Materials of the author «morpheus» 18

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21 Oct 2025 at 14:49

Tynda-7 Gilyuy Map version 1.2 for Spintires: MudRunner (v22.03.19)

Hello, friends.

I present to your attention my new work inspired by taiga motifs, the Tynda-7 "Gilyuy" map.
The archive contains two versions of the map:
Summer - with closed garages. The map features 4 Gaz-66 trucks with garage points.
Autumn - with an open garage, you can start delivering cargo right away.

The map's difficulty is designed for the passability of default vehicles,
but, of course, there are challenging sections :)
Long routes are possible.
All vehicles at the start can be changed; this does not affect gameplay.

Size: 1024*1024 meters.

On the map:
- 2 loading points
- 1 logging site
- 2 fuel stations
- 2 garages (1 or 2 closed, depending on the version)
- 6 sawmills
- 6 scouting points
- 3 random vehicles
- 7 vehicles on the map
- 4 slots for your vehicles

Have a great game!
Thank you for your attention.

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20 Oct 2025 at 9:45

Tynda-8 Getkan Map version 1.1 for Spintires: MudRunner (v22.03.19)

Hello, friends.

I present to your attention the new Tynda-8 "Getkan" map.
The map is slightly based on real terrain :)

The map features a closed garage.

The archive contains three versions of the map (the only difference is in the textures):
Summer, Autumn, USA.

The map was tested with default vehicles.
The terrain includes challenging muddy sections, steep ascents and descents, and water obstacles.
Completing the map with long hauls is possible, but some parts will be quite difficult :)
You cannot refuel with cargo on board – a fuel truck will be needed.

Map size: 1024*1024 meters.

- 3 loading points;
- 3 logging sites;
- 1 fuel station;
- 1 garage (closed);
- 6 sawmills;
- 8 scouting points;
- 2 random vehicles;
- 9 vehicles on the map;
- 4 slots for your equipment.

Have a great game!
Thank you for your attention.

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17 Oct 2025 at 7:55

Forest Tale Map version 1.2 for Spintires: MudRunner (v14.08.19)

Hello, friends.

I present to your attention my new work, the map "Forest Tale."
The map is based solely on the author's imagination :)

The archive contains two versions (the only difference is in the textures):
Summer and Autumn.

The map was tested with default vehicles. The difficulty for default vehicles is slightly above average.
The terrain includes asphalt sections, challenging muddy areas, steep ascents and descents, numerous water obstacles, some urban development, a wood tar production plant, and lots and lots of interesting features :)

There are 7 sawmills on the map, but the time to complete one of them can be significantly reduced by using the log overloading method.
To overload logs, use the unfinished bridges.
As always, there are many "hidden" routes on the terrain, the forest density and relief are relatively easy, so there is always an opportunity to shorten the path.

Completion with long trailers is possible.

Map size is 1024*1024 meters.

On the map:
- 2 loading points
- 2 logging areas
- 2 fuel stations
- 2 garages (both locked)
- 7 sawmills
- 8 scouting points
- 2 random vehicles
- 8 vehicles on the map
- 4 slots for your equipment.

Have a great game!
Thank you for your attention.

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15 Oct 2025 at 7:58

Tynda-9 Shakhtaum Map (Lite Version) version 1.1 for Spintires: MudRunner (v14.08.19)

Hello, friends.

I present to your attention a new work – the Tynda-9 "Shakhtaum" map. The map is partially based on real terrain and partially on the author's imagination. It is an attempt to depict a part of the "Belenky" settlement in the city of Tynda using available objects.

The archive contains two versions of the map (the only difference is in textures): Summer and Autumn. The map is designed for the default vehicles' passability. There are few sawmills, the garage is open, which allows comfortable solo playthrough. It is also possible to play with non-all-wheel-drive vehicles, but preferably with enhanced passability, since the terrain is mountainous and there are quite a few difficult-to-pass sections. Playthrough with a long trailer is possible.

- Map size: 1024x1024 meters;
- 1 loading point;
- 1 logging site;
- 1 fuel station;
- 1 garage (open);
- 5 sawmills;
- 6 scouting points;
- 1 random vehicle;
- 5 vehicles on the map;
- 4 slots for your vehicles.

Good luck in the Taiga! Thank you for your attention.

P.S.

