Materials of the author «k-700» 83

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17 Oct 2025 at 16:40

Map "Like Two Fingers..." version 1.1 for SpinTires (v03.03.16)

Minimal size map.

On the map:
- 1 garage (closed)
- 1 scouting point
- 3 vehicles (do not change the vehicle at the start)
- 1 logging site
- 1 loading point
- 3 sawmills

The map is not difficult, but there are some moments... I worked hard on the provided vehicles (default) and there is even a section where I really broke a sweat.

Enjoy the game, everyone!

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16 Oct 2025 at 16:03

Sikhote-Alin Map version 1.0.0 for SpinTires (v03.03.16)

My respects to off-road enthusiasts. I’m sharing one of my works with you. I struggled to finish it for a very long time (probably more than half a year); something was always off here or there, or I simply lacked the time or motivation. But in the end, I completed it and am putting it up for judgment. Honestly, I’m a bit fed up with it. Objective criticism is always welcome. I haven’t completed the map myself, but all the roads have been fully tested, and on default settings at that.

A brief description for understanding:

Sikhote-Alin is the territory of the Khabarovsk and Primorsky Krais, through which the watershed of the Amur River basin (via the Ussuri River valleys), the Sea of Japan, and the Tatar Strait passes.

In Manchu, Sikhote-Alin means “ridge of great rivers.” There are indeed many mountain ranges here, with fast rivers and clean water.

The natural world here is incomparable to any other region of our country in terms of the diversity of animals and plants. Ancient relict species of flora and fauna have been preserved here. Some mountain peaks exceed two kilometers in height. Their slopes may appear velvety from afar, but in reality, they are covered with impenetrable taiga.

On the map:
- 2 garages (both locked)
- 10 vehicles (if I’m not mistaken—I’m writing from memory), including 1 at the start. It’s advisable not to change this KrAZ (since it has a seatbelt and might be very useful at the beginning of the game) and three empty slots for vehicles at your discretion.
- 1 logging site
- 3 loading points (of two types)
- I don’t remember how many scouting points there are, and the same goes for sawmills.

The map size is maximum.

There are plenty of roads; if any seem impassable to someone, there is always an alternative route (a road or, more precisely, a direction), although default settings worked for me everywhere. Yes, after finishing the map and uploading it to the site, I saw that there is already a map with the same name, so I’m adding this note right away—please don’t consider it plagiarism.

Thank you for your attention, and good luck to everyone!

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16 Oct 2025 at 15:34

Final Game Sounds Pack version 1.0.0 for SpinTires (v03.03.16)

This mod replaces the default final sound that plays when the game ends after closing all sawmills. The pack contains 10 tracks, all labeled; choose the desired one and install it in the game. The songs replacing the default sound have not been trimmed, only adjusted to the game format, which is why the mod has a considerable size. I have tested everything in the game, and I think it will be quite good for those who like variety.

Mod installation: drop the sounds folder into the game's Media folder, replacing files if necessary.
Mod removal: delete the game folder from the sounds folder inside Media.

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16 Oct 2025 at 14:40

Correct Textures version 1.0.0 for SpinTires (v03.03.16)

The textures "Correct inscriptions" - a self-explanatory name.
Spent the evening escaping boredom, didn’t feel like playing, convinced myself to have quite a bit of beer and experimented with textures; previously I mostly made them just for myself, but this time I decided to upload some test ones. There are only four textures in total.

Mod installation: move the files from the "mod" folder into TextureCache.zip in the root folder of the game, replacing existing files.
Mod removal: move the files from the "original" folder into TextureCache.zip in the root folder of the game, replacing existing files.

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16 Oct 2025 at 12:29

Storming the Pass Loading Screen version 1.0.0 for SpinTires (v1.3.7)

This mod replaces the splash screen that appears in the game before the main menu in the new version.

Mod installation: move the file from the "mod" folder into TextureCache.zip in the game's root folder, replacing the existing one.
Mod removal: move the file from the "original" folder into TextureCache.zip in the game's root folder, replacing the existing one.

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15 Oct 2025 at 8:10

GAZonovskaya Map version 1.0.0 for SpinTires (v03.03.16)

Hello dear off-road enthusiasts. I present to your attention this map (minimum size).
I made the map a long time ago, I think I even put it together in an evening, a sort of map for a lunch break.
The name of the map speaks for itself. I call such maps relaxing (in terms of creation). I have been working on a large map for a long time, and this one is, so to speak, a "relief," because the large map was too tiring and I decided to give my brain a rest on this map.

On the map:
- 4 Vehicles (GAZ-53)
- 1 Sawmill
- 1 Logging site (2 loading options)
- 1 Gas station
- 1 Garage
- 1 Recon point

The starting vehicle can be replaced if desired, but believe me, this vehicle fits perfectly and handles the task of vehicle search (map reconnaissance) well.

I’m writing the description from memory, so there might be one more sawmill or more vehicles; if it doesn’t match the description, I apologize. The material has just been sitting on my phone for about two weeks and I don’t remember exactly. Please don’t complain about the size; Pokémon-style half-terabytes weigh quite a bit.

Wishing everyone well and good gaming. The map is not difficult. This map is basically a "seven" for the proposed mods.

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14 Oct 2025 at 16:52

Mazovskaya Map version 1.0.0 for SpinTires (v03.03.16)

The size is minimal.

On the map:
- 1 garage /open/
- 1 scouting point
- 1 logging site
- 1 loading point
- 4 vehicles on the map
- 1 gas station
- 1 sawmill

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14 Oct 2025 at 13:41

Map "It Happened in Bukhalovo" version 1.0.1 for SpinTires (v03.03.16)

Hello everyone. I started this map quite a while ago, and it really tested my nerves, but it also brought me a lot of pleasure during its creation. And today is the presentation, so to speak. The map is called "It Happened in Bukhalovo," and here’s what happened in Bukhalovo:

District officer Vasily, who one morning went to the store for kefir, suddenly discovers that almost all the shelves in the store are empty. It turns out that the driver (also the loader) Mityay has mysteriously disappeared along with his truck, and his truck was the only one supplying products to all the stores in the district. Naturally, Vasily’s first move was to head to the motor depot to find out what was going on, but it turned out that there wasn’t a single driver there—not even the most responsible drivers (model workers) Ivanych and Petrovich had disappeared somewhere.

The depot manager himself was also missing, leaving only his personal car behind. Vasily, getting behind the wheel of the manager’s GAZ truck, set out to search for the missing vehicles and drivers, because besides the lack of goods in the stores, the local pioneer camp (where a pioneer rally was taking place) was also going hungry, and our law enforcer Vasily simply could not allow that. Vasily uncovered the reason for the drivers’ disappearance almost immediately after finding Mityay with the truck and realizing that the drivers would be of no help in the near future. Trouble... the district officer had to take the wheel of Mityay’s truck himself, as well as retrofit Ivanych’s and Petrovich’s trucks (which were not originally equipped for transporting food) and start delivering products to the stores and the pioneer camp.

