Materials of the author «Алексей Пчёлкин» 10

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20 Oct 2025 at 12:09

Poltorak Map version 14.16.2019 for Spintires: MudRunner (v19.11.18)

Hello everyone! Despite the map's name, don't think I made it while drunk!

In the new version of SpintiresMod, blackening of the minimap has been noticed when pressing F1 (NOT OFTEN, BUT ANNOYING).

Now let's talk about the map:
1 - to open the garage, you need to bring 4 machines (1 machine equals 1 garage point)
2 - to refuel any vehicle on the map, there are barrels (200 liters) scattered around the map, which can be easily transported across the entire map...
3 - to get from the logging site side to the sawmill side through the swamp, you need to use the hovercraft (ATTENTION: the archive includes a media file for more confident "driving" through the swamp (I tried not to significantly affect the water physics when driving regular vehicles))

Everything else follows the standard scenario – hauling logs and closing sawmills...

On the map:
- 1 slot for your vehicle (to prevent bypassing the storyline with garage parts)
- 7 sawmills
- 1 fuel station (+ many barrels on the map)
- 1 garage (locked)
- 14 scouting points
- Logging site absent (auto-loading)
- 2 loading points
- 1 hovercraft
- 4 machines

The map is challenging in places (but reasonable for default vehicles)

The map is 1.5 km by 1.5 km (p.s. the map worked stably with SpinTiresMod.exe Version 1.9.0 (FIN) for Spintires: MudRunner (v19.11.18) - here.

The hovercraft lowers FPS (but not critically).

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19 Oct 2025 at 11:01

Mudrunner 2 Map version 29.07.2019 for Spintires: MudRunner (v22.03.19)

Hello everyone!!! Here is my story map released again. The map was "designed" in anticipation of the release of Mudrunner - 2.
This map shows what I would like to see in the future of the game (regarding cargo), but unfortunately full interaction cannot be implemented. Let's hope and wait for the developers' approval. Maybe they will see this map.

About the map:
1 - closed garage
1 - fuel station
6 - sawmills
3 - vehicles at the start (replaceable if the default hitch is present)
4 - random spawn points
0 - logging sites

The map is divided in half by a shallow river, but with a steep cliff. To get from one side to the other, you need to build a bridge by finding steel beams in the industrial zone!

Each side has its own tasks (but there is no possibility to pass through the checkpoint on the built bridge with cargo).
Garage parts can only be delivered after building the bridge.
The map is perfectly suited for default vehicles.

About the tasks:
1 - Default logs (each side has 2 random log stands) The sawmills near the crane are locked.
2 - 15 stumps are loaded using the MTZ-82 and delivered to the villages (Unload "Penek" with dump truck-trailer...)
3 - 20 beams are loaded onto any barge (slightly longer than default long logs) and delivered to the villages "Brus"
And so, 3 tasks on each side...
STEEL BEAMS - quantity 10...

ATTENTION: Watch the short video instruction for the Crane-bridge!!!
When loading, do not leave the crane in the middle position, otherwise there is a chance to lose the bridge completely, which will result in failing the map and negative remarks directed at the author!!!

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19 Oct 2025 at 6:11

Default++ version 09.10.2019 for Spintires: MudRunner (v10.06.19)

Hello everyone. By popular demand from players and stream participants, I am releasing a reworked default mod for public access!!!

Changes:
1 - Ability to carry 3-4-6-7-8 cargo points (8 points correspond to weight)
2 - Slightly enlarged fuel tanks
3 - Ability to carry additional fuel (visualized)
4 - Ability to install a crane with a long boom, barge....
5 - Changed sounds

The modification has default off-road capability (for people with a strong psyche). Comrades who need an overpowered default, please move along.

Please report any shortcomings and bugs in the group or during streams (I rarely read comments here)
vk.com/strimpchel
YouTube

The pack was assembled from everything available in the game, thanks to all modders for addons, sounds, and more... (Can’t remember everyone, the pack took a long time to assemble)

The following vehicles were modified:
Gaz-66
Kamaz 4310
Kamaz 65111
Kraz 255
Kraz 260
Ural 4320
Ural 432010
Ural 375
Zil 131
Maz 6317

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17 Oct 2025 at 10:56

Kurara-Chibana Map version 15.10.2019 for Spintires: MudRunner (v10.06.19)

Map named level_Kurara_Chibana.

On the map:

- 7 sawmills;
- 1 garage (closed);
- 1 gas station;
- 2 loading points;
- 8 scouting points;
- 4 vehicles at the start (replaceable).

