- Improved map lighting;
- New soil type distribution (from scratch);
- Clover hay;
- Ability to make silage from clover and alfalfa;
- Standard silos for additional crops;
- Standard silo bunkers (small), one for grass, chaff, alfalfa, clover, and their hay (silage is made from clover) and one only for alfalfa and its hay (silage is made from alfalfa);
- Triticale can now be scattered on the ground;
- Collisions added;
- New grass base colors (the same as for painting);
- Improved gate texture in static garages;
- Increased trigger area for entering the shop;
- Shelter in Agrii Polska;
- Grass texture has been changed.
Fictional map "Wysokie Brodno" 4x in European style. Suitable for small, medium, and large vehicles.
On the map:
- 4 farms;
- 248 different fields ranging from 0.1 to 18 hectares;
- 251 agricultural plots;
- 360-degree soil;
- Large modern pig and cow breeding farm;
- Small farm specializing in horse and sheep breeding, with a small number of buildings so that vehicles can be kept outdoors, which can still be found on many Polish farms today;
- 5 flat meadows for building a farm from scratch (marked on the PDA PB1 - PB5) 3 large and 2 small;
- Additional crops: millet, rye, triticale, alfalfa, clover;
- Very diverse terrain (high driveways, fields with specific heights, some even exaggerated, etc.);
- 13 selling points;
- Forests. Not all of them can be purchased, so as not to spoil the landscape too much;
- Prepared for livestock farming;
- Easter eggs;
- Speed limit is 50 km/h in rural areas and 30 km/h in villages and at intersections;
- Good optimization;
- The stable, pigsty, and BGA interact with the Wopster management system in a simplified way (no animated valves or the like);
- Trees resembling Alpine ones;
- Compatibility with
Seasons,
MaizePlus,
DLC Precision Farming, Straw Harvest.
Authors: ThatReider, Szarpi.