On the map:

- 1 motor depot;
- 2 gas stations;
- 4 stores;
- 1 food warehouse;
- 10 scouting points;
- 8 vehicles;
- Maximum map size.

Ivanych’s and Petrovich’s trucks can be driven to the garage and retrofitted for transporting food (only transport cargo in these add-ons, see screenshot 2), thanks to Soul Reaver, because without it, the district officer probably wouldn’t have been able to retrofit the vehicles. Thanks to mishgan18 for the "suggested" idea, although it’s not exactly what was originally planned, but I still incorporated some of the idea into the map. Please do not change the starting vehicle, as it is parked in the garage and not just any vehicle can replace it there, and another vehicle would simply ruin the concept and uniqueness of the map. Also, unfortunately, the game is designed only for arcade mode, since it’s not appropriate to load canned goods and other products with a manipulator.

Wishing everyone well, and good luck to our district officer!

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14 Oct 2025 at 7:48

Spintires Editor Object "Shed" version 1.0.0 for SpinTires (v03.03.16)

My first object, so please don’t boo me (3d max is like a dense forest to me), but I will listen to any useful advice. And I want to thank Anton_23 for patiently instilling some minor knowledge into my head; something did stick after all. The object was not made from scratch, the 3d model was taken from the internet.

Wishing everyone well.

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14 Oct 2025 at 7:06

Spintires Editor Object: Tower with Antennas v1.0.0 for SpinTires (v03.03.16)

Object for the map editor. The 3D model was taken from free access on the internet.

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14 Oct 2025 at 6:25

Spintires Editor Object "SAM" version 1.0.0 for SpinTires (v03.03.16)

Object for the map editor. The 3D model was taken from freely available sources on the internet.
Peace to all!

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13 Oct 2025 at 16:18

Map "Mary. Visiting Kuzmich" version 1.0.0 for SpinTires (v03.03.16)

A map without any special "complications," tested with the default all-wheel drive, carrying loads of 4 points "without any trouble"... One of those "five-minute" maps.
Minimal size.

On the map:
- 1 garage (closed)
- 1 gas station
- 1 sawmill
- 3 empty slots at the start

Came to rest at Kuzmich's place, but the old man has fallen ill, poor guy, he can't even gather firewood himself... What to do, we have to help the old man out.

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13 Oct 2025 at 16:09

Monument to Minin and Pozharsky version 1.0.0 for SpinTires (v03.03.16)

The Monument to Minin and Pozharsky is a sculptural monument dedicated to the leaders of the Second People's Militia of 1612, as well as to the end of the Time of Troubles and the expulsion of Polish invaders from Russia. It is the first major sculptural monument in Moscow. It was designed by architect Ivan Martos in 1818.
The monument is executed in the style of classicism, which is reflected in the monumentality of the forms and the smoothness of the volumes. The monument consists of a bronze sculptural group and a granite pedestal with bronze bas-reliefs. The pedestal is decorated with bas-reliefs on two sides and an inscription: «ГРАЖДАНИНУ МИНИНУ И КНЯЗЮ ПОЖАРСКОМУ БЛАГОДАРНАЯ РОССІЯ. ЛѢТА 1818».

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13 Oct 2025 at 11:14

Five Objects for Spintires Editor version 1.0.0 for SpinTires (v03.03.16)

Static objects are sorted separately into folders, photos attached. Some objects need slight size adjustments in the editor... 3D models were taken from free sources on the internet.

Best wishes to all.

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13 Oct 2025 at 9:28

Map "How to Steal a Forest" version 1.0.0 for SpinTires (v03.03.16)

One day you found out that the timber harvested in the taiga wasn’t fully transported from the warehouse, and the access to the warehouse was blocked with logs and stones so that the "enterprising locals" wouldn’t unlawfully profit from selling this wood—in other words, to prevent theft... That’s when your hands started itching... Fortunately, the right equipment was available there, so you decided to "make a little profit," so to speak, even if it wasn’t legal... It seemed Lyubka the accountant promised to help sell the timber...

On the map:
- 2 garages (1 is locked and not all vehicles can be restored there, giants-auto are out)
- 1 gas station
- 1 loading point
- 1 timber warehouse
- 2 unloading points
- 4 reconnaissance points
- 9 transport vehicles (including three empty slots at the start)

Map size: 512/512

Wishing everyone well!
P.S. Stealing is not good! Article 158 of the Criminal Code of the Russian Federation.

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13 Oct 2025 at 9:16

Distributions for Spintires Editor version 1.0.1 for SpinTires (v03.03.16)

Distributions for Spintires Editor - brushes file with XML extension from this mod with registered plants (sunflower, hemp, pumpkin, reed) for applying them with a brush in the map editor. For those who do not want to "bother" with registration for some reason. I recommend saving the original file from the editor beforehand for reverse replacement. This material makes sense to download for map makers if you want to see exactly these materials on your map: 1, 2, 3, 4.
Wishing everyone well and interesting, beautiful maps!

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13 Oct 2025 at 8:39

Map Editor Object Pack version 1.0.0 for SpinTires (v03.03.16)

A pack of ten objects.

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13 Oct 2025 at 6:57

Map Editor Objects version 1.0.2 for SpinTires (v03.03.16 и выше)

Three objects for the map editor.

- 1 Barochamber
- 2 Satellite antenna
- 3 Festive banner "February 23"

I was thinking, for Chinese New Year even a pink KrAZ made it in, so I decided to include a festive object in this material as well)) Wishing everyone well and happy holidays!

February twenty-third
This is a day for men —
To drink well, have a snack
And love all the girls.

I wish all men,
That their weapon stands tall,
That they don’t shoot blanks,
And entertain all the lovely women.

Health and good luck,
So that everything comes as a bonus.
Women know —
Men are the gold of the country!

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12 Oct 2025 at 15:59

Map Editor Objects #2 version 1.0.2 for SpinTires (v03.03.16 и выше)

Three objects for Spintires Editor.
The objects are sorted into separate folders, labeled, photos included. 3D models were taken from free sources on the internet.

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12 Oct 2025 at 10:43

Pashka, Geologists, and the Homeless Map v1.0.0 for SpinTires (v03.03.16)

Geologists approached Pashka, who was working in the taiga on a logging truck, for help. They lost a trailer with their belongings, equipment, and so on, and on their way to their camp, they had to abandon a trailer they couldn’t get through the swamp with. The trailer (as Pashka later found out) was stolen by an escaped convict who settled in the local dump and barricaded himself there against unwanted visitors. So, you (as Pashka) will have to help the geologists. Be careful—the escaped convict, whom the locals simply call the Homeless Man, is armed and very dangerous.

