be able to use the lights.
- Brakes will be blocked.

MOD
UPDATE
311
54
0
0
18 May 2022 at 13:44

HW80 Wood Trailer version 1.0.0.1 for Farming Simulator 2022

- Fixed problem with collision.
A trailer for transporting wood.

- Price: 3800 $.

MOD
211
24
0
0
11 Apr 2022 at 14:40

Manual Combine Discharge version 1.0.0.1 for Farming Simulator 2022

Manual discharge/unloading of combines by pressing a key (by default, the I key).

MOD
UPDATE
645
71
0
0
28 Jan 2023 at 14:28

Fliegl Timber Runner Autoload Wood version 1.2.0.0 for Farming Simulator 2022 (v1.8.2)

- Fixed an issue where the trailer would slide off to the side (fully loaded).
This is set of three log trailers, which have larger space between bunks, so you can load / unload them with front loader or big arm loaders.

- Price: 39000 $/ 45000 $/ 55000 $
- Additional bunks which can be folded / unfolded when you are loading short logs to 3 or 4 piles (15m and 20m trailers)
- Back attacher for trailer and trailerLow to all trailers
- Autoload script edited (logs are now sorted to the piles)
- You can change number of logs piles on your trailer from 1 to 4
- You can switch between piles manually
- You can show unload area to see where logs will be unloaded
- You can show load area to see current pile
- You can move, resize and rotate unload area
- Count and total mass of loaded logs are displayed in F1 menu
- All controls can be set in your Inputbindings
- You can enable / disable F1 help, will be saved as global in xml config file

12m trailer: 1 pile up to 12m, 2 piles up to 6m or 3 piles up to 4m
15m trailer: 1 pile up to 15m, 2 piles up to 7.5m or 3 piles up to 5m or 4 piles up to 3.5m
20m trailer: 1 pile up to 20m, 2 piles up to 10m, 3 piles up to 6.5m or 4 piles up to 5m

Controls:
KEY_X - fold / unfold additional bunks (15m and 20m trailers)
KEY_B - start autoload
KEY_Y - start unload
KEY_O - change side (left / right)
KEY_KP_enter - change number of piles
KEY_KP_period - switch to next pile
KEY_lctrl KEY_KP_minus - shift unload position
KEY_lctrl KEY_KP_plus - resize unload position
KEY_KP_0 - rotate unload position
KEY_KP_multiply - show / hide load position (current pile)
KEY_KP_divide - show / hide unload position
KEY_lctrl KEY_t - show / hide F1 help controls (saved in xml config file)

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