Materials of the author «Sima (Макс Далёка)» 14

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16 Oct 2025 at 8:02

Across the River 2 Map version 1.0 for Spintires: MudRunner (v10.06.19)

Map "Across the River 2".

A map of medium difficulty, recommended for default settings and above. For full immersion in the map's atmosphere, I offer my own backstory. Your first task will be to rescue the village head; the situation is that the local bus driver has gone on a bender, and now there’s no one to take the workers to the port.

Find the road to the village, where there will be a bus stop waiting for you with a PAZ bus and passengers (2 garage points). Drive them to the port (garage). A trailer with some equipment (2 garage points) was mistakenly taken to one of the sawmills and they don’t want to deliver it to its destination. Find it and deliver it to the port (garage). Then, as usual: unlock all points and fill all the sawmills. But don’t think it will be that easy...

The roads are destroyed, heavily traveled, and very muddy. The swamps are sticky, and the trails are winding, but that’s not all. A huge river divides the area in half, and there are no funds to build such a large bridge, so you’ll have to cross the river by ferry (you will have three of them). To battle!

From the ferry author. Recommendations for using the ferry:

- To load a vehicle onto the ferry, drive it to the port as far as it will go, lower the ramp (key 4), making sure the ramp’s protrusion fits into the port’s red rectangle.
- It is not recommended to transport two heavy (loaded) vehicles at once – ferry control problems may occur!
- The safe sailing zone is limited by buoys; I do not advise “landing” on the shore in an unauthorized place – you may lose both your vehicle and possibly the ferry!

Many thanks to the mod authors used on the map:

- PAZ-3201 by driver-51rus
- Self-propelled ferry by Vladislav Sinitsyn (Vladislav)

On the map:

- 1 garage (closed);
- 1 gas station;
- 13 reconnaissance points;
- 2 collection points;
- 2 loading points;
- 1 logging site;
- 6 sawmills;
- 4 slots + vehicles on the map.

Thank you for your attention. Please leave likes. It’s easy for you, and it means a lot to us!

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13 Oct 2025 at 8:08

After the Rain or Black Lumberjacks Map version 1.0 for Spintires: MudRunner (v10.06.19)

Two versions of the map: with 10 and 6 sawmills, no other differences between them. On the map:

- 2 garages (closed);
- Gas station: 1
- Sawmills: 10 and 6;
- Logging site: 1;
- Loading points: 2;
- Random logs: 2;
- Scout points: 16
- 6 slots at the start (replaceable);
- 6 trucks + 2 garage trailers and 1 semi-trailer;
- Map size: 32x32.

Description:

All-wheel-drive trucks with enhanced off-road capability are recommended for completion; it’s possible on default vehicles but very slow. Roads are muddy and sticky, with steep descents and deep fords, as well as narrow trails through very dense forests. Each sawmill has several roads, some not always easy to spot, so study the area first.

The logging season has begun, but due to a heavy week-long downpour, the ban on transporting timber has been extended to allow the roads to dry out and avoid destroying them in the first days. So for now, take an off-road vehicle to scout the area to avoid surprises with a loaded truck. But trouble has already occurred: a Kamaz with your spare parts overturned on a hairpin turn and needs help (2 garage points).
Find a trailer at one of the sawmills (2 garage points) and deliver it to the garage, or find a semi-trailer (4 garage points). You can borrow a truck with a trailer hitch from Vasya in the village for a bottle.

There are also rumors that locals have started secretly transporting timber. It’s said you can negotiate with the guards and enter the logging site, but you’ll have to exit differently. By the way, a power line is being built nearby, and you can gather timber there (random logs). A group of black loggers was recently caught in the swamp; their loader was confiscated, but it got stuck and ran out of diesel, and it’s still there. The logs they cut are also lying nearby. So go ahead, and don’t get caught like those losers.

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10 Oct 2025 at 11:19

Map "Lyubotin City - Bayrak, Kut, Adrynka" v1.0 for Spintires: MudRunner (v10.06.19)

On the map:
- 2 Garages (closed)
- 1 Gas Station
- 1 Logging Site
- 2 Loading Points
- 8 Sawmills
- 13 Recon Points
- 4 vehicles (replaceable) + vehicles on the map

So, this time you will find yourself in the vicinity of my hometown Lyubotyn, specifically in the villages of Bayrak, Kut, and Adrynka.

The map is based on real terrain, but most of the landscape was invented to make the gameplay more interesting.

First, you need to unlock the garage by finding a broken ZIL-130 with a flatbed and trailer (1 garage point). To repair it, you need to find a KRAZ 255 with a coupling, and nearby a semi-trailer.

Next, go to Adrynka for a GAZ-66 (1 garage point) without fuel; look for the Ural fuel truck on the map. ZIL 131 (2 garage points).