On the map:
- 1 garage (geologists’ camp) locked
- 2 sawmills
- 1 logging site
- 1 loading point (mobile hoist)
- 5 reconnaissance points
- 1 fuel station (gas and oil)
- 9 vehicles (including 3 empty slots for your vehicle)

Map size: 1024 by 256 meters.

P.S. Wishing everyone well! And be careful—rumor has it the Homeless Man has a pretty decent arsenal of weapons at the dump))

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12 Oct 2025 at 10:42

Fairy Taiga Game Completion Sound version 1.0.0 for SpinTires (v03.03.16)

Game completion sound after closing all sawmills from the map.


Mod installation: drop the sounds folder into the game’s Media folder, replacing files if necessary.
Mod removal: delete the "game" folder from the "sounds" folder inside Media.

Wishing everyone a great mood!

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12 Oct 2025 at 10:32

Map Editor Objects No. 3 version 1.0.2 for SpinTires (v03.03.16)

Objects are sorted separately into folders, labeled, photos are attached. 3D models were taken from freely available sources on the internet.

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12 Oct 2025 at 9:37

17 Liters per 100 Game Completion Sound version 1.0.0 for SpinTires (v03.03.16)

Sound of game completion after closing all sawmills.


Mod installation: drop the sounds folder into the game’s Media folder, replacing if necessary.
Mod removal: delete the "game" folder from the "sounds" folder in Media.

Wishing everyone a great mood!

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12 Oct 2025 at 8:56

Map Editor Objects #4 version 1.0.0 for SpinTires (v03.03.16)

My respects, esteemed map makers.
I present to your attention a pack of ten objects for Spintires Editor.
The objects are sorted into separate folders, labeled, and photos are included. The 3D models were taken from freely available sources on the internet.

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12 Oct 2025 at 6:39

Object "House" version 1.0.0 for SpinTires (v03.03.16)

Map editor object "House". The object should be adjusted for size independently in the editor.

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11 Oct 2025 at 16:28

Map Editor Objects No. 5 version 1.0.2 for SpinTires (v03.03.16)

Static objects for Spintires Editor. The pack contains three objects, separated into individual folders, labeled, photos included.

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11 Oct 2025 at 15:11

Pashka and Dorothy Map version 1.0.0 for SpinTires (v03.03.16)

Good day to everyone. I have a large thematic map in progress that might still take a year to finish. Naturally, I got a bit tired of it and it cluttered my mind, so today I created a minimal-sized map in one go to take a break and clear my head.

You are Pashka – a jack of all trades. Everything always works out for you, your hands are pure gold! Only in love have you been unlucky. So you decided to help yourself with your hands. You created your beloved and named her Dorothy (after the main character from your favorite tales about the Land of Oz), and the girl turned out to be quite wild.

One day, you and Dorothy went to the forest and got lost. Luckily, you stumbled upon an old sawmill whose owner agreed to lead you out of the forest, but only if you supply him with that very forest. Either bring him logs 4 times on the KrAZ, or “take” the trailer from the evil gamekeeper who lives somewhere nearby, and then you’ll manage faster. The only serious problem is the bridge to the logging site, but Dorothy is used to that.

On the map:

- 1 logging site;
- 1 sawmill;
- 1 scouting point;
- 4 vehicles (counting Dorothy and the “taken” trailer).

There is no garage or fuel station, and no manual loading either (read carefully before downloading). All bridges have been tested for passability; even a newbie can manage to cross successfully at least once out of 10 tries.

Dorothy is borrowed from here, and the trailer – from here.

P.S. Dorothy is afraid to drive onto the bridge forwards, only backwards, although it might not be fear, just more convenient that way. Yes, I do not recommend changing her at the start, don’t say later I didn’t warn you. Maybe later I’ll upload a slightly different version of this map.

Good luck to everyone!

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11 Oct 2025 at 13:48

Mario Object Pack version 1.0.0 for SpinTires (v03.03.16)

A set of plumbing pipes and more. Good mappers will find a use for everything.

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11 Oct 2025 at 13:27

Mad Max: Fury Road Game Sounds version 1.0.0 for SpinTires (v03.03.16)

Musical accompaniment for the good old Spinka based on the movie "Mad Max: Fury Road." I was going to create a map on the movie's theme, but for some reasons, I put it on the back burner for now, and it’s not certain I’ll take it out again, but the material is too good to waste... Maybe someone will like it.

Mod installation: drop the sounds folder into the game’s Media folder, replacing files if necessary.
Mod removal: delete the "game" and "env" folders from the "sounds" folder in Media.

P.S. Perhaps some map makers might be interested in this theme; I can assist as much as my skills and time allow in its creation. I’ve already started it myself and can provide the source files if interested. There are mods for this map, and many thanks to Sergo / vertal5327 for their adaptation and conversion.

Wishing everyone good luck and only positive emotions)

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11 Oct 2025 at 11:32

Pack of Stands with Various Themes version 1.0.0 for SpinTires (v03.03.16)

The pack contains one object (the object is not mine, taken from free access on the internet). It can be used as a banner, stand, signboard, bulletin board—doesn't matter, it all depends on the map makers' imagination. The Media folder is missing a folder; choose a textures folder from one of the 14 folders as you like and move it into the Media folder—the object is ready. The pack also includes a folder with a template for your own texture and a reference photo with an example; if you've never done this before, you'll figure it out.

Wishing everyone well and stay healthy!)))
#stayhome, #disinfection

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11 Oct 2025 at 7:46

Sounds from Super Mario Bros version 1.0.0 for SpinTires (v03.03.16)

Super Mario Bros is a platformer video game developed and released in 1985 by the Japanese company Nintendo for the Famicom platform. It is listed in the Guinness World Records as the best-selling game in history. This mod was made for fun. You can drive brutal trucks through the mud and reminisce about the legendary 8-bit game of its time.

Once in the comments on stmods.ru under some material, this topic came up, saying it would be interesting to drive through the mud to those sounds. So I decided to create something like that.

Not all sounds are replaced, only the background ones, the reconnaissance point, and the final game completion sound. Although these sounds are clearly not suitable for this game, still, someone might want to take a ride once out of curiosity and remember their childhood.

Mod installation: drop the sounds folder into the game's Media folder, replacing if necessary.
Mod removal: delete the "game" and "env" folders from the "sounds" folder inside Media.

Thanks to everyone!

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11 Oct 2025 at 7:37

Spring DLC for Spintires 03.03.16 version 1.0.0 for SpinTires (v03.03.16)

Installation: move the texture file into the TextureCache.zip archive in the root folder of the game, replacing the existing one.
In case someone doesn't like it, the archive also contains the "original" texture; the replacement process is the same.

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11 Oct 2025 at 6:59

Map Editor Objects No. 6 version 1.0.2 for SpinTires (v03.03.16)

Static objects for Spintires Editor. 3d models are not mine, taken from free access on the internet. Objects are sorted into folders, labeled, photos attached.

