Materials of the author «aleks nevz» 8

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21 Oct 2025 at 16:32

Rain Reworked version 2.2.4 for SpinTires (v03.03.16)

The mod has been adjusted.
Improved rain frequency, slightly improved wetness.
Now it is rarer and less dense.
It also has an angle, a slightly slanting rain.

Includes:
- car wetness
- rain and thunder sounds

Editor: aleks nevz
Author: Draconus
Sound: SID
Idea and particles: Marijn

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21 Oct 2025 at 16:01

Snowfall Winter Mod version 2.2.4 for SpinTires (v03.03.16)

Snowfall Mod.
This mod is intended only for winter maps, creating the feeling of snowfall.
The snow falls unobtrusively and at the same time sometimes more intensely.
There are also sound effects of winter nature, both daytime and nighttime. At night, wolves sometimes howl.
During the day the weather is calmer, at night the wind intensifies.

IMPORTANT!
Replaces the standard sounds, also adds snowfall. Before installation, copy the media folder so you can restore everything to its place later when you get tired of racing on winter maps.

Authors:
idea and night sounds author - Nikolay NWolf Artamonov
initial version author - Draconus
daytime sounds, snow textures, as well as setup and correction - aleks nevz

P.S. Enjoy your rides!

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21 Oct 2025 at 15:21

UAZ Default Updated version 2.2 for SpinTires (v03.03.16)

UAZ.
The default UAZ has been updated.
New characteristics, new parameters, as well as slightly modified textures.
It has become a bit more powerful, the gearbox has been reconfigured, and off-road capability has improved.
Add-ons have been added, now there are 5 of them.
Also, two types of wheels. Standard and off-road.
Now it can also conduct reconnaissance, perform necessary repairs, and provide emergency assistance.
And most importantly, it can open garages and carry standard cargo in standard trailers.
Now it’s not just a "Uazik," but a serious and powerful UAZ!
The "roof rack" add-on now also has a winch.


Texture author, adjustments, settings, and mod: aleks nevz
P.S. Be careful when driving on steep slopes, as this vehicle has become a bit taller, increasing the risk of tipping over.
Enjoy your rides.

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21 Oct 2025 at 8:15

Map Object Pack version 2.2.4 for SpinTires (v03.03.16)

This mod contains a large pack of objects. Everything you need to create maps.
Map-making enthusiasts will like it.
It includes buildings, vehicles, monuments, road signs and objects, and much more!


P.S.
There are many authors, and I can’t list them all, so I apologize for not naming everyone.
I didn’t screenshot all the objects.

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20 Oct 2025 at 7:38

Map Return to Port version 2.4.2 for SpinTires (v03.03.16)

Good day!
I would like to present to your attention the map - Return to the "Port".
The map is large, approximately 29x29.
The file size is quite large due to many objects. And generally, there is a lot of interesting content.

On the map:
- There are 4 unloading points.
- 1 loading point.
- 1 garage where the start takes place.
- 2 gas stations.
- 7 types of vehicles, which are quite enough to complete the map, but you can also add your own vehicles in the amount of 2.

The concept is as follows:
There were, and in some places still are, prolonged rains; everything was flooded, the settlement was abandoned, as well as the production facilities, boiler houses, and so on. The port was also abandoned. Only the observatory continued to function, as it is located on elevated ground.
But now the time has come when everything is gradually being restored, and naturally, it all starts with the port, the place where the timber is delivered. Restoration work has also begun; somewhere a pipe burst and is being repaired, somewhere an unfinished house is being completed. Power supply was restored first, and the port started functioning.
And for everything to start working and for the residents to return to the settlement, timber is needed.
We also have to work a bit, or rather deliver all this timber.
Of course, you will face some difficulties; you will even have to build or restore something yourself. Construction requires long logs (but you can skip this and simply drive around) to continue delivering the timber, using that very timber.
Four-wheel drive, a winch, and unconventional solutions will be your allies.
There are some hidden passages, so don’t miss them.
Also, don’t forget that many things that seem safe at first glance can be deceptive, just as a shortcut can turn out to be longer.
Alertness and attentiveness are your main allies.

