Write the reason for your dislike:
If you do not explain the reason, but write an unintelligible text, you will be deprived of the opportunity to evaluate the mods.
CancelVersion 7.4.0.2 for Farming Simulator 2022 (v1.13.x):
- Code improvements;
- Improved recognition of root crop harvesters;
- Fixed driver parking position;
- Fixed bale collection and packing;
- Fixed issue with loader during bunker silo unloading;
- Fixed issue where the unloading combine got stuck outside the field;
- Fixed issue where mowing stops when the snow blower is turned off;
- Added a food mixer wagon, fertilizer/lime/manure sprayer, and Göweil LT Master as valid targets for the shovel model. 3-point hitch tools and Göweil will be used from the rear for filling.
The review must necessarily be about a specific material (not about the uploader, not about the author and all his works in general)
Forbidden:There are no reviews yet. Be the first!
Log in to your account to add a review
Version 7.4.0.0 for Farming Simulator 2022 (v1.13.x):
Courseplay allows you to create field courses with additional features, such as turning lanes.
It also enables running balers and forage trailers along the same path as a mower or combine.
Another important feature is collecting or wrapping bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refueling the seeder at the nearest purchase point or unloading a forage trailer, and so on.
CoursePlay does not replace the in-game worker system; it creates a new AI worker that can work alongside your regular farm workers.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refueling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoy.
Using the mod:
In the main menu under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and press the "CP: Open/Close Course Generator" button. Create a course and start working.
The Mini GUI can be opened with the Delete key combination.
Changes:
- Fixed an error when detaching front loader tools;
- Fixed a LUA error when harvesting with the sugar beet harvester;
- Fixed a crash in pathfinding for self-unloading.
Version 7.3.1.4 for Farming Simulator 2022 (v1.12x):
Courseplay allows you to create field courses with additional features, such as headlands.
It also enables running balers and forage trailers along the same path as a mower or combine.
Another important feature is the collection or wrapping of bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refilling the seeder at the nearest purchase point or unloading the forage trailer, and so on.
CoursePlay does not replace the game's worker system; it creates a new AI worker who can work alongside your regular farm workers.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refilling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoys.
Mod usage:
In the main menu under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and the button "CP: Open/Close Course Generator." Create a course and start working.
The Mini GUI can be opened with the Delete key combination.
Changes:
- Fixed the position of some buckets and added missing high dump buckets to the vehicle configuration;
- Fixed the issue where Courseplay does not fold at the end of the course or for refueling. Informational text is also not cleared by Autodrive;
- Fixed the setting for symmetrical lane change;
- Added fruit type check for task and season;
- Increased bunker area to avoid hitting walls;
- Translation fixes (the script crashed, so some translations had to be redone);
- Improvements in the unloading combine;
- Offset split and renamed to make its function clearer;
- Now a truck with a trailer can be used for unloading.
Version 7.3.1.3 for Farming Simulator 2022 (v0.12.x):
Courseplay allows you to create field courses with additional features, such as turning lanes.
It also enables running balers and forage trailers along the same path as a mower or combine.
Another important feature is collecting or wrapping bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refueling the seeder at the nearest purchase point or unloading the forage trailer, and so on.
CoursePlay does not replace the in-game worker system; it creates a new AI worker who can work alongside your regular farm workers.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refueling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoy.
Mod usage:
In the main menu under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and the button "CP: Open/close course generator." Create a course and start working.
The Mini GUI can be opened with the Delete key combination.
Changes:
- Changed the combine unloading description to be more understandable, also set the default value to false;
- Fixed the issue where the combine header stops harvesting crops just before the combine stops;
- Fixed reversing turn;
- The pipe does not open for the CP combine unloader when it is in a waiting state;
- Fixed collision that prevented the unloader from responding to the combine;
- Fixed snow issue;
- Fixed cotton harvesting during rain;
- Fuel information now displays when the AI driver stops due to low fuel level for everyone;
- Fixed informational messages not always displaying correctly in MP;
- Adjusted storage edge detection when loading with a bucket;
- Added columns on the silo map to select the optimal part of the silo for loading;
- Fixed an error that prevented exiting the bunker to the parking lot;
- Added height offset for the leveler to the soil settings.
