Mods from the «Maps» category 2034

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1 Oct 2025 at 10:55

Abandoned Deliana Map version 14.08.19 for Spintires: MudRunner (v07.08.19)

Hello everyone. In this map storyline, things are not as simple as one would like. In an unknown area, after marking out a large forest plot, unknown people began hauling the timber to local sawmills, but with great difficulty. After the summer heavy rains, all the roads they had laid to access the plot became very difficult for logging trucks to pass, and they abandoned it.

However, the local forestry department won the tender for this forest area. They took on the task, restored all the equipment, and started working at full capacity. On the map, there are places that can only be accessed using UAZ vehicles, which are parked in specific locations. There are:

- 1 garage (closed);
- 1 gas station;
- 2 vehicles at the start (can be switched);
- No log loading points;
- Already cut logs available.

The map is designed for mods but can be played on default settings. It will be challenging in places. There is mud. There are a total of 8 sawmills. Good luck to everyone.

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1 Oct 2025 at 10:52

Ural Gambit Map version 1 for Spintires: MudRunner (v14.08.19)

On the map:
- 1 garage (closed);
- 1 gas station;
- 1 logging site + 2 loading points + 2 places with logs;
- 5 sawmills;
- 10 scouting points;
- 4 starting slots;
- Map size: 1x1 km.

The map features an EO-3323 loader, author Alexey Mukhin (Glushak).

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1 Oct 2025 at 9:47

Duty Map (Kind des Waldes) version 1.1 for Spintires: MudRunner (v14.08.19)

I don't even know where to start. Year after year, it keeps getting worse and worse. Well, you can see for yourself. The villagers are finally abandoning the settlements. The water hasn’t receded for a month already. The last time we were in contact with the villagers was three weeks ago. They took shelter in the church on the hill. They said there’s no food left and they’ll soon die of hunger. One of them claimed that his truck was loaded with supplies, but he simply couldn’t start the engine and left it in the village.

I don’t think everyone managed to escape; even those who fled can’t hold out for long. As for the roads, they simply don’t exist. The only path connecting the two villages is flooded, and the bridge is destroyed. A week ago, one of our guys headed east along the river, hoping to find a road to the village. He took all the fuel supplies with him. There’s no word from him either. But he’s a smart guy, I don’t think anything could have happened to him. I hope he’s not in trouble. I think it would be right to find him first, and then bring the people from the church here, along with that truck loaded with supplies. Good luck!


On the map:

- 1 gas station;
- 2 garages (closed);
- 2 sawmills;
- 1+3 vehicles + Kamaz-5350 Artyom Mokhir (Darius), UAZ-452 (chekhrak, texture: Barda4ok22), ZIL-157 (Sergey Denisov).

Map size: 1024x1024. Thanks for the mods and models!

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1 Oct 2025 at 9:43

Ural Ridge Map version 1.0 for Spintires: MudRunner (v07.08.19)

Map conversion from Spintires.

On the map:
- 1 garage (open);
- 1 fuel station;
- 1 loading point;
- 2 sawmills;
- 2 trucks + 3 slots.

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1 Oct 2025 at 9:38

Summon 5: Swamp Map version 1.1 for Spintires: MudRunner (v07.08.19)

Map conversion from Spintires.

2 logging camps, one of which is made in the best traditions of Prizyv Ilyicha 2 and is quite impassable. The approaches to the second are more terrain-based than muddy.

It is better to use tractors for loading points and fast log trucks for dry roads. Loading points have no gantries; the map indicates which logs lie where to choose the vehicle configuration.

On the map:
- 1 garage (closed);
- 5 sawmills;
- 7 scouting points;
- 2 Ural trucks with garage parts (one is hard to save but close to the garage, the other is fine but requires driving across the entire map);
- 2 Kamaz fuel trucks;
- 1 loader on a Ural.

The simulator uses short and long logs. Choose your equipment!

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1 Oct 2025 at 9:23

HardWork Map version 1.0 for Spintires: MudRunner (v25.02.21)

Hardwork map conversion for MudRunner.

- Size: 16x16;
- 2 garages (closed);
- 1 auto loader;
- 1 manual loader;
- 4 scouting points;
- 4 vehicle slots;
- 5 sawmills.

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1 Oct 2025 at 8:59

Paved Road Map version 1.0 for Spintires: MudRunner (v25.02.21)

Criticism is welcome.

- Size: 32x32;
- 1 garage (closed);
- 1 manual loading point;
- 0 refueling stations (there are KamAZ and MaZ);
- 4 vehicle slots at the start (replace 4310 only if repair parts are installed on your mod, replace 432010 only if a fire-safe exhaust, Ural spare tire, and Ural fuel tank are installed on your mod);
- 7 sawmills;
- 10 scouting points.

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