Total files: 44559
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20 Oct 2025 at 16:43

Scrapyard version 4.0 for Farming Simulator 2019 (v1.5.х)

Auto dismantling with mechanic trigger.

Mod features:
– Price: 100;
– Gate trigger;
– Auto mechanic trigger;
– Does not replace the texture underneath.

MOD
UPDATE
156
64
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20 Oct 2025 at 16:42

Dahl Ranch Map version 1.0.0.0 for Farming Simulator 2019 (v1.3.х)

An exact replica of a real ranch in Montana, USA. Fields, roads, and building locations are reproduced as accurately as possible.

– 6 fields of different sizes;
– Forest;
– Selling points;
– No BGA (install from mods);
– Livestock farming;
– Traffic.

Author: xRECONLOBSTERx

MOD
UPDATE
139
58
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20 Oct 2025 at 16:41

Muravtovka Village Map version 1 for Spintires: MudRunner (v22.03.19)

Hello everyone! I present to you my new map "Pos. Muratovka"

We continue working in the forest, as part of the "Fierce Lions"
This time the action takes place in the valley of the Ust-Kanda River, which is located in the Southern Urals
near the village of Muratovka
(the name is real, but the area is fictional)

The archive contains two versions: for full and partial drive vehicles

The scenario is as follows:
we ensure the garage is operational (if you are not satisfied with the KRAZ trucks at the start with the flatbed),

A KAMAZ 4310 with a container is parked near a house in the village.

First, you need to refuel the locomotive at the crossing (where the fuel was drained)
Then take it to the loading point (uphill, where the scouting point is located) where there are two loaders, attach the platform.
Load logs onto it and bring them down (there is also a scouting point),
and then load them with another loader onto your vehicles standing below on the road (if you have already brought them there!?)
Logs should be transported to the sawmill in the village on a single-axle truck, as it is very narrow there (in case you break someone's fence)
It is impossible to get from the road onto the trucks, the railway is fenced with barbed wire and mesh.
Then we transport the wood to the sawmills.

The spintires mod is required to run the map

On the map:
4 vehicles at the start (replaceable)
1 gas station
8 scouting points
6 sawmills
1 logging site in arcade mode
2 loading jacks
1 garage (closed)
Map size 32x32 1024x1024 m (maximum size)

Many thanks to everyone who is somehow involved in creating mods, refs, and objects for the game.
Good luck to all!

MOD
UPDATE
167
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20 Oct 2025 at 16:40

Coca Cola Skin Pack version 1.0 for Euro Truck Simulator 2 (v1.35.x)

The mod includes:
- Skin for Scania S, Highcab cabin only;
- Skin for Can Tanker Trailer.

MOD
UPDATE
284
114
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20 Oct 2025 at 16:39

Menu Music Replacement Mod version 1.0 for Euro Truck Simulator 2 (v1.1.x, - 1.35.x)

A small mod for replacing the music in the menu.
It will work on any version of the game.

MOD
UPDATE
257
87
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20 Oct 2025 at 16:38

Sky Swap version 1.1 for Farming Simulator 2017 (v1.5.x)

Mod Features:
- 1. Every night at midnight, the game will replace or swap the sky so that the player has a different sky the next day.

- 2. The mod includes 9 ready-made skyboxes and 1 universal skybox, which will randomly select from 5 daytime textures, 7 nighttime textures, 3 overcast textures, 8 sunrise textures, and 7 sunset textures. This provides literally thousands of different sky combinations that the player can encounter in the game.

- 3. The mod periodically enables moving clouds with varying speeds/directions.

- 4. The mod is designed to work with maps of any size, up to 16x.

- 5. The mod can be customized by the player, either by adding additional skyboxes or by adding extra day/night/overcast/sunrise/sunset textures. Some modding knowledge is required, but it is not difficult. Detailed instructions are included in the mod in the Instructions.xml file. Instructions for activating debug/edit mode are also included.

- 6. The mod is multiplayer compatible. In other words, everyone will see the same sky during a multiplayer session.

- 7. The mod is compatible with season mods. The season mod changes the length of the day depending on the season, and this affects how the sky appears in the game.

MOD
UPDATE
300
113
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20 Oct 2025 at 16:37

Hazardous Cargo Signs Pack version 1.0 for SpinTires (v03.03.16)

The pack includes 24 signs for transporting hazardous materials – primarily various types of fuel such as kerosene, diesel, and gasoline. I also tried to include at least one sign from each hazard class. They are individually organized into folders for convenient installation of exactly what you need.

A socket for integration with your favorite mod – DGSign

Will be further developed in the future. If you want signs for specific cargo, please leave a comment.

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