Version 7.3.1.2 for Farming Simulator 2022 (v1.12x):
Courseplay allows you to create field courses with additional features, such as headlands.
It also enables running balers and forage trailers along the same path as a mower or combine.
Another important feature is the collection or wrapping of bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refilling the seeder at the nearest purchase point or unloading the forage trailer, and so on.
CoursePlay does not replace the game's worker system; it creates a new AI worker who can work alongside your regular farm workers.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refilling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoy.
Mod usage:
In the main menu under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and the button "CP: Open/Close Course Generator." Create a course and start working.
The Mini GUI can be opened with the Delete key shortcut.
Changes:
- Removed the old distance check when unloading the excavator into the trailer, which prevented the new area from working correctly.
Download (3,1 MB)
Version 7.3.1.1 for Farming Simulator 2022 (v1.12x):
Courseplay allows you to create field courses with additional features, such as headlands.
It also enables running balers and forage trailers along the same path as a mower or combine.
Another important feature is collecting or wrapping bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refueling the seeder at the nearest purchase point or unloading the forage trailer, and so on.
CoursePlay does not replace the in-game worker system; it creates a new AI worker that can work alongside your regular farm workers.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refueling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoys.
Mod usage:
In the main menu under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and the button "CP: Open/Close Course Generator." Create a course and start working.
The Mini GUI can be opened with the Delete key combination.
Changes:
- Increased throughput range for grape harvesters (except for the Oxbo harvester);
- Added support for targeted manure unloading from the trailer in bucket unloading mode;
- Added a marker for selecting the trailer unloading location in excavator mode.
Version 7.3.1.0 for Farming Simulator 2022 (v1.12x):
Courseplay allows you to create field courses with additional features, such as headlands.
It also enables running balers and forage trailers along the same path as a mower or combine.
Another important feature is the collection or wrapping of bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refilling the seeder at the nearest purchase point or unloading the forage trailer, and so on.
CoursePlay does not replace the game's worker system; it creates a new AI worker that can work alongside your regular farm workers.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refilling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoys.
Mod usage:
In the main menu under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and the button "CP: Open/Close Course Generator." Create a course and start working.
The Mini GUI can be opened with the Delete key shortcut.
Changes:
- Fixed bale collection on the path;
- Fixed the navigator skipping the start of the row when making a U-turn;
- Fixed an issue with the plow;
- Improved reverse driving with offset tools (e.g., plows or potato harvesters);
- Plows by default do not have a reverse configuration; users who do not want them to move backward can disable "enable field" or alternatively enable "use navigator in sequence";
- Added shovel reverse mode.
Version 7.3.0.3 for Farming Simulator 2022 (v1.12x):
Courseplay allows you to create field courses with additional features, such as headlands.
It also enables running balers and forage trailers along the same path as a mower or combine.
Another important feature is the collection or wrapping of bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refilling the seeder at the nearest purchase point or unloading a forage trailer, and so on.
CoursePlay does not replace the in-game worker system; it creates a new AI worker who can work alongside your regular farm workers.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refueling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoys.
Mod usage:
In the main menu under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work, and the button "CP: Open/Close Course Generator." Create a course and start working.
The Mini GUI can be opened with the Delete key combination.
Changes:
- Fixed the course generator screen for 3 display settings;
- Slight adjustment of the trailer's horizontal position;
- Added an auto-display option for the information panel;
- Correction for the potato harvester;
- Added support for front plows;
- Folding the plow during turns for a smaller turning radius.
Version 7.3.0.2 for Farming Simulator 2022 (v1.12x):
Courseplay allows you to create field courses with additional features, such as headland turns.
It also enables running balers and forage trailers along the same path as a mower or combine.
Another important feature is the collection or wrapping of bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refilling the seeder at the nearest purchase point or unloading a forage trailer, and so on.
