Materials of the author «Сергей Невраев (Князь тишины)» 8

MATERIAL
132
49
0
0
22 Oct 2025 at 13:45

Testa di Montagna Map Reworks for Spintires: MudRunner (v11.12.17)

Hello everyone! There were many different options regarding the name of the Mountain Head: there was a dog, a bear cub, and even Brezhnev! I liked all the comparisons, it's hard to single out just one, so I'm posting references for all of them. I hope they will be useful to someone and find their rightful place on your new maps.
Map “Testa di Montagna”
Thank you all for your participation and understanding.

The contents of the archive (the levels and prebuild folders) need to be copied into the Media folder in your editor.

MOD
UPDATE
124
55
0
0
21 Oct 2025 at 13:45

Map "The Lions Return" version 1 for Spintires: MudRunner (v22.03.19)

Hello everyone!
ATP "Fierce Lions" have settled in a new territory and are recruiting new drivers of all categories. Why not apply to work for them!? The scenario is the same. Find the drivers who went ahead (by another road), deliver all the spare parts to the garage, and set off beyond the forest.

So on the map:
- 1 Garage (closed)
- 1 Gas station
- 4 Vehicles at the start (can be changed)
- 1 Logging site (arcade)
- 4 Loading points
- 1 Automatic loading
- 9 Recon points
- 7 Sawmills
The map is a maximum of 1024 by 1024
Enjoy the game!

MOD
UPDATE
120
45
0
0
20 Oct 2025 at 16:41

Muravtovka Village Map version 1 for Spintires: MudRunner (v22.03.19)

Hello everyone! I present to you my new map "Pos. Muratovka"

We continue working in the forest, as part of the "Fierce Lions"
This time the action takes place in the valley of the Ust-Kanda River, which is located in the Southern Urals
near the village of Muratovka
(the name is real, but the area is fictional)

The archive contains two versions: for full and partial drive vehicles

The scenario is as follows:
we ensure the garage is operational (if you are not satisfied with the KRAZ trucks at the start with the flatbed),

A KAMAZ 4310 with a container is parked near a house in the village.

First, you need to refuel the locomotive at the crossing (where the fuel was drained)
Then take it to the loading point (uphill, where the scouting point is located) where there are two loaders, attach the platform.
Load logs onto it and bring them down (there is also a scouting point),
and then load them with another loader onto your vehicles standing below on the road (if you have already brought them there!?)
Logs should be transported to the sawmill in the village on a single-axle truck, as it is very narrow there (in case you break someone's fence)
It is impossible to get from the road onto the trucks, the railway is fenced with barbed wire and mesh.
Then we transport the wood to the sawmills.

The spintires mod is required to run the map

On the map:
4 vehicles at the start (replaceable)
1 gas station
8 scouting points
6 sawmills
1 logging site in arcade mode
2 loading jacks
1 garage (closed)
Map size 32x32 1024x1024 m (maximum size)

Many thanks to everyone who is somehow involved in creating mods, refs, and objects for the game.
Good luck to all!

MOD
UPDATE
92
39
0
0
19 Oct 2025 at 7:51

Old Ural Map version 1.1 for Spintires: MudRunner (v22.08.19)

Hello everyone! I present to you my new map "Old Ural"

There are still wild places in the Urals where civilization has no plans to reach.
There are no good roads, but you are here, a specialist in your field,
you will get through anywhere with your truck carrying any cargo.

The scenario is as follows:
Open the garage and transport the timber.

The map is for all-wheel-drive vehicles. (Preferably not default)

On the map:
- 4 vehicles at the start (replaceable)
- 1 gas station
- 8 scouting points
- 7 sawmills
- 1 logging site (in arcade mode)
- No loading gantries (logs at the logging site are stacked by size, there are 2 vehicles for loading: K-700 and MAZ-538)
- 1 Garage (closed)
- Map size 32x32 1024x1024 m. (maximum size)

A huge thanks to everyone!
Good luck to all!
It will not be on Steam, it does not load after uploading.

