Materials of the author «Ser.Rosszz» 11

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19 Oct 2025 at 12:22

Power Line Clearing in Bear Forest Map version 1.2 for Spintires: MudRunner (v18/10/18)

I present to you my third 1x1 km map.
I worked on it for a loooong time, hope you appreciate it properly.

On the map:
- 1 logging site
- 5 sawmills (one with a wagon from the "Base Chief 6" map)
- 1 garage (closed)
- 6 reconnaissance points
- gas station - K700 tractor in the village, trailer and garage
- 9 vehicles (2 starting ones - ZIL 130, you can change it to green)

Story:
You start on your plot, with a UAZ and a ZIL 130 at your disposal. You need to install a flatbed on the ZIL, but first you have to rescue the truck with garage parts from the swamp.
After that, drive the ZIL to the village for bricks, a spool, and a wagon – load them using the KS-4561 crane, and deliver them to your village to build a house. After this (you can first work on the forest, then the bricks – as you please) you can start assembling logs after felling near the power lines, which you will need to find (all log sizes are available) and collect with the crane.

Additional task – find the Three Bears’ house and rescue the UAZ that fell off the bridge.

Thanks to:

- for the ZIL 130 trucks, Author: HUNTER__1991;

- for the KS-4561 crane, 3D model Author: Maksim Pioner;

Mod author: chekhrak;

- for the cargo (spool, wagon) and the wagon for loading/unloading at the sawmill: Shashok75;

- for water and soil, Author: BloodRage

and all authors of objects used on the map.

Look around, you might see bears.

Get behind the wheel and let’s go!

MATERIAL
137
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17 Oct 2025 at 8:25

Animals for Editor version 2.0 for Spintires: MudRunner (v07.08.19+)

"Animal" objects for the editor. You can bring your map to life.

You will download:
- Chicken
- Bear
- Jackal
- Goat
- Pig
- Deer
- Dog
- Horse with saddle
- Wolf
- Crane
- Owl (with wing animation)
- Stork
- Stork in flight
- Lynx (walking)
- Elephant
- Giraffe
- Lion
- 3 types of polar bears (different poses)
- Fox
See screenshots...
Each animal is in a separate folder with the corresponding name, so you can choose the ones you need.
Now the names are in Russian and English, for the convenience of the international audience :)

Good luck with your mapmaking!

Models are taken from the public domain – many thanks to all the authors!

MOD
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16 Oct 2025 at 15:16

Railway Delivery Map version 1.1 for Spintires: MudRunner (v10.06.19)

About the map:
- 2 garages (closed)
- 1 gas station + trailer
- 7 scouting points
- 2 logging sites (both have vehicles and manual loading (from a log loader), at one of them
there are piles of short and medium logs, loaded by MTZ.
- 4 sawmills (one requires delivery of a special cargo, a Zavsklad truck is parked there)
- 3 starting vehicles - take any - all-wheel drive.

Story:
You start at the station... Your task is to find the train, refuel it with a Kamaz with a trailer, open the garage
and deliver the decommissioned tractors to the village, naturally not just like that: with a loader at the logging site at the edge of the map - load up (you can skip this if you drive with a manipulator or load automatically), the second one is needed to open the garage, its trailer is at the terminal station.

Railway garage opening procedure:
1. Bring the passenger car into the garage (the car is initially brought to the garage by winch)
2. Move away from it and detach the trailer with tractors so that you can drive up to the passenger car and attach it.
3. Open the garage.

And then the Chief tells you:
"Autumn is here, we urgently need to deliver food to the village while the road is still passable - snow will fall
and trucks won’t be able to get through, the terrain is mountainous, they will slip on the climbs! The villagers wrote a complaint to the city mayor and if we don’t deliver the food on time, I and consequently you will have big problems."

~As we know, in our villages they don’t know how to grow anything but pumpkins... :)

For this, you will need to take the ks-4561 from the parking lot, go to the platform (where three cargo "cars" stand)
and load them onto the train. Deliver the train with the cargo to the village station, then drive the ks-4561 there as well.
At that station, there is a Kamaz 4310 (flatbed platform closes) - you need to deliver the cargo on it to the final destination (the village) - 3 trips solo.
For unloading, take another ks-4561 in the village and drive it to the sawmill (where the Zavsklad truck is).
After delivery and unloading near the Zavsklad, switch to it, enter functions, load up, and then unload at the sawmill.

Everything else as usual: open the garage and scouting points, deliver logs.

Get to work!


~Map installation:
You can install it as usual.

~To save space:
1. Move the downloaded archive to the folder where the exe file is located, or your Media folders (where you put all mods),
those who know will understand.
2. Then in the Config.xml file copy and paste the line (MediaPath Path="Media.zip" /) so there are two such lines, in one of them replace Media with karta, resulting in (MediaPath Path="karta.zip" /)
3. Save and done.

! The map size is due to additional objects, presence of mod vehicles and railway.
! Be careful with the train on turns, climbs, and descents!!!
! Longer than usual loading time at startup is normal.
! Multiplayer works.

~I want to express my gratitude for the used works to the authors:
- pokemone (MTZ 82 series tractors)

- Shashok75 (cars from the map "Base Chief 6")
- 3D model author Maxim Pioneer;
Mod author chekhrak (KS-4561 truck crane)

- Psix19rus, SERJ.46, Anton_23_, Dmitry Shuleiko (dmitriy1815) and others (objects and plants)
- BloodRage (grounds).
Many thanks to all model and mod authors!