1. There is a more challenging version of the map for cooperative play: Tynda-9 Hard.
2. The terrain contains many "hidden" routes.
3. Almost every sawmill can be approached in several ways.

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15 Oct 2025 at 7:57

Tynda-9 Hard Map version 1.1 for Spintires: MudRunner (v14.08.19)

Hello, friends.

The Tynda-9 Hard map is a more challenging version of the Tynda-9 "Mine Town" map, designed for cooperative play.

Plot:

After the rains, the water level in the rivers rose, the driver misjudged his strength and submerged the garage parts in the river. The vehicle is currently drifting further and further from the shore. Urgent rescue of the colleague is needed. There is a lot of work, resources are limited!

The archive contains two versions of the map (the only difference is in textures): Summer, Autumn. Completion with a long roster is possible.

- Map size 1024x1024 meters;
- 1 loading point;
- 1 logging site;
- 1 fuel station;
- 1 garage (closed);
- 8 sawmills;
- 10 reconnaissance points;
- 2 random vehicles;
- 5 vehicles on the map;
- 3 slots for your equipment.

Good luck in the Taiga! Thank you for your attention.

P.S.

1. As before, "hidden" routes are present, but sometimes harder to find.
2. The placement of vehicles and reconnaissance points also differs from the easier map.

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7 Oct 2025 at 11:31

Tynda-10 Timpton Map version 1.1 for Spintires: MudRunner (v10.06.19)

Hello, friends. I present to you the continuation of the series of taiga maps, the Tynda-10 Timpton map. This time, the source of inspiration was the Timpton River in Southern Yakutia, the Nagorny settlement (or rather, what remains of it), photos from those places, and old memories. The archive includes three variants (the only difference is in the textures): summer, autumn, USA.

The map’s difficulty, as always, is designed for default vehicles. Some parts will be easy, others not so much. Completing the map with long hauls is possible. There are many alternative routes, and as always, they are hidden. Yes, sometimes you’ll have to search for roads. Or maybe you’ll be able to forge new ones?

There are 7 sawmills on the map, and the seventh one holds a surprise for you. Also, you’ll encounter some fun little things in the Taiga. Of course, they don’t exist in reality, but to keep things interesting in the forest, I decided to create them for you. All vehicles at the start can be changed. This does not affect gameplay. The map size is 1024x1024 m.

On the map:

- 2 loading points;
- 2 logging areas;
- 1 fuel station;
- 1 garage (closed);
- 7 sawmills;
- 9 scouting points;
- 1 random vehicle;
- 7 vehicles on the map;
- 3 slots for your equipment.

Good luck in the Taiga! Thank you for your attention.

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2 Oct 2025 at 10:59

Polygon Map version 1.0 for Spintires: MudRunner (v07.08.19)

Polygon by Fedor (morpheus), made to order for me. Don’t judge it from the perspective of test functions, everyone has their own view on such things, I just wanted a corner for tests that looks like a map. I hope someone will like it, we all remember maps like "Tynda" and others.

Fedor is an excellent map maker. Spawn points are absent because we didn’t know how to make them. Maybe for some people this won’t be critical. Enjoy your rides, everyone.

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21 Sep 2025 at 15:57

Border Region Map version 1.0 for Spintires: MudRunner

- fixed missing asphalt road.
- 5 loading points;
- 1 log station;
- 3 fuel stations;
- 3 garages (1 open);
- 6 sawmills;
- 10 watchpoints;
- 5 slots for your vehicles.

Map size: 1x1 km (summer and autumn).

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20 Sep 2025 at 13:19

Forest Tale 2 Map version 1.1 for Spintires: MudRunner (v25.02.21)

Hello, friends. I present to your attention the map Forest Tale 2. The map is based on the author's imagination. The archive contains three variants (the only difference is in the textures): summer, autumn, USA.

For default vehicles, the map is challenging, at times even impassable. Therefore, it is recommended to use upgraded vehicles. Alternative routes are plentiful. All vehicles at the start can be changed. They do not affect progression. Completing the map with long log trailers is possible. Map size is 1024x1024 meters.

On the map:

- 1 loading point;
- 1 log station;
- 1 fuel station;
- 2 garages (closed);
- 6 sawmills;
- 7 watchpoints;
- 6 vehicles on the map;
- 3 slots for your vehicles.