MOD
UPDATE
110
53
0
0
18 Oct 2025 at 12:24

Map "luoghi selvaggi" version 1 for Spintires: MudRunner (v14.08.19)

Hello everyone! I present to you my new map "luoghi selvaggi"

There are still wild places in the Urals where civilization has no plans to reach. There are no roads, but you are here—you’re a pro at what you do, and you can drive anywhere with your truck carrying any cargo. Our Italian friend, along with his old buddies, was sent on a mission to haul timber from a logging site, but no one wanted to take the long way around, so the drivers decided to go through the forest to the nearest dirt roads.

I don’t know if you’ll like this kind of map, but you have complete freedom to choose your route; no one forces you to stick to the roads. You can always go around obstacles or take the risk to overcome them.

The scenario is as follows:
Open the garage and haul timber.

Map designed for all-wheel-drive vehicles.

On the map:
4 vehicles at the start (replaceable)
1 gas station
11 scouting points
9 sawmills
1 logging site (in arcade mode)
2 loading ramps
2 vehicles for loading (K-700 and MAZ-538)
1 garage (locked)
Map size 64x64 2048x2048 m. (spmod required)

A huge thank you to everyone!
Good luck to all!

MOD
UPDATE
105
48
0
0
16 Oct 2025 at 13:52

Medvezhut Map version 1 for Spintires: MudRunner (v14.08.19)

Hello everyone! I present to you my new map "Medvezhut"

For some "reason," the reserve territory has become publicly accessible, and
now strange activities are underway to destroy the forest areas.
Our task is to transport commercial timber and firewood to the destination.

The scenario is as follows:
Open the garage and haul the timber, all while fearing wild animals that might puncture your tires.
(You can count how many there are on the map and write in the website comments who has spotted the most!?)
The map is designed for all-wheel-drive vehicles.

On the map:
4 vehicles at the start (replaceable)
1 gas station
7 scouting points
7 sawmills
1 logging site (in arcade mode)
2 loading ramps
There is a vehicle for loading K-700
1 garage (closed)
Map size 32x32 1024x1024 m.

The archive contains two maps: summer and autumn.
A huge thank you to everyone!
Good luck to all!

MOD
UPDATE
133
60
0
0
13 Oct 2025 at 7:58

Inverno Russo Map version 1.1 for Spintires: MudRunner (v10.06.19)

Hello everyone! I present to you my new map "Russian Winter"

Our old Italian friend has encountered the Russian winter. Now he faces new challenges. The scenario is as follows:

We find a stuck KAMAZ, repair it or tow it. Open the garage and haul the timber. The map is for all-wheel-drive vehicles.
The map is very easy, some roads are snowed in, and the local bulldozers haven’t cleared everything yet. You’ll have to push through with the timber using a winch or a friend. It’s better to stick to the roads; there’s no point in walking through deep snow, don’t cross the river, and don’t drive on the ice—it glitches, it’s made for decoration. This is my first winter map, created specifically for atmosphere. To avoid getting lost, watch the signs.

The map requires the winter mod. It’s better to disable the Adega mod, as everything will turn white. I installed all the archive contents into the Media_level_Snow folder.

On the map:

- 4 vehicles at the start (replaceable);
- 1 gas station;
- 6 scouting points;
- 5 sawmills;
- 1 logging site (in arcade mode);
- 2 loading ramps;
- No loading vehicles;
- 1 garage (closed);
- Map size: 32x32, 1024x1024 m.

Many thanks to everyone for the additional object models and the winter mod. Good luck to all, enjoy the atmospheric ride.

MOD
UPDATE
100
47
0
0
11 Oct 2025 at 12:37

9 Maps by Sergey Nevraev version 1 for Spintires: MudRunner (v14.08.19)

A collection of 9 maps from an old version of the game by Prince of Silence (Sergey Nevraev) - updated to the latest game version
- each map has only one version (mostly summer);
- there are no third-party objects on the maps;
- all maps are full-size format 1 x 1 km;
- descriptions for the maps are in the archive.

Enjoy the game, everyone!

by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
Updates every hour

Go Up
How do I add to exceptions?

You have an ad blocker enabled. Please, add this site to the exceptions. We don't have annoying ads, but we need it to continue to please you with the publication of the best mods :)

We would like to inform you that in some cases blockers block not only ads. (There are cases when the drop-down menus did not work for users: "Mods", etc.)