Materials of the author «maxim_win» 2

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22 Oct 2025 at 13:50

Spintires MudRunner Mod On version 0.5 for Spintires: MudRunner (v29.01.18)

Spintires MudRunner Mod On — performs the same function as spmmm, namely enabling mods in the game + delayed mod loading, cache clearing, Media folder cleaning, Config.xml patching.

Place the file in the root folder of the game.
Run as administrator.
On the first launch, the following folders will be created: Media_mod, Media, and Config.xml will be patched.
Media_mod - this is where mod files should be placed.
If you already have files in the Media folder, they should be moved to the Media_mod folder, because after enabling mods, the original Media folder with all its contents will be renamed to Media_original and mods will become unavailable in the game.

To work in delayed mod launch mode, go to the settings section, then specify the game file and the delay time in seconds. The delay time is the time after which the Media_mod folder is renamed to Media and mods become available.

Why is delayed launch needed? In some cases, when adding third-party mods, in multiplayer mode you may see the message "files differ from the original," the server does not search and does not create a room. This problem is often solved by enabling mods after the game starts.

Program on the author's website

MATERIAL
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22 Oct 2025 at 13:35

Spintires MudRunner XML Renamer version 1.3 for Spintires: MudRunner

Spintires MudRunner XML Renamer — a utility for quickly renaming vehicle and addon names from formats like "krhm56p3" in Steam Workshop mods for Spintires MudRunner.

Main features of Spintires MudRunner XML Renamer:
- Renaming vehicle and addon names according to the root XML
- Batch processing of files
- Packing processed files into ZIP, 7z archives with selectable compression level.

A brief guide to using Spintires MudRunner XML Renamer.
Interface, functions:
"File list" — list of files to be processed.
"Add file" — opens a window to select a single file to add to the list.
"Add files from folder" — opens a window to select a folder from which all zip files will be added.
"Remove file" — removes the selected file from the list.
"Clear list" — completely clears the file list.
"Start" — begins processing the files in the list.
"Cancel" — stops the process.
Settings:
"Archive type" — output archive format (type), zip, 7z.
"Compression level" — compression level of the new archive, 0 — no compression, 5 — medium compression, 9 — maximum compression.
"Save paths" — "next to archive" — the archive with processed files will be created in the directory of the original archive with a prefix "_" in the name. (example: original archive "name", processed "_name"),
"In a separate folder" — the new archive will be saved to the specified folder; if you select this option, specify the path in the field below.

Detailed description on the author's blog

Attention! There must be no Russian characters in the file paths (this also applies to the save path if you choose a custom path)!

P.S.: The program also allows renaming mods from the WorkShop intended for Spintires 03.03.16, but extended testing has not been conducted, so functionality is not guaranteed.

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