When publishing on third-party sites, please keep the author’s links!!!

MATERIAL
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16 Oct 2025 at 11:41

People for Editor version 2.0 for Spintires: MudRunner (v25.02.21)

"Human" objects for the editor.
The pack consists of:
- A young man;
- An old woman;
- 2 men;
- A woman;
- A sitting boy.
See screenshots.

Each person is located in separate folders with the corresponding name, you can choose the ones you need.
Each folder contains a screenshot of the object.

Good luck with map making!

Models are taken from public sources – Many thanks to all the authors!
~ In the future, I will add new people as possible.

MATERIAL
115
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12 Oct 2025 at 15:21

Road for Editor version 1.0 for SpinTires (v03.03.16)

Road made of concrete slabs. We call such a road a "concrete road."

I made it a long time ago, but circumstances didn’t allow me to create a map with this road, so I’m sharing it with you.
It’s made on the principle of curbs, rails, etc., meaning it is 3D.

Good luck with your creativity!
Delight fans of the old spine with high-quality and interesting maps)

Also suitable for Mad Runner.

MOD
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12 Oct 2025 at 6:23

Siberia Map version 1.0 for SpinTires (v03.03.16)

Made a map for the original Spintires. There are plenty of good maps for MudRunner even without me :)

Story:
On the way to the garage, the Ural 4320’s engine seized up in the mountains, and you need to get there and repair it (you start in a Kamaz with a repair kit).
But by "lucky" coincidence, the Ural only has 2 garage points, so you need to find the trailer, which is presumably located in the "Dead" village.

Reconnaissance is still important; many points are located on the mountains (they offer a view of the map, so I thought it was quite logical to place them there).

After that, install everything necessary for delivering logs and head to the logging site (there is 1 logging site + 2 loading points).
For some unknown reason, the miller’s house has collapsed, so bring him some logs—he decided to rebuild the house himself. He lives on a mountain, and one of the climbs is tough to overcome. There’s a Kirovets tractor near the mill, it might help you (personally, during testing, it just threw me off the mountain, not wanting to bother). Then, as usual—close the sawmills. Oh, and for variety, there’s one more task... In the forest near the logging site, abnormally large mushrooms have grown; you can find them, they’re really huge guys.

Now about the map:
- 1 garage (locked)
- 4 sawmills
- 1 logging site + 2 loading points
- 5 reconnaissance points
- 1 fuel station
- 3 starting vehicles (put whatever you want in the empty slots; don’t touch the first one, it’s a (modded) Kamaz with a repair kit)
- I don’t remember the exact size, but it’s slightly smaller than the maximum.

Test results raised concerns about the reeds, so I don’t recommend driving in them for long; multiplayer crashes are possible. In singleplayer, everything was fine.

Objects from Spintires DLCs were used.
Also present are plants from Anton_23_; objects from k-700; solo; water from BloodRage; overlay and material from potomuchtotak2019 + my own animals and overlays. Possibly others, I don’t remember exactly, but in any case, thanks to all the authors of the objects and 3D models!

Link to the group, though everyone probably already knows about it: vk.com/public192147265

Enjoy playing, and stay healthy! )

MATERIAL
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12 Oct 2025 at 6:19

Nettle Plant for Editor version 1.1 for SpinTires (v03.03.16)

Plant "nettle".
Looks good, no errors in the editor.
I think it will be useful for you, dear mappers.
You need to set up the brush yourself.

Good luck with your creativity, and stay healthy!))

MATERIAL
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8 Oct 2025 at 15:10

Deciduous Tree for Editor version 1.0 for SpinTires (v03.03.16 и выше)

Deciduous tree for the editor.

Brush registration:
In the archive, there is a file named "brushes"; open it with Notepad, or at worst Worldpad, copy the contents and paste them into the file with the same name located at Spintires Combine Tools\Media\prebuild\common (see the additional screenshot for registration details).

Good luck with the maps!

MATERIAL
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8 Oct 2025 at 15:08

Overpass for Editor version 1.1 for SpinTires (v03.03.16 и выше)

Overpass for the editor.

Model and texture author: Ser.Rosszz

Installed like regular objects, in the root of the editor, Media folder.

Can be used for bridges – the supports are long enough.

MATERIAL
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7 Oct 2025 at 14:32

Overpass for Editor version 1.0 for Spintires: MudRunner (v07.08.19)

Overpass model for the editor. Has long supports, can be used as a bridge.

Model and texture author: Ser.Rosszz

Installed like regular objects: in the editor root, Media folder.
Not tested in MudRunner, as the editors conflict. Everything should work properly – files are not cached, registration is done following the example of the concrete bridge in MudRunner. If any issues arise, please write. I will provide screenshots from Spintires...

Good luck with your maps!

MATERIAL
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4 Oct 2025 at 12:36

Cactus for Spintires Editor version 1.0.0 for SpinTires (v03.03.16)

A plant for the map editor created by ser.rosszz specifically for the map "Mad Max: Fury Road," for which he is greatly thanked. The archive contains a photo with a sample of the plant's entry in the editor for applying it with a brush.

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