CoursePlay does not replace the in-game worker system; it creates a new AI worker that can work side by side with your regular workers on the farm.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refilling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoys.
Using the mod:
In the main menu, under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and the button "CP: Open/close course generator." Create a course and start working.
The Mini GUI can be opened with the Delete key combination.
Changes:
- Current version.
Download (3 MB)
Version 7.3.0.1 for Farming Simulator 2022 (v1.12x):
Courseplay allows you to create field courses with additional features, such as headlands.
It also enables running balers and forage trailers along the same path as the mower or combine.
Another important feature is the collection or wrapping of bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refueling the seeder at the nearest purchase point or unloading a forage trailer, and so on.
CoursePlay does not replace the in-game worker system; it creates a new AI worker that can work alongside your regular farm workers.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refueling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoys.
Using the mod:
In the main menu under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and the button "CP: Open/Close Course Generator." Create a course and start working.
The Mini GUI can be opened with the Delete key combination.
Changes:
- Fixed the issue with the forest mulcher;
- Fixed AI behavior with manual mowers;
- Fixed errors with combine unloading;
- Fixed the problem with vehicle steering and braking;
- Fixed Holmer Terra Variant 435 with Joker 8 RT enabling seeding and fertilizing;
- Fixed the issue of loaders collapsing when collecting bales using the universal automatic loading.
Version 7.3.0.0 for Farming Simulator 2022 (v1.11x):
Courseplay allows you to create field courses with additional features, such as headlands.
It also enables running balers and forage trailers along the same path as a mower or combine.
Another important feature is the collection or wrapping of bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refilling the seeder at the nearest purchase point or unloading the forage trailer, and so on.
CoursePlay does not replace the in-game worker system; it creates a new AI worker who can work alongside your regular farm workers.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refueling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoy.
Mod usage:
In the main menu, under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and click the "CP: Open/Close Course Generator" button. Create a course and start working.
The Mini GUI can be opened with the Delete key combination.
Changes:
- Fixed an issue where unloaders randomly ignore certain combines;
- Fixed an issue where the unloader searches for a trailer in agricultural fields.
Version 7.2.1.9 for Farming Simulator 2022 (v1.10x):
Courseplay allows you to create field courses with additional features, such as headlands.
It also enables running balers and forage trailers along the same path as a mower or combine.
Another important feature is collecting or wrapping bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refilling the seeder at the nearest purchase point or unloading a forage trailer, and so on.
CoursePlay does not replace the in-game worker system; it creates a new AI worker that can work alongside your regular farm workers.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refilling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoys.
Using the mod:
In the main menu under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and click the "CP: Open/Close Course Generator" button. Create a course and start working.
The Mini GUI can be opened with the Delete key shortcut.
Changes:
- Fixed the assessment of whether a rotary tiller can be used for fieldwork or not;
- Fixed the grass mowing issue;
- Fixed when more than one tool is connected;
- Fixed for the contactless controller.+;
- Fixed the 180-degree turning issue;
- Increased ModDesc version to 76 (game version 1.11.0.0).
Version 7.2.1.8 for Farming Simulator 2022 (v1.10x):
Courseplay allows you to create field courses with additional features, such as turning lanes.
It also enables running balers and forage trailers along the same path as a mower or combine.
Another important feature is collecting or wrapping bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refueling the seeder at the nearest purchase point or unloading a forage trailer, and so on.
CoursePlay does not replace the in-game worker system; it creates a new AI worker that can work alongside your regular farm workers.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refueling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoys.
Using the mod:
In the main menu under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and the "CP: Open/Close course generator" button. Create a course and start working.
The Mini GUI can be opened with the Delete key shortcut.
Changes:
- Fixed an issue with equipment startup.
Download (3 MB)
Version 7.2.1.7 for Farming Simulator 2022 (v1.10x):
Courseplay allows you to create field courses with additional features, such as headlands.
It also enables running balers and forage trailers along the same path as the mower or combine.