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10 Oct 2025 at 16:48

Pobeda Semi-Trailer version 1.0.0 for SpinTires (v03.03.16 и выше)

In anticipation of the 75th anniversary of Victory in the Great Patriotic War, I am sharing this mod with you. The semi-trailer is not mine; it is the default one modified by local craftsmen, which I took here. It carries a load of 4 points and 4 garage points. The texture work is mine. It attaches to the default hitch and does not replace anything. Although I am a fan of the old 03.03.16 SpinTires, I have also tested it on the latest version (where it also looks quite impressive).

Wishing everyone kindness and PEACE TO THE WORLD!!!

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10 Oct 2025 at 16:17

Victory Day version 1.0.0 for SpinTires (v03.03.16)

This mod replaces the default final sound of the game ending after closing all sawmills. The announcement of the Great Victory is voiced by Yuri Borisovich Levitan, and the song "Victory Day" is performed by Leonid Anatolyevich Smetannikov.

Our grandfathers fought fearlessly,
To free the land from the enemy,
That is why the great Victory Day
And their feat we will never forget!

Heartfelt congratulations on Victory Day.
May pride for the country fill you.
I sincerely wish you peaceful skies,
So that the hour of war never strikes!

Mod installation: drop the sounds folder into the game’s Media folder, replacing files if necessary.
Mod removal: delete the "game" folder from the "sounds" folder inside "Media."

Pour a full glass for everyone, peace to all, and happy holidays!

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10 Oct 2025 at 9:28

Dedicated to the Border Guards version 1.0.0 for SpinTires (v03.03.16)

This mod replaces the default final game completion sound after closing all the sawmills. The army song of my army youth "I keep my green cap".

Happy holiday!

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10 Oct 2025 at 6:39

Map Editor Objects #7 version 1.0.2 for SpinTires (v03.03.16)

Static objects for Spintires Editor. The 3D models are not mine, taken from free access on the internet. The X-file for the roller was taken here.
Wishing everyone well!

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9 Oct 2025 at 13:23

Boredom Cure Map version 1.0.0 for SpinTires (v03.03.16 и выше)

Good day, dear Spin users, Spin ladies, and Spin fellows.
Here is a map for your enjoyable pastime (hopefully); it gave me quite a few nerves during creation. There were many crashes during testing, although not for everyone and not always; in the latest tests on version 03.03.16 and above, there were no crashes. We found and fixed the cause, although this game is such that it might still happen to someone—it's unpredictable. Huge thanks to mishgan18 and barsikus5 for help with testing and advice. The map is not particularly muddy, but I recommend all-wheel drive; the default should handle it fine.

On the map:
- 1 garage (closed)
- 1 logging site (2 loading options)
- 1 gas station
- 4 sawmills
- 13 scouting points
- 13 transport vehicles (including 5 empty slots at the start and the trailers necessary for gameplay).

The map size is maximum.

Wishing everyone good luck and positive emotions from the game!

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9 Oct 2025 at 12:07

Railway Assorted Object Pack version 1.0.1 for SpinTires (v03.03.16)

Several static objects for Spintires Editor. 3D models were taken from freely available sources on the internet and "adapted" by me for Spintires. I plan to continuously update this pack over time, adding new objects on this topic.

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9 Oct 2025 at 10:16

Off-Road Map version 1.0.0 for SpinTires (v03.03.16 и выше)

Map size: 256 by 1024.

On the map:
- 1 logging site (2 loading options)
- 3 scouting points
- 1 sawmill
- 3 vehicles

There is no garage or fuel stations; everything needed to complete the map is available on the map.

Personally, I completed it easily with the provided equipment. Whether to change the starting vehicle or not is up to you, but after you’ve made it at least halfway to the logging site with the one at the start, the starting vehicle handles the trip in one go just fine. Looking for a challenge? Then switch to your own vehicle (if it’s a more powerful machine, of course).

Wishing everyone the best!

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8 Oct 2025 at 16:27

Gentlemen of Fortune Game Sounds version 1.0.0 for SpinTires (v03.03.16)

The mod's name says it all. These sounds have been "hanging around" on my laptop for a long time, maybe someone will be interested, so I'm sharing them).

Mod installation: drop the sounds folder into the game's Media folder, replacing files if necessary.
Mod removal: delete the "game" and "env" folders from the "sounds" folder in Media.

Wishing everyone well!

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8 Oct 2025 at 11:33

Drunken Movers Map version 1.0.0 for SpinTires (v03.03.16)

Once, you were transporting spare parts to the district center garage, but you didn’t check how the loaders secured the parts in the truck bed during loading. Unfortunately, the loaders were not in a sober state and loaded everything “haphazardly,” so naturally, all the spare parts got lost along the way... By the way, you also drove under the influence and paid the price. Fortunately, you didn’t get caught by the “enterprising traffic cops” and weren’t stripped of your license, but your truck got “wrecked”...

Your task now is to “patch up” your truck, find the lost garage parts scattered all over the map where you wandered drunk... Load them all onto the repaired KamAZ, open the garage, and work off your debt to the guys at the district center garage on the logging trucks—you messed up by not delivering the spare parts to the garage on time)) The garage parts are machines scattered all over the map.

On the map:
- 1 garage (closed)
- 1 logging site
- 1 loading point
- 3 sawmills
- 1 gas station
- 5 scouting points
- 9 vehicles (including three slots for your vehicle at the start)

Map size: 640 by 640 meters.

P.S. I recommend first delivering all the machines to one convenient loading spot so you can load them onto your KamAZ efficiently and compactly. Only then will you be able to open the garage. All roads were tested with the Kamaz-5350, which you will also use to deliver the garage parts to their proper place. There are road sections where damage is almost unavoidable, but all are 100% passable. I deliberately didn’t use a winch anywhere; alternative routes are also available. I haven’t fully completed the map, but I tested its playability “from start to finish.” Loaders work, and machines can be loaded.

All the best!

MATERIAL
194
100
0
0
8 Oct 2025 at 11:30

Objects for Spintires Editor GAZ-AA pack v1.0.0 for SpinTires (v03.03.16)

One-and-a-half-ton truck for map makers in three versions. Laid out separately in folders, photos attached.

MATERIAL
178
93
0
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8 Oct 2025 at 9:59

Object ANTI-AIRCRAFT MISSILE SYSTEM PATRIOT PAC-3 v1.0.0 for SpinTires (v03.03.16)

PATRIOT PAC-3 SURFACE-TO-AIR MISSILE SYSTEM - a static object for the map editor. The archive contains this object both assembled and as separate components (a total of three objects). The 3D models were taken from freely available sources on the internet, organized separately into folders, with photos included.

Wishing you interesting ideas, fellow mappers!

MATERIAL
205
85
0
0
7 Oct 2025 at 11:53

Objects for Spintires Editor GMC CCKW 353 pack v1.0.0 for SpinTires (v03.03.16)

Static objects for map makers. US Army cargo truck. Used during World War II. Nicknamed "Jimmy" and "two and a half" in the troops. The vehicle is presented in three variants. Objects are sorted separately into folders, labeled, photos included. 3D models were taken from freely available sources on the internet.

