Materials of the author «yumi» 7

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7 Dec 2025 at 15:06

Clear Traffic Jams version 1.0.1.0 for Farming Simulator 2022

- Now employees turn on flashing beacons;
- Minor improvements.
If you play with road traffic enabled but sometimes get stuck on narrow roads, this mod will come in handy. With this mod, pressing Ctrl + T will refresh/reset the road traffic, freeing up the road so you can pass through. In multiplayer, only the administrator can use it.

MATERIAL
179
76
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22 Oct 2025 at 7:59

Waiting Workers version 1.0.0.3 for Farming Simulator 2019 (v1.7.x)

When using workers, you often encounter a situation where the worker reports that they have completed their task, even though some part of the field is still unprocessed.

As a result, you have to restart the tractor/harvester, restart the implement, and replace the worker. This can happen many times in the field and becomes frustrating.

With this mod, the worker will wait for a certain amount of time before stopping the tool and, finally, the engine. This will also allow you to regain control of the worker more quickly when you stop them manually.

By default, the attached equipment stops after 2 minutes (except for the sprayer, which stops immediately as usual). The engine stops after 3 minutes.

In the end, you are notified that the vehicle has been stopped.

MATERIAL
168
85
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21 Oct 2025 at 11:12

CONTRACTORMOD version 1.0.0.7 for Farming Simulator 2019 (v1.5.х)

The ability to play as 4 different characters in single-player mode. Currently, four characters are available - Alex, Barbara, Chris, and David.

Mod features:
– Characters spawn at the original respawn point when loading a map;
– Switch between characters using TAB (next), Shift+Tab (previous). Keys can be remapped;
– Name, gender, body, hairstyles, and more can be changed in the ContractorMod.xml file.

MOD
UPDATE
154
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8 Oct 2025 at 9:41

RefreshContracts - Contract Update version 1.0.0.1 for Farming Simulator 2019

Need to urgently earn money to pay off a loan, but the list of available contracts doesn’t suit you? Then quickly download and install this mod, because with its help you can refresh the list of contracts with a single click on "Refresh Contracts".

MOD
UPDATE
168
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5 Oct 2025 at 16:02

Combine XPerience version 1.0.1.1 for Farming Simulator 2019

If you are tired of harvesting with any combine at a speed of 10 km/h, then this mod is for you.
The goal of this mod is to provide a new experience when using combines in the game, to be closer to real-life harvesting. This is the first version, and new features currently in development will appear soon.

New features:
- Ability to independently activate the combine and the header as in real life;
- Speed limitation of harvesting depending on the amount of collected material, crop type, and combine performance (depending on power);
- Display of several data points in the HUD during harvesting: material productivity (t/h), combine load (%), instantaneous yield (t/ha).

MATERIAL
1.1K
434
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14 Oct 2022 at 15:42

Additional field info version 1.0.2.4 for Farming Simulator 2019

- Fixed incompatibility with Info Menu mod.
The script allows you to see the display of additional information on the information panel when walking across the field:

- Price per hectare (per acre) of cultivated area on land that you do not own;
- Current land area;
- The area of ​​each field at the location point.

MOD
1.2K
226
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5 Apr 2022 at 20:13

Refresh Contracts version 1.0.0.1 for Farming Simulator 2022

Refresh Contacts is a mod for FS 22, which has been known since FS19. It works as simply as possible, allowing you to update the list of available contracts at any time, without waiting for a timer. By default, contracts are updated with the X key.

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