Spintires: MudRunner 3630

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11 Oct 2025 at 12:33

ChTZ T-800 Engine Sound version 1.0 for Spintires: MudRunner (vВсе)

For demonstration, I used the Kirovets K-700. Only sounds without scripting; those who know how will do it. First work.

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11 Oct 2025 at 12:32

BAT-M Engine Sounds version 1.0 for Spintires: MudRunner (vВсе)

My second work. You need to write it yourself.

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11 Oct 2025 at 12:26

Environment Textures by FURKAT for Spintires: MudRunner (v10.06.19)

I've been using these textures for quite a while now. They are definitely for a specific taste, but I think they will find their admirers. The textures of the dirt road, some plants, the map border, mud, anchor points, as well as some others have been replaced.

Installation:

1) If you have the Adega pack, copy the contents of the archive to the path SteamLibrary/steamapps/common/Mudrunner. Copy directly into the FOLDER, NOT INTO THE TextureCache ARCHIVE, and agree to replace.
2) Without the Adega pack (not recommended, it looks terrible on default graphics), do the same, but copy INTO THE ARCHIVE.
Clear the cache and enjoy.

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11 Oct 2025 at 12:14

ZIL 157 version 02.09.20 for Spintires: MudRunner (v14.08.19)

Created at the end of 1954, mass-produced from 1958 to 1991. The last batch was completed in 1994. The ZIL-157 used wheels and tires sized 12.00-18. For the first time in Soviet automotive engineering, a centralized tire pressure regulation system was applied on a truck. A serious drawback for such a heavy truck is the absence of a hydraulic power steering booster.

The mod includes 2 trucks: one with a permanently locked differential (on arched wheels) and one with a lockable differential.

Good off-road capability!

Features:
- 13 custom + 11 standard addons;
- various animations;
- custom cargos.
Water inside the cabin!

To install the crane, you need to install the Ural-4320: link 1; link 2 (33.4 MB).

Authors in Spintires: ronnie, Darius, and muzden (rus).

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11 Oct 2025 at 12:11

The Bridge That Must Be Built (for Mapmakers) v1.0 for Spintires: MudRunner (v10.06.19)

Here is a bridge, a stand for it, a semi-trailer for slabs, and weights for the bridge and semi-trailer. Also, there is a test map. There are two KrAZ trucks on it; replace one of them with a crane and you can practice and see how everything works. On the map, you need to place everything like this: place the default bridge first, then align the stand and the bridge itself (auto) with it. After that, delete the default bridge and that's it.

If the bridge glitches, lift it slightly above the stand (testing required). When unloading cargo at the bridge, the model flies beyond the map boundaries, meaning the slabs will be lost and you'll need to bring another batch. Place slab batches with a margin for unforeseen losses—if there are three bridges, place about six batches.

Author: Shashok75
Semi-trailer: chekhrak

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11 Oct 2025 at 12:09

IFA W50 Textures version v1.0 for Spintires: MudRunner (vAll)

Hello everyone,

Here are 9 different textures for the IFA W50.

Many thanks to yansor for sharing this wonderful mod.

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11 Oct 2025 at 12:05

Kraz KS-4561 Textures version 1.0 for Spintires: MudRunner (vAll)

Alternative textures for KS-4561.

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