Spintires: MudRunner 3630

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6 Oct 2025 at 10:17

Two Standard UAZ-469s version 07.08.19 for Spintires: MudRunner (v07.08.19)

Two default UAZs, differences from the default:
- Slightly refined the interior (replaced the steering wheel and seats, added an instrument panel);
- Added axle collision, changed wheels;
- Two UAZs of the same color (difference in wheels and sills + engine protection);
- The archive contains two versions of the UAZs, one replacing the default and one without.

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6 Oct 2025 at 10:12

Kalyms Map version 07.11.20 for Spintires: MudRunner (v14.08.19)

Welcome to the "Kalyim" map! Have a great game!

On the map:
- 2 garages (closed);
- 1 fuel station;
- 9 scouting points;
- 1 logging site + 1 loading point;
- 5 sawmills;
- 3 vehicles + 5 vehicle slots (replaceable).

Size: 1024 by 1024 meters.

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6 Oct 2025 at 10:09

Map (S19) Boothbay Harbor version 03.11.20 for Spintires: MudRunner (v14.08.19)

Welcome to the harbor "Butbay"! This map was created jointly with the author's wife, who built more than 70% of the map on her own.

Here, in the harbor, you will find yourself on an island on the west coast, surrounded by spruces and firs as the main source of wood for logging. However, to finish work on the New Harbor Bridge for easy travel back, we need to head to the east coast harbor to cut down these birches and bring them back to the west side to continue work on the New Bridge! Winter will come sooner than you can look back.

The map requires 4 DLCs to run: Valley, Ridge, American Wilds, and Old-timers.

Models used - Nix/Tattoo/Forces/SmarOneNine.

On the map:
- 2 garages (closed);
- 1 fuel station;
- 2 logging sites + 1 loading point;
- 2 sawmills;
- 7 vehicles + 1 slot for a vehicle (replaceable).

Size: 1024 by 320 meters.
Height size: 64 meters.

Author's screenshots were used in the publication of this material!

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6 Oct 2025 at 9:47

Lonely Forester Map version 07.11.20 for Spintires: MudRunner (v14.08.19)

The map features bridges that need to be built. You will need strength and professionalism for this task. Look for slabs for bridge construction at abandoned racks or cow sheds. Beams for the bridge will also come in handy. Head to build the bridge at the fuel station, load as many slabs as possible; they can be placed on the bridge approach.
There is also log skidding. The map is not for the default game. Good luck!

To run the map, you need to have 4 DLCs: Valley, Ridge, American Wilds, and Old-timers. You also need to download LKT-81 (33 MB). Author: Muzden (rus)

On the map:
- 1 garage (closed);
- 2 fuel stations;
- 13 scouting points;
- 1 loading point + 1 random loading point;
- 7 sawmills;
- 12 vehicles + 3 slots for vehicles (replaceable).

Size: 1024 by 1024 meters.

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6 Oct 2025 at 9:44

Mack B61RS Bulldog version 1.01 for Spintires: MudRunner (v10.06.19)

Many people asked to convert them to MudRunner. I made the mod for myself and decided to share it.
Author here.
Lighting, camera, gearbox, suspension, and other tweaks...

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6 Oct 2025 at 9:43

VoLvo FL12 Pack 6x6 6x4 version 1.0 for Spintires: MudRunner (v07.08.19)

I have added the 6x4 version. Added addons.

Repair parts from the watch and trunk disappear after use.

Features:
- The model has its own engine sounds;
- The model has part animations;
- The model gets dirty;
- The model has its own wheels.

Lighting, camera, gearbox, suspension, and other tweaks...
I made the mod for myself, decided to share it.

Author: DmitriyGDS.

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6 Oct 2025 at 9:26

SITRAK C7H540 New version 1 for Spintires: MudRunner (v07.08.19)

Improvement of the mod, has 32 of its own and 7 default addons, can carry 3.3+3.8 cargo points.

Changes compared to the original:

- Reduced wheel steering angle from (45 to 40);
- Disabled handbrake on front wheels;
- Reconfigured suspension and wheels;
- Steering control brought closer to default;
- Reduced fuel tank capacity (from 450 to 400);
- Changed engine start time and exhaust appearance;
- Added exhaust smoke;
- Increased engine power from (170000 to 220000);
- Reconfigured gearbox, increased maximum speed;
- Corrected driver’s hand position on the steering wheel in first-person view;
- Removed instrument panel sign;
- Increased lowered water immersion level;
- Adjusted center of mass;
- Rear mudguards no longer pass through wheels;
- Completely redesigned lighting;
- Added instrument backlighting at night;
- Reduced balance points (from 3 to 2);
- Replaced sound with sound from mod;

Texture changes:

- Repainted main textures;
- Reduced excessive gloss brightness;
- Reduced glass tinting, increased transparency;

Added 32 addons, most of them for customization.
Many addons are repainted.
Lighting, mass, functionality, fuel animation, etc. are configured on all addons.

- Bull bars, roof lights, roof horns, hoses behind the cab from mod;
- Bull bar, saddle, trailer hitch, horse racks, trailer with horse racks, semi-trailer with horse racks, cargo from mod;
- Saddle from mod;
- Lights behind the cab, bull bar, beacons from mod;
- Tanks behind the cab, sun visor from mod;
- Tank behind the cab from mod;
- Tank behind the cab from mod;
- Reflective stripes from mod;
- Beacons from mod;
- Beacons from mod;
- Cab protection from mod;

The mod has good off-road capability, although it is rear-wheel drive only. For those who find the off-road capability insufficient, I added a separate all-wheel drive version; to install, copy the "media" folder from the "all-wheel drive" folder over the installed mod.

P.S. For correct display of lighting, sizes, colors of lights and illumination, Adega Mod Pack or at least the trucks file from its _templates folder is recommended, as lighting is configured using templates.

Original mod author: liuzhi_vip
Addon and sound authors: Vyacheslav Andreev (Nikolay [174RUS]), Master Shadow, Slava_102Rus, Flax, MingFeng, Tong Zhi, amp, Tosha_70rus, phease, Sergo
Texture, assembly, and configuration author: kvarc999

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