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7 Oct 2025 at 8:15

Gadyukino Village Map version 1.0.1 for SpinTires (v03.03.16 и выше)

In the taiga village of Gadyukino, there were rains with gusty winds that brought quite a bit of trouble to the local natives. In particular, the bridges connecting the village scattered across different banks of the river basin were damaged. The locals, with great difficulty, built temporary bridges and got to work (delivering timber to sawmills to produce building materials for constructing new bridges and replacing fallen electric poles). As usual, Pashka was put behind the wheel of the timber truck.

The map size is maximum.

On the map:
- 8 scouting points
- 2 garages (both closed)
- 1 gas station
- 1 logging site
- 2 loading points (of two types)
- 7 sawmills

There are plenty of vehicles on the map, special equipment and trailers, and five empty slots for your vehicle at the start. I recommend fully exploring the map first and, after analyzing the situation, completing the tasks. All roads were tested with the default version 03.03.16; everything is playable and drivable...

Good luck to everyone!

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7 Oct 2025 at 7:09

Pashka Skin Conscious Citizen version 1.0.0 for SpinTires (v03.03.16)

It was evening, and there was nothing to do... Still relevant today.
Installation instructions are in the archive. Download the fresh skin every two hours.

Wishing everyone good health!

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7 Oct 2025 at 6:23

NSM Remastered version beta for SpinTires (v03.03.16)

Greetings, dear comrades of Spintires.

I decided to dig into the configuration of a mod by AleksandrMalawskii that I liked and assign it a different cargo. This was my first time doing this, so it turned out the way it did, but I liked it overall, so I’m sharing it here with you. I removed some things, added some, moved some forward, and pushed some back. I replaced the toxic green wheels with the default ones from the K-700, so now you can look at them without hurting your eyes. I took the tractor for modernization from pack one, replaced its manipulator with one from another mod by the same author, and the cargo I took from a mod by comrade Sharikov. It was basically because of this cargo that I decided to tinker with the original mod. For some reason, the cargo was causing terrible damage, but we solved the problem—thanks to barsikus5, although neither he nor I ever figured out the exact cause. Also, our sincere thanks to serg0 for helping untangle the complicated web called configuration.

And one more thing: there is only one cargo, for eight wheels, loaded and hauled slowly, quietly puffing along. That’s exactly how I intended it.

Wishing everyone well, enjoy your rides. If you have wishes, advice, or criticism, I’m open to all of it. We accept dislikes as well as likes, provided they come with objective criticism.

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6 Oct 2025 at 14:36

Off-Road Map 2 version 1.0.0 for SpinTires (v03.03.16)

Map size: 320/1024 meters.

On the map:
- 3 vehicles (one of them is strongly not recommended to change at the start)
- 1 sawmill
- 5 reconnaissance points

I slapped the map together pretty quickly (literally "slapped together," not "created" or "crafted"). Just wanted something like this, so I "threw it together" in a couple of days.
Be extremely careful with fuel and repairs—not exactly a catastrophic shortage, but still... It's enough to scout and cover the map, and if you save, you can even pour some into a canister to take home. As you can see, there’s no garage, and no gas station either, but everything needed to complete the map is more than enough. There are few roads, and in some places, you’ll have to make your way through forests and swamps. The provided vehicles aren’t off-road monsters (some might find them a bit weak for the mud on this map), but they manage just fine, albeit slowly. The map has a fair number of external objects, so "freezing" is inevitable.

Good luck to all, comrades Spintires players!

MATERIAL
160
78
0
0
6 Oct 2025 at 14:25

Distributions for Map Editor version 1.0.0 for SpinTires (v03.03.16)

Reinstalled the map editor today (there was already a lot of junk accumulated there), but I left the brushes file with the XML extension containing the vegetation settings for painting it with a brush on the map, and I’m sharing it with comrades in the field, maybe I’ll do someone a kindness. The vegetation is taken from the map. This material makes sense to download for mapmakers if you want to see exactly these materials on your map:
- Material for editor: Reed (Author: Psix19rus)
- Vegetation for Spintires Editor (Author: Oovee)
- Deciduous tree for editor (Author: Ser.Rosszz)

Installing the material in Spintires Editor: Those who know are aware. Those who don’t — the archive is packed as it should be, just put it in this path agreeing to overwrite.

Wishing everyone well and interesting maps!

MATERIAL
182
88
0
0
5 Oct 2025 at 8:36

Static Object 9K57 Uragan version 1.0.0 for SpinTires (v03.03.16)

9K57 "Uragan" — a Soviet 220-millimeter multiple rocket launcher system (MRLS).

This complex is presented in two variants (differences in color). The objects are laid out separately in folders, labeled, with photos attached. 3D models were taken from freely available sources on the internet.

Good ideas to you, comrades mapmakers!

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5 Oct 2025 at 7:20

Map "Under a Glass of Calvados" version 1.0.0 for SpinTires (v03.03.16)

Happy New Year to all Spintires fans!!!

I created this map literally in a couple of hours, alternating between chopping salads and sipping alcohol from a glass. Tomorrow is work, so just one glass for the outgoing year.

The map is not complicated, minimal in size, the equipment on the map is pre-installed and operational, the starting vehicle can be changed. There is no lumber mill, no gas station either, but the map has everything you need for completion with plenty to spare. All the equipment on the map is tracked, so without the mod it will refuse to work for you. There is one reconnaissance point on the map, opening which you will see one sawmill and five transport vehicles, not counting your own vehicle; after driving around and unlocking them, you can develop a simple algorithm for your actions and get to work.

Good luck to everyone and safe travels!

MOD
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4 Oct 2025 at 12:45

Mad Max: Fury Road Map version beta for SpinTires (v03.03.16)

Greetings to all SpinTires fans!


I have finally finished work on "Mad Max," which took a lot of my time and nerves. And without the help of my "colleagues in the trade," it probably wouldn't have seen the light of day, so many thanks to them. Thanks to serg0 for converting and preparing the vehicles for this map at my request long before the map’s creation began. Thanks to barsikus5 for help with the scripts and also for converting a couple of suitable vehicles. Thanks to ser.rosszz for preparing the thematic vegetation here. Thanks to Sinnergynet for the short video and testing. The idea for this map came to me a long time ago, but I always either abandoned it halfway through, lacked time, or, as happened last time, simply "burned out" and lost the desire to make it. But there is one eloquent and most demanding player here (mishgan18) who convinced me to make this map after all; he knows how to present things so that refusal is impossible, so I am ultimately grateful to him as well.