Another important feature is the collection or wrapping of bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refueling the seeder at the nearest purchase point or unloading the forage trailer, and so on.
CoursePlay does not replace the game's worker system; it creates a new AI worker that can work alongside your regular workers on the farm.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refueling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoy.
How to use the mod:
In the main menu under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and press the "CP: Open/Close Course Generator" button. Create a course and start working.
The Mini GUI can be opened with the Delete key combination.
Changes:
- Fixed the issue with the RRW500 sugar beet reloader;
- Fixed the error when unloading sugar beets;
- Changed the way combines return to fruiting in the field;
- Fixed the error that caused the startup message not to display;
- Fixed the error for the proximity sensor when driving in reverse;
- Added a global setting for destroying helper fruits (off, only CP, all helpers);
- Added the correct HUD offset setting for bale collecting/wrapping mode;
- Added a new feature allowing the combine to automatically pick up the header from the trailer.
Version 7.2.1.6 for Farming Simulator 2022 (v1.10x):
Courseplay allows you to create field courses with additional features, such as turning lanes.
It also enables running balers and forage trailers along the same path as a mower or combine.
Another important feature is collecting or wrapping bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer in or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refueling the seeder at the nearest purchase point or unloading a forage trailer, and so on.
CoursePlay does not replace the in-game worker system; it creates a new AI worker that can work alongside your regular farm workers.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refueling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoys.
Using the mod:
In the main menu under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and the button "CP: Open/Close Course Generator." Create a course and start working.
The Mini GUI can be opened with the Delete key combination.
Changes:
- Fixed an issue where the CP Helper would not leave during bale wrapping.
Download (3 MB)
Version 7.2.1.5 for Farming Simulator 2022 (v1.10x):
Courseplay allows you to create field courses with additional features, such as headland turns.
It also enables running balers and forage trailers along the same path as a mower or combine.
Another important feature is the collection or wrapping of bales in the field.
New in this iteration of Courseplay is fieldwork with grapevines.
Fieldwork courses can be configured in multi-tool mode, allowing up to 5 workers to operate on the same field.
Automatic unloading of the combine into a trailer on or near the field is also possible.
Custom field boundaries can be assigned for use in a course, for example: in the case of a meadow that is not recognized as a regular field.
Finally, Courseplay has an interface for Autodrive, which allows refilling the seeder at the nearest purchase point or unloading a forage trailer, and so on.
CoursePlay does not replace the in-game worker system; it creates a new AI worker who can work alongside your regular farm workers.
Multiplayer support from version 7.0.1.0 and above!
What currently works
- Course generation;
- Fieldwork on a generated course;
- Fieldwork in vineyards on a generated course;
- Refilling or unloading using AutoDrive;
- Combine self-unloading;
- Wrapping and collecting bales with or without a course;
- Saving/loading/renaming/moving courses;
- Creating custom fields by recording or drawing on the AI map;
- Vehicle convoy.
How to use the mod:
In the main menu, under the AI Helper section (steering wheel icon), the task "CP: Fieldwork" is available. After selecting it, choose the target position where you want to work and the button "CP: Open/Close Course Generator." Create a course and start working.
The Mini GUI can be opened with the Delete key combination.
Changes:
- Fixed harvester filling;
- Fixed missing translations;
- Fixed bale wrapping;
- Fixed piles of sugar beets;
- Minor fix for fields;
- Improved unloading;
- Added reverse recovery function. When the proximity sensor detects an object during a turn, the driver reverses and tries to make a different turn to reach the target. This does not apply when the driver is stuck on an object and reports a blockage. This will allow a total of 2 attempts.
Version 7.2.1.4 for Farming Simulator 2022 (v1.9x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Fixed a bug where the harvester slowed down by the remaining 1.5% to smooth out the harvester's stop;
- Added progress showing fill level in % since launch;
- Fixed a bug due to which the loader did not lower the bucket when working with silage;
- Changed the help menu for working with bales;
- Fixed other issues, including one that caused an error when working with bales.
Version 7.2.1.3 for Farming Simulator 2022 (v1.9x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Fixes and improvements.
