In addition to gameplay and visual changes, Farming Simulator 22 will feature improved sound. Some of these changes can already be heard in the video demonstration (located just below in the article). The demonstration was conducted by sound engineers Chris and Nils. For the best experience, it is recommended to watch the video with headphones.
Dynamic engine and exhaust sounds
First and foremost among the changes are the dynamic engine and exhaust sounds. The team worked long and hard on a new system that will allow for the most realistic and dynamic representation of a vehicle’s running engine sound. Sound engineers and programmers collaborated extensively, mastering new tools to achieve this result.
To clarify – the sound of your vehicle now depends on various factors: load, resistance. Depending on what you are doing, the sounds can dynamically change, making it very realistic. A vivid example: if you are hauling a heavy load on a tractor, the sound will differ from when you are driving the tractor without a load or with a small load. Real sound recordings of actual vehicles were used for this.
Sounds of attached equipment
While sound engineer Chris focused more on dynamic sounds, Nils concentrated on attached equipment. Attached equipment produces a wide variety of sounds. Therefore, it was decided to visit various farms and record real sounds of real machinery in different conditions. This means that the game will now feature more sounds of attached equipment, they will be realistic, and different sounds will be emitted depending on the animation.
Each piece of attached equipment will now have its own sounds. Moreover, sounds can be heard both outside and inside the cabin, allowing for maximum immersion in FS22. You will hear the sounds of windshield wipers, the knocking of interior tractor parts, and other sounds.
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