Materials of the author «MaZeSa» 2

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22 Oct 2025 at 9:43

Mod Manager version 3.1.0.0 for Farming Simulator 2017 (v1.5.3.1)

The Mod Manager program allows you to manage mods, edit them, and configure them thoroughly.
Mod Manager enables anyone to change parameters such as: category, brand, description, cost (purchase, designs, colors), capacity, types of transported crops, loading/unloading speed, engines (price, daily maintenance, power, etc.), fuel tank capacity, fuel consumption, braking power, and many others.

The program can also automatically rename inadmissible mod names, as well as fix certain syntax errors in XML files. For this, the mod must be saved in the program.

With Mod Manager, you can install and uninstall mods. If you check the box next to the parameter: "Unpack," the mod will be installed in unpacked form. Temporary deactivation is also provided, in case you are not ready to delete the mod permanently right now. It will simply disappear from the mods folder, but you can always restore it by pressing the "Activate" button.

You can change the mods installation directory.

The program is equipped with Russian, Ukrainian, and English languages. This significantly simplifies its understanding for everyone.

A new, completely rewritten from scratch version of Mod Manager.
Since version v2 has exhausted its update potential, it was decided to rewrite the program from scratch.

Main new features:
- Ability to create mod sets and quickly activate them;
- More editing capabilities;
- l10n support;
- Convenient mod translation by editing l10n;
- Introduced a tag where you can enter a website address that the program will display with a clickable link;
- Brand editing;
- The program will now notify about incorrect engine data and actual data;
- The installer now tries to determine the relevance of the mod version among installed ones;
- Support for new categories;
- You can participate in translating the program into other languages;
- Direct communication with the author;
- Many other changes and innovations.

Installation: Unpack the archive and run MODManager_v3.exe.

To run the program, Microsoft .NET Framework 4.6.1 must be installed on your computer.

MATERIAL
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22 Oct 2025 at 8:54

MOD Manager version 3.7.4.0 for Farming Simulator 2019 (v1.7.x)

This version supports working with FarmingSimulator 19 and FarmingSimulator 17

At the first launch, if the program detects both games installed, it will prompt which mode to operate in. In the same window, you can enable or disable the prompt before each manager launch. Also, the selected mode can be changed in the settings. If only one game is detected, the manager will start in the corresponding mode.
Categories for 17 farms had to be adjusted to the new interface.
Also, in the "All Mods" menu, mod icons have appeared indicating which game they are intended for, allowing you to check if any mods were installed by mistake. You can disable the icons there as well, in the pop-up menu at the top, by clicking the gear icon.
This same icon will also be shown during mod installation.

Main new features:
- Added an editor that allows anyone, in five minutes, to configure the program to edit any parameters of any mods. The editor sets up almost everything automatically; the user only needs to choose what and how they want to edit in the given mod and save;
- Improved the color converter, added a list of standard in-game colors;
- Redesigned the DDS to PNG converter, making it much more convenient and functional;
- Reworked the "Categories" menu to resemble the in-game categories more closely;
- Many graphical changes;
- Fixed editing of color configurations, now you can easily change colors, for example, where it is not possible in the store, while visually observing the applied color;
- Fixed errors in the mod installer;
- Fixed errors in mod packs;
- Fixed duplication of mods in categories;
- Many other minor fixes.

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