Mods from the «Maps» category 2034

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3 Oct 2025 at 7:19

At the Crossroads 2 Map version 1.1 for Spintires: MudRunner (v10.06.19)

Size: 32x32 (1024 by 1024 meters). On the map:

- 1 garage (closed);
- 3 vehicle slots;
- 1 gas station;
- 1 log loading area;
- 5 sawmills.

The map uses third-party models from my acquaintance, author Daniel_Beps, and other authors (special thanks to them).

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3 Oct 2025 at 7:16

The Fallen Map version 28.03.21 for Spintires: MudRunner (v10.12.20)

You are playing 2 years after the latest map. People have expanded inland, and you need to help them.

To launch the map, the "American Wilds" DLC is required.

On the map:
- 3 garages (1 open);
- 2 fuel stations;
- 3 scouting points;
- 1 logging site + 2 loading points;
- 3 sawmills;
- 5 vehicles + 4 vehicle slots (replaceable).

Size: 608 by 608 meters.

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3 Oct 2025 at 6:59

China Island Map version 1.01 for Spintires: MudRunner (v10.06.19)

Greetings to everyone and happy spring! And on the map, the insanely juicy and colorful summer is already in full swing on the island of China. Heat, dry roads, and timber transportation await you in this area. They say you can even get by with a two-wheel drive. Who knows, will you take the risk and make the task harder for yourself? To do that, choose the map from the previous tab?

I’m waiting for your feedback. Enjoy!
Map size: 1024x1024.

On the map:
- 2 garages (closed);
- 6 scouting points;
- 2 loading points;
- 1 logging site;
- 6 sawmills;
- 2 personal vehicles.

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3 Oct 2025 at 6:54

Deepwood Map version 18.08.20 for Spintires: MudRunner (v10.12.20)

Welcome to the "Deepwood" map! The inspiration for creating the map came from the continuation of the Vanilla maps created by the developers. The author tried to recreate their style but with his own preferred level design approach, which seemed to be liked by people on the "Longridge" map.

The mod includes 2 maps. The first map is for Russian vehicles, the second is for Western vehicles.

To run the map, 4 DLCs are required: Valley, Ridge, American Wilds, and Old-timers.

On the map for Russian vehicles:
- 1 garage (closed);
- 1 fuel station;
- 3 scouting points;
- 4 random loading points;
- 3 sawmills;
- 8 vehicles + 1 replaceable vehicle slot.

On the map for Western vehicles:
- 1 garage (open);
- 1 fuel station;
- 3 scouting points;
- 4 random loading points;
- 3 sawmills;
- 9 vehicles + 1 replaceable vehicle slot.

The size of both maps: 1024 by 1024 meters.

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3 Oct 2025 at 6:48

Old Believers 2 Map - All-Wheel Drive version 1.0 for Spintires: MudRunner (v07.08.19)

Friends, this is the same map as for the mono drive, only redesigned for all-wheel drive. Added mud and all-wheel drive vehicles.

On the map:
- 1 garage (closed);
- 1 gas station;
- 1 loading area (arcade);
- 2 manual loading goats;
- 6 sawmills;
- 4 vehicle slots (can be replaced).
There is auxiliary equipment on the map. There may be places where the winch doesn't reach. Alas, that's life.

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3 Oct 2025 at 6:46

Map "Up to 7th Sweat 2" version 11.07.21. for Spintires: MudRunner (v10.06.19)

Version 11.07.21. for Spintires: MudRunner (v07.08.19):

Hello to all extreme enthusiasts! I present my new map "Up to 7 Sweats 2". The map has its own sounds, many third-party objects, vehicles, vegetation, as indicated by its size.

The map is designed so that you cannot pass with a long suspension. Also, many treacherous spots await you, so be careful. You will need to find and repair a crane operated by a drunk crane operator and lift garage parts from the bottom of the lake (two trailers in different locations with 3 points each).

Next, everything follows the usual scheme: transport the timber, close the sawmills. Map size: 1024 by 1024 m. On the map:

- 2 garages (closed);
- 5 sawmills.

Thanks to all the authors whose mods were used on this map.

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3 Oct 2025 at 6:39

Map "There on the Narrow Paths 3" version 1.0 for Spintires: MudRunner (v07.08.19)

Map "There on Narrow Paths 3". In terms of appearance and location of areas, it differs from the previous parts. As in the past 2 versions, there are extremely narrow sections in some places, but there is also mud, flat and wide roads. You can replace the starting vehicles with your own; this will not affect gameplay. There are fords, dangerous bridges, ascents/descents (some may seem too steep). On vehicles like 4310 and 432010, on some descents you can nose-dive, so don’t rush to descend at full speed. It was tested and created for cargo transport on singles, but no one forbids experimenting. It was designed for default, the ruts accordingly as well, for standard vehicles, so if some mutants don’t fit into the ruts, don’t throw tomatoes, you’ve been warned.

As always, I wish you luck and patience!

Size: 800 x 600

On the map:
- Garage: 1 (closed);
- Sawmills: 6;
- Gas station: 1;
- Recon points: 5;
- Logging site: 1;
- Manual loading points: 2;
- Random loading: 1;
- Vehicles at start: 3;
- Vehicles on map: 12.

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