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13 Oct 2025 at 6:00

Map "4 Directions" version 25.02.20 for Spintires: MudRunner

A map called "4 Directions."

The map is divided into 4 parts. Each part has loading points and sawmills. Access to each part is provided by building bridges. Bridges are constructed using default logs (2 long or 6 medium) in a specially designated area next to the unfinished bridge. Logs are taken from the loading point.

On the map:

- 8 sawmills;
- 1 closed garage;
- 1 fuel station;
- 9 scouting points (2 points on each part of the map);
- 4 loading points;
- 3 cars at the start (replaceable).

There are issues with the water. It's difficult to fix because several colors are mixed, and the fitting was very fine. Please try to ignore it!

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8 Oct 2025 at 11:02

Map for Subscribers version 1.2 for Spintires: MudRunner (v10.06.19)

Greetings to all Mudrunner fans! Today I want to present to you another map! The map is semi-story-driven (default logs, but the garage, gas station, and loading points have a storyline).

On the map:
5 - Sawmills
1 - Gas Station
1 - Closed Garage
10 - Recon Points
0 - Logging Site
3 - Vehicles at the start (replaceable)

Before you can open the garage, you first need to build the building itself (there are (2) "Zil131" trucks with bricks on the map, you need to bring them to the garage location and stack the bricks on pallets, then switch to the Garage and activate the functions—look for green points on the bricks). To unload onto pallets, look for equipment on the map.

Gas Station - To access the refueling location, you need to bring channel beams (the beams are located in the garage; you can also place a lowboy trailer in the garage for their transportation or use your own method). Similarly, unload the beams in the designated spot—switch to Prolet, find the green points, and activate.

Loading Point - You cannot enter the area until you bring repair parts and fuel (blocked by a barrier). After repairing and refueling the Kung, you can use the functions to open the barrier.

4 = bricks
4 = channel beams

Load up with logs and deliver them to the sawmills.
p.s. The Zil 131 with a flatbed (non-default) loads 4 short logs for 2 cargo points! The Polupricep trailer built into the map loads 2 long logs for 6 cargo points.

The map features a variety of roads, fords, elevation changes, bridges, balanced mud, and diverse terrain. I tried to make it moderately challenging. Your judgment, comrades...

I strongly advise against taking any long vehicles!

Enjoy your rides!

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6 Oct 2025 at 11:15

Birthday Map version 1.0.0 for Spintires: MudRunner (v07.08.19)

On the map:

- 1 garage (closed);
- 7 sawmills;
- 10 scouting points;
- 1 gas station (pay attention to the location during scouting);
- 1 auto loading (arcade);
- 2 loading points;
- 3 slots (replaceable);
- Map size 1x1 km.

A variety of roads and climbs. All in the best traditions of my maps. This time the storyline is standard (no complications). Suitable for default, but in some places you might encounter a "jam."

The map was made in honor of a birthday, hence the name. Wishing everyone great rides!

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1 Oct 2025 at 6:20

Wheel of Fortune Map version 1.1 for Spintires: MudRunner (v25.02.21)

Cooperative gameplay on the map is guaranteed. The storyline is simple, taken from the game's possibilities. At the start, you are given a UAZ (nobody forbids replacing it) and off you go on reconnaissance. Along the way, you will encounter completely random vehicles, which you will use to explore the map. There is also a random spawn of logs. Hence the name of the map. On the map:

- 5 sawmills;
- 3 garages;
- 3 random spawns;
- 6 random vehicles;
- 1 gas station.

In single-player, there are 4 vehicles; in multiplayer, each player has 2 vehicles plus the starting one. The map was designed for rides with friends, we had a great time, and I repeat – cooperative gameplay is guaranteed.

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24 Sep 2025 at 11:34

Luck of the Draw Map version 1 for Spintires: MudRunner

You and your friends have learned that there is a freight train loaded with valuable timber parked at a forest siding, and this kind of wood fetches a good price in your area. After some thought, you decide to go for it and, early in the morning, start up your long-idle vehicles. You'll also need to swipe some garage parts from the construction site and the abandoned depot.

- 1 garage (locked);
- 1 fuel station;
- 1 log station (plan ahead for turning around before the log station) + 2 loading points;
- 9 watchpoints;
- 7 lumber mills;
- 5 starting vehicles.

Map size: 1x1 km.

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23 Sep 2025 at 14:44

Fuel Run to the Village version 1 for Spintires: MudRunner

- 6 sawmills;
- 9 watchpoints;
- 2 fuel stations;
- 2 loading points + 1 log station;
- 1 garage (closed);
- 4 starting slots.

Map size: 1024 by 1024 meters (summer and autumn).

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