Mods for Farming Simulator 2022 8177

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7 Dec 2025 at 8:23

John Deere 5M Series version 1.1.0.1 for Farming Simulator 2022

- New rim configurations;
- New wheel configurations;
- Front counterweight configurations;
- Navigator configurations.
- Price: $77,500;
- Power: 94-120 hp;
- Maximum speed: 40 km/h;
- Color options;
- SimpleIC support;
- Other configurations.

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7 Dec 2025 at 8:22

Bunning Lowlander Mk4 105 version 1.1.0.0 for Farming Simulator 2022

- New color configurations;
- Added new wheel configurations;
- Fixed models.
- Price: $22500;
- Working width: 12 m;
- Capacity: 13200 l;
- Required power: 120 hp;
- Operating speed: 20 km/h.

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7 Dec 2025 at 8:21

Small Hörmann Garage Incl. Warehouse version 1.0.2.0 for Farming Simulator 2022

- Minor small fixes;
- Increased the maximum number of objects that can be unloaded simultaneously.
Regular garage:

- Price: $37,500;
- Maintenance: $20/day;
- Color configurations.

Garage + storage:

- Price: $40,000;
- Maintenance: $25/day;
- Capacity: 400 pallets or bales.

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7 Dec 2025 at 8:20

Homestead Pig Barn version 1.1.0.0 for Farming Simulator 2022

- Added a manure pit (placeable);
- Added triggers for straw, liquid manure;
- Minor fixes and improvements.
- Price: 10000 euros;
- Storage: 10 euros/day;
- Capacity: 10 pigs.

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7 Dec 2025 at 8:19

Lime Factory version 1.0.0.1 for Farming Simulator 2022

- A small ramp has been added for easier unloading;
- Capacity increased from 9000 to 30000 liters.
Limestone Production Plant. Processes stone.

- Cost: $80,000;
- Storage: $350/day;
- Capacity: 30,000 L.

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7 Dec 2025 at 8:18

Floor Plane Weighing Station version 1.0.0.1 for Farming Simulator 2022

- Removed pylons, as they could not be moved in multiplayer;
- Other minor improvements.
Weighing station placement.

- Price: $95,000;
- Maintenance: $60/day.

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7 Dec 2025 at 8:17

Headland Management version 2.3.1.0 for Farming Simulator 2022

- Minor improvements and fixes.
Turn Management for tractors, sprayers, mowers, and combines.

Thanks to Headland Management, vehicle functions can be combined and activated together with a single button press to simplify turning maneuvers when working in the field. All functions can be individually activated and deactivated for each vehicle through the graphical user interface to achieve perfect adaptation to the task at hand.

The turn management system must be added once to the respective vehicle in the shop or workshop as a configuration before it can be used. The cost for this is $3000. After installation, the system can be activated and deactivated in the vehicle using the Shift-X key combination. Alternatively, different buttons can be configured for activation and deactivation. The graphical interface is called up by default using Shift+Ctrl+X.

Available functions:

- Decrease and increase speed (cruise control), reactivation of cruise control if it was previously active;
- Raising and lowering equipment;
- Plow turn, single-stage or two-stage (via center position);
- Raising and switching the side of the seeder marker;
- Changing the steering mode;
- Turning PTO (power take-off) and hydraulics on and off;
- Sound signal when turn management is activated.

If the VCA mod (FS22_VehicleControlAddon) is present:

- Deactivation and reactivation of GPS track guidance;
- Disabling and re-enabling active differential locks;
- VCA trigger turn function.

If the Guidance Steering mod (FS22_guidanceSteering) is present:

- Deactivation and reactivation of GPS guidance;
- Automatic turn management: automatically activate turn management when reaching the headland.

Prepared and provided by one of the following updates when the SpeedControl mod (FS22_zzzSpeedControl) is available:

- Speed adjustment is also possible by changing the cruise control level.

Authors: Jason06, Glowins Modschmiede

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