Total files: 44559
MATERIAL
301
109
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22 Oct 2025 at 16:15

Addon Information for SpinTires

Addon names and a table - which ones can be attached to which vehicles! Very convenient for map makers!

MATERIAL
175
41
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22 Oct 2025 at 16:14

July 2016 Calendar for SpinTires

The archive contains two types of calendars, each in 4 formats: 1280*720, 1366*768, 1600*900, 1920*1080.

MATERIAL
170
57
0
0
22 Oct 2025 at 16:13

Realistic Rock Pack Object Set for SpinTires

This pack is a set of various objects (stones) for the Spintires Editor. It is perfect for avid map makers who want to create truly beautiful maps!

MATERIAL
179
40
0
0
22 Oct 2025 at 16:12

Map Object Pack for SpinTires (v03.03.16)

The pack includes: -GAZ-52-dynamic (has many animations) -LZA-4045 loader-dynamic -P60 road slabs (single and assembly of 4 slabs)-static -FBS block (2 pcs)- dynamic and static -gate - dynamic (opens) -Lenin V.I. monument -static -PO fence (single and assembly of 4 slabs)-static Developed by the SpinTires (mBiG™) modding community

MATERIAL
195
61
0
0
22 Oct 2025 at 16:11

SpinTires Editor - Assistant version 5.0 for SpinTires (v03.03.16)

SpinTires Editor - Assistant is a small helper for the map editor.
All information is accompanied by images, and each vehicle has its own addons linked.

For those who didn’t understand how to use it, I added a short video below that clearly shows everything (video without sound!)
If the file opens empty, you should remove the block in the file properties.

MATERIAL
275
97
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22 Oct 2025 at 16:10

Less Fog. Increased Distance version 1.0 for SpinTires (v03.03.16)



The mod removes some fog and increases the visible distance!

Some fog remains to hide the game's flaws and maintain realism!
As a result, the colors have become more saturated and the image sharper!

Installation: move the mod contents into the media folder.

MATERIAL
397
124
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0
22 Oct 2025 at 16:09

Ice Generator Program version 1.0 for SpinTires (v03.03.16)

This utility is designed to generate ice fields when creating maps!

Attention! You must use the Library of 187 models by garminbreak

How to use this tool?
1. Create a map with a river or lake. The river level points must all have the same Y coordinates.
2. Move the locator to the place where you want to create ice, set the river width and length.
3. Run the generator, enter the size X and Z length and width.
4. Enter the water level – this is the Y coordinate from the river points.
5. Click on the ice type, or use random fields; in this case, the generated ice field will contain all 5 types of ice.
6. If you use random fields, you can precisely adjust the types of ice in the fields.
"0" means the maximum part of the ice is weak, 100 means the maximum part is unbreakable ice.
7. If you need to create strong field borders, use the checkboxes.
8. For better orientation on a complex map, before building the XML file, you can use the name of the created ice field.
9. Click the Generate button; the generator will create the ice field and display a simple visualization of the field with colored circles as ice floes. If you don’t like the generated layout, use the "Generate" button again.
10. If the layout is fine, click the Create XML button; the generator will create the XML code and open it in Notepad.
11. Use CTRL + C and paste it into the XML before building the map, in section 12 MODELS. Open the map in the editor and use Recreate Terrain.

P.S.: Some antivirus programs mistakenly detect the program as a virus, but there is no virus.

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