So:

Hope is a mistake. You can’t gather what’s been lost—you’ll only go crazy. You, Max, live in a distant post-apocalyptic future. One day, you heard a call for help over the radio—whether it was dog-men attacking someone or desert vultures, it was hard to tell—but you couldn’t stay indifferent and set out on a journey. You borrowed a Ford, or as you call it, the Interceptor, from an acquaintance at a neighboring base, so at your base you only have a huge fuel tanker, which you took to help. After checking all the nearby bases and surveying the surroundings, you found no one but corpses, and there was plenty of "goods" left at the bases—not to let it go to waste, you decided to bring everything back to your base. Yes, your people went a couple of days ago for wood fuel to the radioactive swamps and disappeared somewhere, so it wouldn’t hurt to find the vehicle too...

On the map:

- 1 Z base (garage);
- 1 Max’s base (sawmill);
- 1 fuel tanker at the start (do not change, it contains garage parts and only these vehicles will fit on it).

P.S. Unfortunately, the headlights on the fuel tanker don’t work, so try to reach the neighboring base during daylight, otherwise it will be harder, though there are a few options. Don’t try to find shortcuts or cut through—it will cost you more. Look for refueling in vehicles scattered across the map or refuel in a limited way at base Z (periodically returning there). There are places where you shouldn’t hesitate—you need to act quickly and boldly, but don’t venture too deep into the "thickets." By unlocking reconnaissance points, you find all the vehicles and deliver them to your base; once you deliver them all, the mission is complete! Unfortunately, this map isn’t entirely straightforward: it works fully, but if you exit the game and then try to re-enter, you will get a crash. I tried to fix this in various ways, but it’s useless. The game won’t start until you clear the cache, so the map isn’t cached either, as the same problem occurs. In short, if you want to complete this map, be prepared to spend more than an hour on it in one go. The map also has its own soundtrack from the movie Mad Max: Fury Road.

Good luck, Max Rockatansky! May your fuel tank and aqua cola always be abundant!

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4 Oct 2025 at 12:37

Mongo Heist version 1.0.0 for SpinTires (v03.03.16)

This mod was specifically created for the "Mad Max: Fury Road" map. It is based on this mod, thanks to barsikus5 for the conversion of this vehicle. The mod improvements are mine; the wheels, if I’m not mistaken, were taken from here, the fuel barrels were borrowed from here, the body was taken here, and the crane I pulled from here. The wheels are already properly attached, and everything else is installed as add-ons, which include the repair kit and fuel. The functionality is a mobile repair and refueling vehicle.

Wishing everyone well!

MATERIAL
144
75
0
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4 Oct 2025 at 12:34

Mad Max Objects for Spintires Editor version 1.0.0 for SpinTires (v03.03.16)

Some objects from the "Mad Max: Fury Road" map that I had not previously seen on the site. The 3D models were taken from free sources on the internet and prepared by me for the map editor. There are 11 objects in total, sorted into separate folders, photos attached.

MATERIAL
144
68
0
0
4 Oct 2025 at 9:48

Static Objects Moskvich-412 Scrap Metal version 1.0.0 for SpinTires (v03.03.16)

Static objects "Moskvich-412 scrap metal" for Spintires Editor. The object is presented in three variants, differing in color. The objects are laid out separately in folders, numbered, photos attached. 3D models were taken from free online sources and prepared by me for the editor. When adding more than one object to the map editor, skip some files with replacement so that there are no extra files left either in the editor or on the map.

Wishing everyone well!

MATERIAL
143
73
0
0
3 Oct 2025 at 15:14

Military Map Editor Objects version 1.0.0 for SpinTires (v03.03.16)

Static objects for the map editor.

I quickly put together a small pack of objects in honor of Defender of the Fatherland Day and sincerely congratulate everyone who is in any way connected to it! And as always, these objects won’t be superfluous for map makers.

We came rushing here for a reason
February twenty-third!
On this day from all across the country
The guys will gather,

They’ll grill shashlik
Super-duper men,
They’ll drink cognac and vodka,
Eat herring under a fur coat,

Say many toasts,
Maybe get into a fight,
If they drink a little too much
They’ll have a wonderful celebration!

Wishing everyone a great day! And overall, Peace to the World!

MOD
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161
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3 Oct 2025 at 13:00

KamAZ Driver Map version 1.0.0 for SpinTires (v03.03.16)

You are a KamAZ driver who takes on any side job, besides working as a freelance driver at a military unit and grabbing any gig in your free time. Since you have a family, seven kids to feed, and a nagging wife constantly on your case... Right now, you need to deliver the latest portable missile launchers from the military unit to the training ground (Deployment Location) for testing. This is your mandatory job, but there’s also a side gig to deliver some lumber to several sawmills, with a promise of good pay.

On the map:
- Recon points not counted;
- 3 sawmills;
- 1 deployment location (closed garage);
- 8 vehicles (apparently, including three empty slots for your vehicle);
- 1 fuel barge.

Load four missile launchers onto the KamAZ (do not change it at the start!) and deliver them to the comrades in the military, then in your personal time, you can take on some side jobs.

Safe travels.

MATERIAL
153
73
0
0
3 Oct 2025 at 8:18

Spintires Editor Object Stone Fence version 1.0.1 for SpinTires (v03.03.16 и выше)

Static object "Stone Fence" for Spintires Editor. The object is presented in three variants, each variant has two types of placement on the map (visible in the screenshots), differing in color. The objects are laid out separately in folders, numbered, photos attached. The 3D model was taken from free access on the internet, finalized by me, and prepared for the editor. When adding more than one object to the map editor, skip some files with replacement so that there are no extra files left either in the editor or on the map.

Best wishes to all!

MATERIAL
114
48
0
0
3 Oct 2025 at 6:42

Static Object T-72 for Map Editor version 1.0.0 for SpinTires (v03.03.16)

Static object "T-72" for Spintires Editor. The object is presented in two variants. The objects are laid out separately in folders, numbered, photos are attached. The 3D model was taken from free access on the internet. If you install both objects on the map at once, skip the normal map with replacement. Suitable for Spintires: MudRunner Editor as well.

Wishing everyone well, peace to the world!

MOD
UPDATE
137
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2 Oct 2025 at 16:14

Map Yablonevka version 1.0.0 for SpinTires (v03.03.16)

The map "Yablonevka." Why that name—who knows... Everyone places the stress in the name however they like best. Actually, there’s a village there with apple orchards, a tree similar to the one by Ser.Rosszz is planted in places. Map size: 512/512. On the map:

- 1 garage (closed);
- 2 scouting points;
- 1 logging site;
- 1 loading point;
- 3 slots at the start;
- 1 gas station;
- 3 sawmills.

The map is not difficult, has no storyline, was drawn out of boredom in free time, tested only with the full-drive default on version 03.03.16, basically hauling wood. Everything is passable and playable everywhere, I stand behind the quality. There is a small nuance, but insignificant and won’t spoil the game: when approaching the garage, don’t speed, and I think everyone will understand.

Wishing everyone well!