P.S.: Please don’t judge harshly for minor flaws and mistakes; I haven’t uploaded maps for a long time.
The map took a long time to make; sometimes I lacked time and might have missed something. The map file is large, with many static objects.

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19 Oct 2025 at 14:36

Port Map (reload) version 2.4.4 for SpinTires (v03.03.16)

This file is intended for those who downloaded the "Return to Port" map.

Some improvements and requested changes have been made in this file.

1: Roads have been adjusted in places; there are fewer hills in the village.
2: Road collapses have been removed. Previously, holes would appear while driving, now they do not.
3: The 7310 has been removed from the map, per the wishes of some players.
4: The landscape has been adjusted in places.
5: Some industrial objects have been added.
6: Free slots for vehicles have been added, now you can add more of your own vehicles.
7: Recon points have been added.
And many other small fixes.

You can use long logs to finish building the bridge that is broken in the port; the construction has been started. It remains to be continued.
Also, construction is unavoidable when exiting the garage to the gas station, but lazy players can take a detour if possible.

This map was tested on the default Ural.

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16 Oct 2025 at 16:16

Tatra 148 Next version 2.2 for SpinTires (v03.03.16)

In this mod, the following has been done:
Added a second premium-class vehicle, with a lower seating position, a wood-style dashboard, seats in ripe cherry color, slightly tuned rear lights, painted in winter camouflage color, equipped with two engines: one standard class, the other a more powerful premium speed class. The sound is also different. The truck is more suited for highways but handles off-road fairly well.
Also retained is the standard class truck, without extra additions but with minor changes, also featuring two types of engines: one standard class, the other a more powerful but less speedy traction class, designed for pulling.
Each truck has its own type of wheels depending on the type of use.

The dashboard lighting and exterior illumination have also been adjusted and refined.

Everything else remains the same:
Removed custom addons, added default and third-party addons (19 default, 6 added);
All added addons were downloaded from the website.
The dump truck and semi-trailer with blocks have been given 2 extra points each, now totaling 4/6 points (increased cargo weight).
Thanks to the authors of the used mods/addons.
The archive also includes a cherry paint job (install after the mod if desired).

Also, the sound has been changed.

Added a crane (4 garage points), taken from here.

Weights, suspension, seating, and controls have been reworked;

P.S. ATTENTION: A semi-trailer tanker with larger volume and weight REPLACING THE STANDARD TANKER has been added. Therefore, do not be surprised by changes in the tanker’s mass and volume upon installation. If the tanker is unsatisfactory, the path to remove the tanker is in the game folder (ClientModstar\Media\classes\trucks - removal file - trailer_cistern.xml).

Authors:
This version was taken from the author: volnyy
Original model author: Ronnie
Refinement and tuning: zidon155.
Texture editor, chassis characteristics, sounds, lighting, as well as refinement and addon additions: aleks nevz

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14 Oct 2025 at 9:39

Northern Work Challenge Map version 1.0 for SpinTires (v03.03.16)

Contest entry № 8 - contest page.

After the contest ends, the author’s name and the user who uploaded this map will be updated.

A challenging winter map, the shore of the northern sea (probably). You will have to deliver cargo; depending on what cargo you transport, it could be fir trees, snow, gifts, or logs.

The road is heavily snow-covered and continues to be buried in snow; closer to the coast, there is less snow, and on the open area near the sea, the snow is even packed down.

Previously, all goods were delivered to two ports, one with a garage and the other with a fuel storage, but this time the winter is very harsh and the water has frozen—thick ice in some places, but not everywhere, so sometimes it’s not safe to be so confident on it. Now cargo must be transported from only one pier, which is very far away; the other piers cannot provide cargo delivery.

On the map:
- 1 garage
- 1 loading point
- 4 stores (unloading points)
- 8 scouting points
- 3 vehicles in the garage (can be replaced)
- 1 vehicle on the map

Installation:
1) Move the contents of the "media" folder into the game’s Media folder, replacing files if necessary!
2) Move TextureCache.zip to the root folder of the game, replacing files!
3) Clear the game cache!

Attention! No need to make a backup of TextureCache.zip — the default is included!
To revert everything back, clear the Media folder, replace TextureCache.zip with the default one, and clear the cache!

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