Materials of the author «Draconus» 5

MOD
UPDATE
632
224
0
1
6 Dec 2025 at 13:48

Dynamic weather version 2 for Spintires: MudRunner (v25.02.21)

- Works with the latest version of the game, as well as with Atdega Mod Pack;
- Fixed an issue with the display of droplets on the glass in first-person view.
"Dynamic Summer" includes:
- Dynamic rain generator, from light rain to heavy downpour with storm effects
- Dynamic wind generator, capable of producing strong gusts and turbulent wind
- Dynamic thunder and lightning generator with moving storm fronts
- Dynamic mud generator. Replaces the default with a more complex one featuring mud chunks, spraying, and splashes
- Dynamic water generator replaces the default for a more complex and realistic water splash effect
- New mud and water physics for more complex and realistic gameplay

This is a very advanced weather generator capable of creating any weather from a sunny day to an extremely strong thunderstorm and biblical-scale downpour with strong winds. Storms have a center that slowly moves, and the wind comes from this point along with potential random side winds to liven things up. Wind, like any rain that may fall, depends on everything from exhaust fumes, leaves, mud to water particles. The Dynamic Mud system is tied to the weather generator, so over time the ground becomes saturated, turning what would normally be mud into thick mud and making the mud smoother. Thanks to new features in ST: M, heavy rain affects how slippery the terrain will be, adding a new level of integration!

Dynamic mud has also been significantly improved and, thanks to additional graphics included in ST: M, mud chunks and drops are now produced that fall (or are thrown) onto the wheel and stick to it. Size, color, and texture depend on how deep the wheel was in the mud or how much mud was displaced.

Can be combined with any weather-changing mods: fog adjustment, sun brightness, etc.
Does not work correctly together with SpinTiresMod.exe! The author recommends using this weather without SpinTiresMod.exe!

Mod control:
The mod is activated and deactivated by pressing the "G" key on the keyboard (signal in-game)

Installation method:
Move the contents of the Media folder into the game's Media folder, or into the Media.zip archive, or into the Adega_mod folder
Move the contents of the TextureCache folder into the game's TextureCache.zip archive.

Attention! Before installing the mod, make a backup of these folders!

Authors: Templar GFX, Draconus.

MATERIAL
303
103
0
0
22 Oct 2025 at 16:10

Less Fog. Increased Distance version 1.0 for SpinTires (v03.03.16)



The mod removes some fog and increases the visible distance!

Some fog remains to hide the game's flaws and maintain realism!
As a result, the colors have become more saturated and the image sharper!

Installation: move the mod contents into the media folder.

MATERIAL
172
84
0
0
22 Oct 2025 at 15:03

ST-Fixed version 25.05.17 for SpinTires (v03.03.16)

ST-Fixed restores tire tread marks for all vehicles in the game.
Also changed: viscosity, density, and adhesion of dirt.
Works on both licensed and pirated versions.

Does not work with tracked vehicles or in multiplayer!

Installation:
Move the contents of the mod to the game folder, replacing files if necessary.
Attention!!! Make a backup copy of the game folder before installation!

Enjoy the game, everyone!

MATERIAL
310
101
0
0
22 Oct 2025 at 14:59

Fix for Spintires Editor Exe-4 Gig Memory Limit v1.0 for SpinTires (v03.03.16)

This is an amazing tool for map developers for the new editor that everyone is using.
The camera has been fixed, and now the landscape does not disappear when you zoom out.

I have verified that the .exe file has the LAA 4 gig flag enabled, and it works perfectly.

To configure our map, go to the "shaders" folder in the editor directory
To correctly display custom heights, you need to edit Shaders\Shared.fxh:
- Find the line static const float MAX_HEIGHTMAP_VALUE = 64.f;
- Replace 64.f with the desired value, for example 256.f

Open the file in Notepad or WordPad, find the line mentioned above, change the value, and save.

To use this feature, you must use SpinTiresMod.exe by AlexNez version 1.2.1, as it enables SpinTires to use larger maps.

Simply place the .exe and .dll files in the root folder of the editor

Enjoy!

Translation thanks to Shurik Kudinov (Torhadd) (Spintires TimberStorm)

MATERIAL
224
74
0
0
22 Oct 2025 at 14:06

Graphics Noise Removal version 1.0 for Spintires: MudRunner (v07.11.17)

The mod removes graininess and graphic noise, which is especially noticeable during evening and nighttime.

Installation:
-move the contents of the mod into the game's TextureCache.zip folder, replacing the file.

Multiplayer works!

by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
Updates every hour

Go Up
How do I add to exceptions?

You have an ad blocker enabled. Please, add this site to the exceptions. We don't have annoying ads, but we need it to continue to please you with the publication of the best mods :)

We would like to inform you that in some cases blockers block not only ads. (There are cases when the drop-down menus did not work for users: "Mods", etc.)