Materials of the author «BYBYS» 2

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28 Sep 2025 at 12:30

Agromash Map - Overhaul version 2.0.0.2 for Farming Simulator 2019 (v1.7.x)

Redesign of the "Agromash" map. Changes include:

- Redesigned the main village;
- Added new objects;
- Removed some fields;
- Added 7 sales points, now totaling 12;
- Fixed the lake – vehicles now sink;
- Added 11 production facilities (flour mill, sugar factory, bakery, oil factory, dairy plant, meat processing plant, sawmill, diesel production, lime production, seed and fertilizer production);
- Fish farm, hay dryer, hay storage, feed mixers;
- Updated the factory. Added: hay storage, beet and potato storage;
- Installed lighting throughout the map;
- Other minor fixes.

Snow missions are scripted on the map. The archive also includes a geomod for seasons. Despite its size, the map is optimized, with no performance drops observed.

MOD
UPDATE
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27 Sep 2025 at 13:47

Agromash Map - Complete Overhaul version 3.0.1 for Farming Simulator 2019 (vдля Farming Simulator 2019 (v1.7)

- Added additional crops: flax, peas, clover, lavender, buckwheat, onions, carrots, hops;
- Added production of 5 types of oils;
- Fixed flying objects and some bugs;
- Added a point of sale for animal feed (at the reseller);
- Reconfigured some productions;
- Other minor changes;
- GEO mod updated for new crops;
- Redesigned night lighting (night is now dark);
- Added new icons (for crops).

Unpack the archive before use!
Complete map overhaul. Fixed a bug from the previous version that caused crashes on the map. The map now features dynamic terrain (additional corners during sowing, plowing, and cultivation).

- 15 fields and two large meadows for grass mowing;
- Redesigned animal dealer;
- New modern factory + vegetable storage. Large warehouses for storage are available;
- The map includes 16 production facilities (sawmill, beer production, bakery, dairy plant, sugar factory, flour mill, textile factory, seed production, lime, fertilizer, potato washing plant, cornflakes, pasta, and cereal production);
- Greenhouses and a mini-market have also appeared on the map. Large warehouses for finished products are available;
- Numerous sales points (about 20);
- The main village has been expanded;
- A hotel complex is present;
- The second base has been removed. Only the large main base remains, which includes a fuel storage (to refuel, fuel must be delivered);
- According to Mikhail’s (BULDOZER_221) review, the livestock yard is now more densely populated. Another cowshed and a silage pit have appeared. The chicken coop was also replaced (the old one caused many errors);
- Full sound accompaniment is present (birds, wind, etc.);
- Traffic on the map is now Russian;

Huge thanks to Anna for help in bug hunting and map testing. The archive includes a redesigned geo mod (everything works, summer heat up to 33°C, winter frost down to -30°C, lots of snow). The archive also contains a mod with FS22 icons adapted for all products of this map.

Please report any bugs you find. This is not the final version and will be further developed. The focus is on additional crops and territory expansion. Please be gentle, I’m a beginner at this. Enjoy the game!

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