To unlock the 1st recon point, you will need any off-road vehicle, as you have to pass through a flooded tunnel. There is a UAZ near the approach (to the 2nd recon point, one way only).

At the logging site, there is a MAZ 538 loader with a trailer.

That’s about it.

Good luck! Leave likes and write comments.

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8 Oct 2025 at 6:18

Lyubotin Cascade Ponds Map version 1.0 for Spintires: MudRunner (v07.08.19)

Hello everyone, here is another one of my maps, 90% copied from a real location, I recommend the default settings. The action takes place in Ukraine, Kharkiv region, the city of Lyubotyn.

The places shown on the map are where I spent my entire childhood, and it also features a unique natural phenomenon called a cascade of ponds, 6 reservoirs flowing from one to another.

The map includes a motocross track; if you want, there are two buggies from the author Gabeoffroad parked there—you can have some fun.
Look for fuel, repair kits, and a tractor, and then a semi-trailer to unlock the garage. Then, as usual, there are scout points and sawmills.

Enjoy the game.
The map uses village refs from the author volgin136, many thanks to him.

On the map:
- Size 32x32
- 1 garage (closed)
- 1 gas station
- 13 scout points
- 1 log loading point
- 2 loading points
- 7 sawmills
- 4 slots + 8 vehicles on the map.

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7 Oct 2025 at 12:09

Standard MAZ 538 Upgrade version 1.0 for Spintires: MudRunner (v07.08.19)

Refinement of the default MAZ 538, made for myself, decided to share it, maybe someone will like it.

Features:
- Redesigned engine, gearbox, chassis, wheels, and many other small changes;
- Carries 4 units of cargo;
- Also includes repair and fuel.

I recommend using it with Adega Mod.

Installation:
If you want it permanently, then move the files from the "навсегда" folder into the corresponding archives with replacement.
For temporary installation, place the files from the "временно" folder into the media folder.
The mod requires the presence of 2 DLCs, _dlc_ridge and _dlc_usa.
For bugs and suggestions, write to me, I will respond to everyone.

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7 Oct 2025 at 12:08

Improvement of Default UAZ 469 and 3151 version 1.0 for Spintires: MudRunner (v07.08.19)

Refinement of the default UAZ 469 and 3151. The mod was made for personal use.

The engine, gearbox, wheels, suspension, and much more have been reworked.
Off-road capability is medium+.

The wheels are taken from the mod uaz_469_by_Swamper.

Installation:
For temporary use, place the files in the media folder.
For permanent use, put them in the media.zip archive.
Comments and suggestions are welcome; I will consider and respond.

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6 Oct 2025 at 7:40

Once in Altai Map version 1.0 for Spintires: MudRunner (v07.08.19)

On the map:
- 1 Garage (closed);
- 1 Gas station;
- 1 Logging site;
- 2 loading points;
- 8 Sawmills;
- 14 Recon points;
- 4 replaceable slots + vehicles on the map.

IMPORTANT!!! To play solo, just download the map and that's it; for multiplayer, you need to delete the file Land Rover Range Rover SVA LWB 2018.xml located at classes/trucks/Land Rover Range Rover SVA LWB 2018.xml. Sorry for the inconvenience, but there is no other way.

Welcome to Altai, the land of long rocky rivers, hills, narrow forest trails, and breathtaking landscapes.

Let's imagine that long ago a colony of guests from the USA settled in these lands; they organized into small groups and settled in picturesque villages in the USA style.

You are a mechanic who rents bays on the territory of the motor pool and repairs vehicles. But recently, your boss Pyotr Alexandrovich came to you and said that some inspection is coming, the motor pool manager resigned, and a new one has not yet been found, so to avoid trouble you need to temporarily take this position.

And so you cannot abandon your main job; your first task will be to open the garage.

To do this, you need to deliver four broken cars—in the single-player version, these are 2 BMWs, a Lexus, and a Range Rover; in multiplayer, 2 BMWs and 2 Lexuses. Each car has one garage point, and to discourage driving them under their own power, their specs are minimized.

Head to the main road and negotiate with a tow truck driver; there is more than one company working there. All trailers attach to a standard hitch or saddle.

To get to one of the sawmills, you will need to bring spare parts and fuel to the guard Foma, who has been fixing his Zhiguli for years and still hasn’t finished.
To pass, repair and refuel the KUNG and open the gate via its functions.

Next, help Pyotr Alexandrovich deliver timber to the sawmills and firewood to the locals.

Before starting timber transportation, study the map and consider the routes and objects to avoid serious difficulties.
The map is designed for vehicles with slightly better off-road capability than default; by the middle of the map, it will already be quite challenging but doable.