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20 Sep 2025 at 9:48

Forest Tale 2 Lite Map version 2.2 for Spintires: MudRunner (v25.02.21)

Hello, friends.

I present to you a simplified and partially reworked map: Lesnaya Skazka 2 Lite. The archive contains three versions:

- Autumn, USA – both garages are closed.
- Summer – one garage is open.

The map is suitable for completing with default vehicles. You can even try to complete it with an upgraded single-wheel drive.

Compared to the hard version, mud, watchpoints, vehicle locations, and respawn points have been changed, the "swamp" has been reworked, two random vehicles have been added, and the fords have been made easier. However, there are still places where you might get stuck.

All vehicles at the start can be changed. They do not affect completion. It is possible to complete the map with long trailers. Map size: 1024x1024 meters.

On the map:

- 1 loading point;
- 1 log station;
- 1 fuel station;
- 2 garages (closed in the autumn and USA versions);
- 6 lumber mills;
- 9 watchpoints;
- 5 vehicles on the map + 2 random vehicles;
- 3 slots for your equipment.

Thank you for your attention.

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23 Mar 2023 at 13:39

Map "Tynda-5 Sigikta" version 1.0 for Spintires: MudRunner (v25.02.21)

- 2 garages (1 open);
- 1 fuel station;
- 8 reconnaissance points;
- 1 logging + 4 loading points;
- 6 sawmills;
- 6 cars + 4 car slots (replaceable).

Size: 1024 by 1024 meters.

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636
119
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23 Mar 2023 at 13:38

Map "Tynda" version 1.0 for Spintires: MudRunner (v25.02.21)

- 2 garages (both closed);
- 1 fuel station;
- 10 reconnaissance points;
- 1 logging + 2 loading points;
- 6 sawmills;
- 9 cars + 1 car slot (replaceable).

Size: 1024 by 1024 meters.

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132
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19 Jul 2022 at 13:27

Map "Tynda-3" version 1.0 for Spintires: MudRunner (v25.02.21)

The card is not for default! Conversion author: SERJ. On the map:

- 2 garages (both closed);
- 2 fuel stations;
- 7 reconnaissance points;
- 1 logging + 3 loading points;
- 6 sawmills;
- 9 cars + 3 car slots (replaceable).

Size: 1024 by 1024 meters.

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700
142
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19 Jul 2022 at 13:27

Map "Tynda-2" version 1.0 for Spintires: MudRunner (v25.02.21)

The map is not for default. Lots of hidden roads! On the map:

- 2 garages (1 open);
- 1 fuel station;
- 7 reconnaissance points;
- 1 felling + 1 loading point;
- 4 sawmills;
- 7 cars + 4 car slots (replaceable).

Size: 1024 by 1024 meters.

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681
133
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19 Jul 2022 at 13:26

Map "Tynda-4 Mogot" version 1.0 for Spintires: MudRunner (v25.02.21)

Conversion author: SERJ.46. The map is not for default! On the map:

- 1 garage (open);
- 1 fuel station;
- 7 reconnaissance points;
- 1 logging + 4 loading points;
- 5 sawmills;
- 9 cars + 4 car slots (replaceable).

Size: 1024 by 1024 meters.

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137
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5 Jun 2022 at 10:49

Map "Serebryany Bor" version 1 for Spintires: MudRunner (v25.02.21)

- 4 loading points;
- 2 logging;
- 2 gas stations;
- 2 garages (closed);
- 7 sawmills;
- 6 reconnaissance points;
- 5 starting slots.

The size of the map is 1x1 km (summer).

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577
130
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4 Jun 2022 at 12:51

Map "Somewhere on the East" version 1 for Spintires: MudRunner (v25.02.21)

- 2 loading points;
- 1 refueling station;
- 1 garage (closed);
- 6 sawmills;
- 8 reconnaissance points;
- 3 starting slots;

Map size 1x1 km (autumn).

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142
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2 Jun 2022 at 16:36

Map "Red Zone" version 1 for Spintires: MudRunner (v25.02.21)

- 4 loading points;
- 2 gas stations;
- 2 garages (one closed);
- 6 sawmills;
- 7 reconnaissance points;
- 4 starting slots.

Map size: 1x1 km (summer and autumn).

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