MATERIAL
159
77
0
0
2 Oct 2025 at 16:10

Object Pack "Driver's Aid" version 1.0.0 for SpinTires (v03.03.16)

A small pack of objects for map makers. To diversify the tough daily lives of mud-splattered drivers—if they get stuck, let them push; if they get a flat tire in the rain, give them a crowbar, a lug wrench, and a jack to take outside. This is absolutely essential for drivers. Map makers—take note.
The objects are sorted separately into folders, numbered, with photos attached. The 3D models were taken from freely available sources on the internet, refined by me to their final form, and prepared for the editor.

MATERIAL
171
64
0
0
2 Oct 2025 at 16:05

brushes.xml file version 1.0.0 for SpinTires (v03.03.16)

Reinstalled the editor, and the brushes file with the xml extension is as usual in the public domain, maybe someone will find it useful. It makes sense for mappers to download this material if you want to see these plants on your map (installed alongside the editor):

1. Apple Tree for the Editor (Tree 5) (Author: Ser.Rosszz (Sergey))
2. Spruce for the Editor (Tree 4) (Author: Ser.Rosszz (Sergey))
3. Young Spruce for the Editor (Tree 3) (Author: Ser.Rosszz (Sergey))

These plants were used on the map Map "Yablonevka" (Author: k-700).
Installation: Media, then prebuild, then into common with replacement. I recommend saving the original file.

MATERIAL
213
105
0
0
1 Oct 2025 at 10:07

Dead UAZ Map Editor Object version 1.0.0 for SpinTires (v03.03.16)

Static object for Spintires Editor.

MOD
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1 Oct 2025 at 6:27

Map "No Pain, No Gain" version 1.0.0 for SpinTires (v03.03.16)

Greetings to all avid spinchuks! The slogan for this mod is: "It won't be easy!".

This map is largely linear, with an emphasis on driving skills on "tricky" roads with a trailer. During testing, I repeatedly lost the trailer myself, but after some struggle, I managed to hook it back up (not without some colorful language directed at myself, of course). But that's the charm and appeal of this map—I assure everyone that everything is passable. There is a factor that increases the difficulty: you have to reload if the cargo tips over (the loader will take a long time to arrive). There are no familiar sawmills on the map, no garage, and no gas station; everything necessary for gameplay is present on the map. All turns, descents, ascents, and fords are passable, though not easily—sometimes "just barely," sometimes "with difficulty," sometimes you need to assist with a winch. In short, without precise driving, you're in trouble. So, be prepared to swear, sweat, and put in some effort... I managed to drag the trailer everywhere myself, and for those in doubt, I will provide screenshots.

Map size: 1024/256. Tested only on version 03.03.16, with the default all-wheel-drive KamAZ set as the starting vehicle.

At the start, there is one slot for your vehicle.

Objectives: explore the area, find transport vehicles and trailers, and deliver those trailers with cargo to their destinations. There are also some aspects involving special equipment.

I haven't made maps in a while, so this was a refresher. I welcome any criticism. Good luck to everyone, and may you have neither nails nor rods—though where that comes from here, who knows. Anyway, everyone, get behind the wheel and let's go.

MATERIAL
200
96
0
0
30 Sep 2025 at 10:43

Barrels Map Editor Objects version 1.0.0 for SpinTires (v03.03.16)

Objects for the map editor "Barrels" - a small pack of four barrels, differing in color and physical properties (dynamic and static). I've never made dynamic objects before, so I decided to give it a try, and now I'm showing off the result. The 3D models were taken from free online sources and adapted by me for the game. When adding all objects to the map editor, skip textures with replacement. They should also work in Spintires: MudRunner.

Wishing everyone well.

MATERIAL
155
82
0
0
30 Sep 2025 at 9:43

Spintires Editor Object Pack - SX2190 version 1.0.0 for SpinTires (v03.03.16)

The Chinese-made military vehicle SX2190 is a special high-capacity 6x6 truck weighing 7.5 tons, developed and produced by the Shaanxi Automobile Group and used by the People's Liberation Army of the People's Republic of China.

A pack of four static objects, 3D models taken from free online sources and adapted by me for the game. The objects are labeled, sorted into folders, and photos are included. When adding all objects to the editor, some textures should be skipped with replacement. They should also work in Spintires: MudRunner.

MOD
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178
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29 Sep 2025 at 11:50

Fisherman’s Chairs Objects version 1.0.0 for SpinTires (v03.03.16)

Dynamic objects for Spintires Editor. Fishing chairs, folding picnic chairs, outdoor relaxation, etc...

A pack of four objects, differing in color, 3D models taken from free sources on the internet and adapted by me for the game. Objects are labeled, sorted into folders, photos included. When adding all objects to the editor, some textures should be skipped with replacement. They should also work in Spintires: MudRunner. Adjust the size yourself in the editor if necessary.

People are sitting somewhere in nature, relaxing, fishing, and here you come in a UAZ from the bushes and start gathering them all together. And it’s good if it’s only in the UAZ. But in real life, you shouldn’t do that. We should live in harmony!

Wishing everyone well!

MOD
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29 Sep 2025 at 10:16

Logging Map version 1.0.0 for SpinTires (v03.03.16)

On the map:

- 1 gas station
- 4 locations for loading timber (all different types)
- 3 garages (all locked)
- 7 sawmills
- 12 scouting points
- 22 vehicles (including 1 car replaceable at the start, 5 empty slots for your own car, as well as other necessary equipment and trailers)

To begin, I recommend exploring the map, then developing an algorithm for further actions and getting to work. There are roads of varying difficulty on the map, alternative routes, dead ends, and some non-obvious paths.

The map size is maximum. All roads were tested with the default all-wheel drive.

Good luck to everyone!

MATERIAL
147
64
0
0
29 Sep 2025 at 9:57

Distributions for Spintires Editor version 1.0.0 for SpinTires (v03.03.16)

Distributions for Spintires Editor - brushes file with XML extension from Map "Logging" (Author: k-700) mod with specified plants (reed, oak) for painting them with a brush in the map editor. This material makes sense to download for map makers if you want to see exactly these materials on your map:
1. Material for editor: Reed (Author: Psix19rus).
2. Oak for SpinTires and Mudrunner editor (Author: Ser.Rosszz (Sergey)).

For those who are not familiar, the XML file itself is installed into the editor at Media/prebuild/common with replacement. As for the plants, everything is like with regular additional objects.

MATERIAL
151
73
0
0
29 Sep 2025 at 9:55

Object "crane_loader" version 1.0.0 for SpinTires (v03.03.16)

The "crane_loader" object is a cheat alternative to the Loading Point (logs_kiosk), the 3D model was taken from free online resources and adapted by me for the game. It is not necessary to install the location separately, just place the object in the editor where needed and that's it. The size of the loader can be adjusted in the editor based on the size of the equipment, but not drastically—only minimal adjustments. Various tweaks and other modifications are welcome.

Good luck to everyone, comrades spinchuki!