Authors of mods used on the map:
- Land Rover Range Rover SVA LWB 2018 (Author: dan_ft)
- Lexus LX 570 2016 (Author: dan_ft)
- BMW M760i 2017 (Author: dan_ft)
- Kung (Author: Aleksey Pchelkin)
- Distributions for map editor (Author: k-700)
- Deciduous trees for editor (Author: Ser.Rosszz)
- New bridge by mixail7 (Author: Mikhail Romanov)
- Car carrier semi-trailer (Author: Nicklegosta)
- Lowboy trailer (Author: amp)

Objects collected from maps.

Enjoy the game!

Map tester: Svarnoy (Yuriy Zakarenko)

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4 Oct 2025 at 6:55

Let's All Sit Map version 1.0 for Spintires: MudRunner (v07.08.19)

Hello everyone. Here is another map from me. This time I decided not to bother with a bunch of models or detailing and just sketched it out quickly.

The map is not for the default game; 95% of the map is viscous and swampy mud. I also do not recommend large rigs and semi-trailers—use mods with better off-road capabilities than the default. This is if you don’t have any mud mods installed.

According to the story, somewhere in the western Ukraine region, severe floods hit a village, and it started to get flooded. Rescuers evacuated the local population using heavy tracked vehicles. After a few days, the water mostly receded, but they are not rushing to return the residents yet, as what used to be roads has turned into pure hell.

But you can’t stand idle without work, so you head out to face broken and muddy roads, swampy fords, and very dense, sticky mud. First, you need to find two KrAZ trucks with garage parts that couldn’t be evacuated—something apparently happened to them. They need to be delivered to the garage. Alternatively, you can find an MZKT with 4 points, but it’s not easy either.

If anything, Stepanich will help you; he’s the only one who refused to evacuate. He always has diesel and spare parts, and his trusty MAZ can always pull you out of the sticky mud. After that, supply all the sawmills with wood. That’s all, thanks for your attention, leave your screenshots and suggestions, I’ll be glad. See you on new maps.

On the map:

- 1 garage (closed);
- 1 fuel station;
- 1 logging site;
- 3 loading points;
- 6 sawmills;
- 12 scouting points;
- 4 starting vehicles + 5 on the map;
- Size 32x32.

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3 Oct 2025 at 8:28

Map Mr_Bossland version 1.0 for Spintires: MudRunner (v07.08.19)

Hello everyone. I present to you my new map, which I want to dedicate to the streamer Mr.Boss and his team, as a token of gratitude for testing all my maps. The location is not particularly difficult, but there are a couple of mud traps for excitement. I recommend using default and similar mods with reasonable passability. On the map:

- 1 garage (closed);
- 8 sawmills;
- 12 scouting points;
- 1 logging area;
- 2 loading points;
- 1 gas station;
- 5 slots (replaceable);
- 3 barges, 5 vehicles, and one garage van.

You can open the garage with a Kraz with 4 points or a Zil with a trailer (2 points) and a garage van (2 points).

Enjoy your rides!


Ferry usage recommendations:

1. The media.xml file (in the archive) is necessary to keep the ferry afloat (vehicles will sink otherwise);

2. To load a vehicle onto the ferry, drive it fully into the port, lower the ramp (key 4), making sure the ramp’s protrusion fits into the port’s red rectangle. It is not recommended to transport 2 heavy (loaded) vehicles at once – steering problems with the ferry may occur!

3. The safe sailing zone is limited by buoys. I do not recommend disembarking on the shore in unauthorized places – you may lose both your vehicle and possibly the ferry!


Ferry author: Vladislav Sinitsyn (Vladislav)

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2 Oct 2025 at 13:20

Airfield Map version 1.0 for Spintires: MudRunner (v07.08.19)

Hello everyone. Here is another one of my maps featuring a large amount of mud, branches, narrow forest paths, and switchbacks. Most of the roads don’t show up on the minimap, but I’m sure you’ll manage! Set up your garage on the grounds of an old abandoned airfield and get ready to haul some timber. I recommend default difficulty or higher. Good luck on the roads, and thanks for your attention. On the map:

- 1 garage (locked);
- 1 gas station;
- 12 scout points;
- 2 loading points;
- 1 logging site;
- 8 sawmills;
- 5 slots (the 375th has repairs enabled, does not affect gameplay);
- 5 vehicles on the map;
- To unlock the garage, choose between two semi-trailers and two carts.

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1 Oct 2025 at 16:50

Logistics Map - New Road version 1.0 for Spintires: MudRunner (v07.08.19)

Hello everyone, here is a new map in a style unfamiliar to me. In this location, there is almost no mud, and if there is any, it’s in minimal amounts. I’m considering launching a series of similar maps, so please write in the comments whether I should continue in this direction. The map’s difficulty is below average, be prepared for long hauls and to overcome steep hills and tight switchbacks. I recommend the default mod and similar ones, but you can also try a single-drive setup. On the map:

- 1 garage (closed);
- 1 gas station;
- 14 scouting points;
- 2 loading points;
- 1 logging site;
- 8 sawmills;
- 5 slots;
- 5 vehicles on the map.

