Materials of the author «PivPav» 3

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22 Oct 2025 at 9:35

DLC American Wilds - Free! (Proper Installation) vx32/x64 for Spintires: MudRunner (v25.02.21)

The method is old, but not everyone, as I see, still knows about it! (and that's somewhat good).

Installation:
Copy the contents into the game folder with replacement! (not into the Media folder or System32 folder, but where the game's .EXE is located)
(In the Steam library\ in the DLC list - it will not appear for you, but Steam will think it is purchased).

If anyone is interested in how this works - google the words: CreamApi Steam

!!!Please - do not shout about this on all forums!!!

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22 Oct 2025 at 8:00

DLC American Wilds - Free! (Correct Installation) v1.2 for Spintires: MudRunner (v22.03.19)

The method is old, but not everyone, as I see, knows about it even now! (and that's somewhat good).

Installation:
Copy the contents into the game folder with replacement! (not into the Media folder or the System32 folder, but where the game's .EXE is located)
(In the Steam library\ in the DLC list - it will not appear for you, but Steam will think it is purchased).

If anyone is interested in how this works - google the words: CreamApi Steam

!!!Please - do not shout about this on all forums!!!

Multiplayer and achievements work, no glitches have been noticed.

Changes in version 1.2: Added support for DLC - Old-timers.

Author of this material: PivPav - adapted for the new version of the game by Toxa_43RUS

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2 Oct 2025 at 11:08

Lazy Mods version 0.1 for Spintires: MudRunner (v25.02.21)

I sketched out a little program, similar to SPMMM or JSGME, but with the entire process fully automated.

The task was this: to have mods automatically copied into the Media folder when the game launches, but with a delay of a certain number of seconds, and when exiting the game, the Media folder would be cleared and left untouched. Basically, launch it — play!

I don’t know why you might need it, since without file verification you can only play with MudrunnerMod, and with mods that don’t globally affect the gameplay, you can play just fine anyway). I was interested in the process itself — “digging into the code.”

Installation: Copy START.bat, zscr.vbs, zscr2.bat, and the Mods folder into the game folder.

Launching: For convenience, you can create a shortcut wherever you like, just make sure the bat files and vbs are in the root of the game folder.

Run it via START.bat!

The required number of seconds is set in the zscr2.bat file on the line nul 2>nul >> where > is the number of seconds.

P.S. I’m not a coder, and I’m not even studying it. I’m just curious)!

P.P.S. I couldn’t add the .exe itself because all the cloud services flag it as a virus since the .exe was slapped together quickly.

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