BeamNG.drive Update 0.23.5

A new small patch for BeamNG Drive has been released, featuring improvements and bug fixes. Let's look at the changes in patch 0.23.5. 


Game Engine


  • Fixed a bug with the audio files content / audio.zip, which were simply inaccessible.
  • Exporting performance graph data to a .json file caused a crash. The error has been fixed.

AI


  • Fixed a bug with the artificial intelligence where scriptAI (scripted AI) would not move. 

Traffic


  • Fixed traffic spawn when updating the bus route.

Replay


  • Fixed a bug where some vehicles became invisible in replays. This will no longer happen.
  • If custom maps (mods) were used, some replays would not save. This is now fixed.
  • Overall system slightly improved.

Map Editor


  • Fixed materials that were not displaying in the editor.
  • After duplicating, some objects could not be selected or highlighted. This has been fixed.
  • Improved overall performance.
  • Added "Copy," "Paste," and "Duplicate" functions to the forest editor.
  • Other improvements.

In addition to the above, various bugs were fixed and minor improvements were made. 

BeamNG.drive Update 0.23.5
Added: admin  3 April 2022 at 12:00 

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