Refs were used on the map. Author: Sergey Nevraev (Prince of Silence).

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1 Oct 2025 at 12:48

Logistics Map - Suburb version 1.0 for Spintires: MudRunner (v07.08.19)

Hello everyone, here is a new map from the "Logistics" series. According to the story, you have been transferred to a shift in the suburbs of some unknown town. Considering the very essence of what your boss vividly described to you—about the town, asphalt, and so on—you convinced yourself that your shift would be just a dream, and how lucky you are?

Soon you realize that things aren’t so great. Although most of the roads are asphalt, they are still in poor condition, and the dirt roads are rutted, sometimes even completely missing. But don’t despair, you are an experienced driver and can handle any difficulties.

The map is available in two versions: with 5 and 8 sawmills, with no other differences. I recommend the default or medium-passability mods. Enjoy your rides! And a little spoiler: the next map will be semi-story-driven, about watercraft, created together with refin_ken. This will be my first experience with a collaborative map, so wish me luck!)

On the map:

- 1 garage (closed);
- 1 gas station;
- 13 scouting points;
- 2 loading points;
- 1 random goat;
- 1 logging site;
- 5-8 sawmills;
- 5 slots (replaceable);
- 5 vehicles on the map + 3 trailers;
- Size: 32x32.

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1 Oct 2025 at 12:47

VAZ 2101 Minion version 1.0 for Spintires: MudRunner (v07.08.19)

The mod includes:

- 10 of its own addons;
- Steering wheel, door, hood, and trunk animations;
- New sound;
- All-wheel drive and differential lock;
- Working air suspension (controlled by R/T buttons);
- Can carry 400 repair and 100 fuel;
- Average off-road capability.

Hello everyone. The mod is far from perfect, and I understand that. I’m posting it at the request of players who saw the mod in screenshots from map playthroughs. A huge request: if you don’t like it, just delete it and that’s it—don’t start discussions that won’t lead anywhere. I’ve wanted to have a Kopiyka from OffRoadSPB in my collection for a very long time, but unfortunately, no one made it.

Having finally given up, I decided to make it myself somehow. A huge problem for me was the lack of experience with 3DMAX and related modding software. In the end, I took the VAZ-2101 “Zhiguli” mod by Sergey Pasichnik, converted to MudRunner by kupuvv24, and using only the game’s capabilities, attached wheels, addons, specs, and repainted it. I don’t remember the authors of the addons and wheels, as I collected them over a long time, so if you see your addons here—thank you very much.

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1 Oct 2025 at 7:50

Logistics 3 Village Map version 1.0 for Spintires: MudRunner (v07.08.19)

Hello everyone. The map was made based on a suggestion by refin_ken. There is an option to use floating equipment, but it was passable even without it. In this case, I will not force players to use any specific floating mods. Those who want to will install them for the map at their discretion. Floating mods need to be downloaded separately and do not affect gameplay.

The map is muddy, and the default vehicle barely manages + after driving a couple of times on the same road, it turns into a mess. Now, a brief overview of the map:

In this region, heavy rains fell, and the water in the rivers and channels rose, flooding part of the area, and at several sawmills, the old bridge was completely broken and submerged, cutting off the short road to them. The biggest problem is that in two villages, which are cut off by the destroyed bridge, workers from your garage live, and they need to be delivered to work.

There is another road, but the route is quite long and muddy, and as a result of strong winds, it is also littered with broken branches. In the evening, one of your drivers contacted you and said that the village head, who is supposed to provide money for fuel and KAVZ repairs, embezzled the funds and left somewhere, and there are only about 80 liters of fuel left, which won’t be enough to reach the garage, especially taking the detour.

You contact the second driver, who says that the fuel supply is fine, but the engine misfires and then stalls completely. You need to deliver the KAVZ buses to the garage by any means. You can refuel them, repair them, and drive under their own power, which will be difficult with rear-wheel drive. Also, there is an MZKT with a tow truck on the map, or you can use your floating equipment and deliver them across the bottomless river.

For hardcore mode in single-player, there are two KAVZ buses, each with two garage points. If you lose even one in the river, you will have to start over; in multiplayer, this problem does not exist.

Thanks everyone for your attention, enjoy playing. On the map:

- 1 garage (closed);
- 1 gas station;
- 13 scouting points;
- 3 loading points;
- 1 semi-automatic log loader;
- 1 logging site + logs on stands;
- 5-7 sawmills;
- 4 slots (replaceable);
- 4 vehicles on the map + MZKT with tow truck and two KAVZ buses with garage;
- Size: 32x32.

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