Version 7.2.1.2 for Farming Simulator 2022 (v1.9x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Fixed bale wrapping;
- Fixed CP markers of BGA bunkers;
- Fixed dedicated server synchronization.
Version 7.2.1.0 for Farming Simulator 2022 (v1.9x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Fixes and imrpovements.
Version 7.2.0.5 от 31.03.23 for Farming Simulator 2022 (v1.9x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Current version.
Version 7.2.0.5 for Farming Simulator 2022 (v1.8x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Fixed switching the plow to the other side when attached trailer lift;
- Fixed collection and wrapping of bales;
- Fixed problem when CP does not find the bunker.
Version 7.2.0.4 for Farming Simulator 2022 (v1.9x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Fixed Goeweil pack when CP HUD is active on a vehicle;
- Fixed bug with balers;
- Fixed problem when bale pusher ignores bales for VehicleConfig.xml;
- Added bale pusher as config.
Version 7.2.0.3 for Farming Simulator 2022 (v1.8x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Current version.
Version 7.2.0.2 for Farming Simulator 2022 (v1.8.2.0):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Fixed the game freezing when closing the map, introduced in v7.2.0.1.
Version 7.2.0.0 for Farming Simulator 2022 (v1.8.2.0):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Current version of the mod.
Version 7.1.2.6 for Farming Simulator 2022 (v1.8x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Current version.
Version 7.1.2.5 for Farming Simulator 2022 (v1.8.2.0):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Fix for unfolding the harvester when creating a course;
- Fix for custom field area for other mods (e.g. Seed Calculator);
- Added new course visibility option (blue eye icon) to show 5 last and 20 next waypoints;
- Added new help menu sections for combine unloading and compaction/pushing.
Version 7.1.2.4 for Farming Simulator 2022 (v1.8x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Several silo fixes;
- Fixed a problem with the Agripower Leitwolf snowmobile;
- Fixed lane.
Version 7.1.1.5 for Farming Simulator 2022 (v1.7x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Added a simple collision avoidance for unloaders to not crash into the combine.
- Added clear course and change course visibility action event
- Invalid characters for naming a course will be automatically changed to '_'
- Prevent a callstack (for something with AutoDrive and Trains).
- Auger wagon unload improvements.
- Use the discharge node/target node distance for a more accurate pipe positioning, auger wagon pipe should not overshoot the target anymore, or if it does, it'll back up a bit
- If the unloader can't discharge anymore into a trailer but has more than 10% fruit, it'll look for another trailer, or another fill target of the same trailer. This should improve how long trailers with multiple fill nodes are handled. If no other trailer is found, it will get back to unload combines.
- Once done with unloading, move ahead a bit so the pathfinder has a clear view when it needs to drive to the combine.
When the auger wagon is full and no trailer around, keep check for a trailer to unload to instead of turn off courseplay.
Version 7.1.0.4 for Farming Simulator 2022 (v1.7x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Basic implementation of Universal autoloader;
- Added security check so assigned course without waypoints is not saved;
- AI menu bug fixed and small tweaks to baler/bale loader;
- Added the ability to display the course on the mini-map;
- Added custom setting to switch between feet and meters;
- Fixes for wrapping and collecting bales.
Version 7.1.0.3 от 23.08.22 for Farming Simulator 2022 (v1.6x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Added missing translation files, so any language supported by the game can now be edited;
- Added new course editor for field courses and custom field borders (more information in the help menu);
- Improved autoload mod interface: FS22_aPalletAutoLoader;
- Arcusin Multipack F14 now unloads compacted bales on the field;
- A few more fixes and improvements;
- Compatible with Vermeer DLC.
Version 7.1.0.3 for Farming Simulator 2022 (v1.6.x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.
Changes:
- Showing Courseplay key bindings in the F1 menu is disabled by default;
- Updated translations (English, German, Russian and Swedish).
Version 7.1.0.0 for Farming Simulator 2022 (v1.4.x):
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
Official github page.