MOD
UPDATE
149
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29 Sep 2025 at 7:15

Map Goodbye, America version 1.0.0 for SpinTires (v03.03.16)

The map's name doesn't hint at anything; it simply features Americans, and the name was inspired by recalling a song by the band Nautilus Pompilius.

The map is maximal in length, minimal in width.

On the map:
- 4 reconnaissance points;
- 2 unloading points;
- 8 transport vehicles (including necessary trailers, as well as a replaceable starting vehicle).

There are two trucks, each with its own trailer on the map. One is already loaded and needs to be delivered to the unloading point; the second trailer needs to be loaded with a container and also delivered to its destination. Everything is fully playable and drivable, so criticism on this matter is not accepted. And yes, fellow Spintires players, I tested it only on version 03.03.16, but there’s almost no mud there.

I want to express my gratitude to AleksandrMalawskii for providing excellent material, as well as to all the authors whose mods involuntarily participated in this map.)

MATERIAL
158
79
0
0
29 Sep 2025 at 7:10

Road Barriers Objects version final for SpinTires (v03.03.16 и выше)

Road barrier pack. All objects are dynamic. 3D models were taken from free online sources and adapted by me for the game. Objects are sorted into separate folders, photos included.

Wishing everyone well!

MOD
UPDATE
153
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28 Sep 2025 at 13:37

Maneuvers Map version 1.0.0 for SpinTires (v03.03.16)

Plot essence:

You are in training exercises. You need to deliver a rocket to point A, then transport equipment from one base to another base (point Q).

Description:

The map has everything necessary to complete the mission. Tip – as soon as you leave the wheat field and cross the ford, it’s better to switch to the UAZ and conduct reconnaissance, then continue moving. The rocket should be transported very carefully and slowly, so that even if it detaches from the hitch, you have time to fix everything. Out of three attempts, I lose the rocket trailer once, but that’s due to rushing.

Important! Without SpinTires Plus, completing the mission will be much harder and less interesting, since there is a tracked mod that is simply essential there.

Thanks to serg0 for adapting the rocket for SpinTires. Good luck to everyone!

MATERIAL
143
58
0
0
28 Sep 2025 at 13:20

Distributions for Spintires Editor version 1.0.0 for SpinTires (v03.03.16)

Distributions for Spintires Editor - brushes file with XML extension from here, with plants (wheat, grass) registered for painting them with a brush in the map editor. This material makes sense to download for map makers if you want to see exactly these materials on your map:

1. The first;
2. The second.

No need to bother with registering each plant, just drop it into the editor and the map will look great.

The XML file is installed into the editor at Media/prebuild/common with replacement. As for the plants, everything is like with regular additional objects.

MATERIAL
159
78
0
0
28 Sep 2025 at 12:48

Object "crane_loader_1" version 1.0.0 for SpinTires (v03.03.16)

The "crane_loader" object is a cheat alternative to the loading point (logs_kiosk), the 3D model was taken from free online sources and adapted by me for the game. It is not necessary to install the location separately; just place the object in the editor wherever needed and that's it.

A texture suitable for winter maps is installed by default, and the archive includes an additional replacement texture for summer maps. It should install without conflicts with other similar objects of this type, as well as with the default loading point, meaning this mod can be installed alongside the default loading point and any others.

Wishing everyone well and great maps!

MOD
UPDATE
170
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28 Sep 2025 at 11:37

KamAZ Map version 1.0.0 for SpinTires (v03.03.16)

Map size is 352 by 352 meters.

- 1 loading point (cheaty);
- 4 KamAZ trucks;
- 1 vehicle at the start (replaceable, see screenshot 2 to avoid mistakes with size when choosing a vehicle);
- 2 reconnaissance points;
- 3 unloading points;
- 1 garage (closed).

The map is for all-wheel drive, there is no refueling (you'll have to find fuel yourself). You need to deliver the timber (or whatever you load into the bed) to the unloading points. You will also need to help the firefighters who went to refill their water supplies but didn’t take care of fuel and now can’t return to their station. The map has some seemingly harmless but tricky fords; I don’t recommend cutting across them.

Good luck to everyone and enjoy your rides!

MATERIAL
157
76
0
0
28 Sep 2025 at 11:32

Distributions for Spintires Editor version 1.0.0 for SpinTires (v03.03.16)

Distributions for Spintires Editor - brushes file with XML extension from here, with trees and stones set up for painting them with a brush in the map editor. This material makes sense for map makers to download if you want to see exactly these materials on your map:

- First;
- Second;
- Third.

The XML file is installed in the editor at Media/prebuild/common with replacement. As for plants and stones, everything is the same as with regular additional objects. Wishing everyone success and all the best.

MATERIAL
122
50
0
0
28 Sep 2025 at 11:30

Toilet Objects version 1.0.0 for SpinTires (v03.03.16)

"Toilet" objects. Dynamic and static. Sorted separately into folders, separately by physical properties, photos attached. Doors are also included in the archive in separate folders. You can add all objects at once into the map editor and accordingly onto the map, skipping textures with replacement. Closed and doorless toilets are available both as static and dynamic, the door is also of two types, the toilet with an open door is only static.
The 3D model was taken from free access on the internet and adapted by me for the game.

MOD
UPDATE
137
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0
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28 Sep 2025 at 7:13

Moose Hollow Map version 1.0.0 for SpinTires (v03.03.16)

Just a map, only with moose. Size 320/320 m. On the map:

- 1 garage;
- 2 sawmills;
- 1 logging site;
- 2 slots for your vehicle;
- No real roads.

Good luck moose hunting to everyone.

MATERIAL
703
148
0
0
12 Apr 2022 at 17:59

Pack of objects for SpinTires Editor version 1.0.0 for SpinTires (v03.03.16)

Three objects for the map editor.

MOD
702
172
0
0
11 Apr 2022 at 18:17

Map "Logging" version 1 for Spintires: MudRunner (v25.02.21)

- 1 refueling station;
- 3 loading points + auto-loading;
- 1 garage (closed);
- 7 sawmills;
- 12 points of exploration;
- 3 starting slots.

To begin with, I advise you to explore the map, then make an algorithm for further actions and get to work. There are enough roads of varying complexity on the map, there are alternative paths, there are dead ends, and there are non-obvious ones. The maximum size of the card. All roads were tested by four-wheel drive default. There are 2 versions: summer and autumn. Good luck to everyone!

Changes:

- Removed locations of two garages;
- Changed spawn location;
- There is only a default transport on the map.

Special thanks for the donation: Foma77gis.

MOD
668
177
0
0
11 Apr 2022 at 14:59

Map «Sikhote-Alin» version 1 for Spintires: MudRunner (v25.02.21)

- 2 garages (both closed);
- 4 starting slots;
- 6 sawmills;
- 2 gas stations;
- 1 loading point + 2 collection points;
- 10 points of exploration,

Map: 1x1 km (summer and autumn).

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