Spintires: MudRunner 3630

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27 Sep 2025 at 8:29

Texture for KrAZ 255 "Khaki" version Final for Spintires: MudRunner (v25.02.21)

"Khaki" color texture for the default Kraz-255. Add to the TextureCache archive agreeing to replace, the original texture is included in the package.

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27 Sep 2025 at 8:24

Textures for KrAZ 6322 Mod version 1.1 for Spintires: MudRunner (v25.02.21)

- Minor tweaks (badge, bumper texture).
Textures for the KrAZ 6322 mod. Changed textures of the cabin, addons, and slightly brightened the dashboard.

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27 Sep 2025 at 8:23

Default Garage Wagon+ version 1.0 for Spintires: MudRunner (v25.02.21)

Rework of this mod. Textures have been redone, repair and fuel have been added to the trailer (replaces the standard trailer). Can be used both with the Atdega mod and on a clean game (organized into folders). Sometimes the ladder does not retract; start moving and it will retract.

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27 Sep 2025 at 8:20

Post-Apocalypse Sounds version 1.0 for Spintires: MudRunner (v25.02.21)

Horror sounds for maps. In-game and atmospheric background sounds (not loud, not intrusive, not constant). Not designed for a sharp initial effect, more intended so they don’t become annoying before the end of the playthrough. Background sounds are not loud; it’s better to choose vehicles with not very loud engine sounds. Maps are preferably autumn-themed, preferably gloomy and with autumn graphics. Background sounds are triggered randomly; not all may be triggered during a game day.

Installation:

- If you play with the adega mod, install the sounds folder with replacement into the adega mod folder and into the media folder in the game root;
- If you play on a clean game, install the sounds folder into the media folder in the game root.

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27 Sep 2025 at 8:19

Post-Apocalypse version 1.1 for Spintires: MudRunner (v25.02.21)

- Summer textures of some vegetation have been replaced with autumn ones (better suited for summer maps as well);
- Bright glares in the background are toned down;
- Three lighting cycles during the day (yellowish sky, normal, reddish);
- Some in-game sounds have been replaced;
- Night sky has been changed;
- Dark clouds have been added.

If you don't need tinted water, delete the waters folder.
Lighting has been changed (the sky changes during the day), water, and some textures. New sounds have been added, some old ones replaced. More suitable for autumn maps. Better to choose one with a gloomy atmosphere. Sounds separately at this link.

Install after the Adega mod. Screenshots were taken with the Adega mod "improved default graphics" (the autumn variant is possible). It can also be installed on a clean game. To install on a clean game, move the contents of the Adega mod folder to the Media folder, and the contents of the TextureCache folder into the TextureCache zip archive.

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27 Sep 2025 at 8:14

Post-Apocalypse 2 Lite version 1.0 for Spintires: MudRunner (v25.02.21)

"Lite" version of this mod. More suitable for autumn maps. Changes include:

- Reddish sky only at sunset;
- Standard water;
- Sky and weather (autumn) sometimes normal, brightness and saturation are moderate (some in-game sounds have been changed);
- Night has a cyan tint;
- Dark clouds added.

Install after the Adega mod. Screenshots were taken with the Adega mod "improved default graphics" (autumn variant is possible). Can also be installed on a clean game. To install on a clean game, move the contents of the Adega mod folder to the Media folder, and the contents of the TextureCache folder into the TextureCache zip archive.

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27 Sep 2025 at 8:12

Dangerous Road Map version 11.04.23 for Spintires: MudRunner (v28.09.22)

The pack contains 4 versions of the map: old (autumn, summer) and new (autumn, summer). Differences between the new and old versions of the map:

- Changed the spawn location of trucks;
- Changed the locations of sawmills;
- Changed the vehicles on the map;
- Simplified some roads;
- Added bridge construction.

On the maps:

- 1 garage (closed);
- 1 fuel station;
- 8 scouting points;
- 2 logging sites + 4 loading points;
- 5 sawmills;
- 9 vehicles + 3 cars at the start (replaceable).

Size: 1024 by 1024 meters.

Map author: obivan
Modification author: SERJ.46

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