Mods from the «Maps» category 2034

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17 Oct 2025 at 16:38

Map Hills and Valleys version 1.0 for Spintires: MudRunner (v14)

A map predominantly with flat terrain and suitable for the default settings.

Map features:
- The map has overgrown, hidden roads that you need to find.

On the map:
- 2 garages (1 open);
- 6 sawmills;
- 1 gas station;
- 1 logging site + 1 loading point;
- 3 scouting points;
- 4 vehicles at the start.

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101
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17 Oct 2025 at 16:32

Map Eight Roads for Spintires: MudRunner (v14.08.19)

Eight roads and eight different directions. You don’t have to drive the same road twice. The default map is complex and very long; it’s not a one-evening run. Lots of terrain, deep mud, and fords. You won’t get through on the "default" suspension, unless you’re constantly using the winch from start to finish.
I completed the map on two "default" 7429s with 4 points each and a 7310 fuel truck; the map was made for them, and they are already on the map. In several places, you’ll need to use your wits.

Map size: 1024m x 1024m.

Map features:

- 1 closed garage;
- 1 fuel station;
- 1 loading point;
- 8 sawmills;
- 0 scout points (the map is open).

Vehicles:

- 3 at the start (replaceable);
- 6 on the map.

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17 Oct 2025 at 16:17

Workday Map version 28.09.19 for Spintires: MudRunner (v14.08.19)

The map is suitable for the default game!

To run the map, you need to have 4 DLCs: Valley, Ridge, American Wilds, and Old-timers.

On the map:
- 2 garages (1 open);
- 2 fuel stations;
- 7 scouting points;
- 1 logging site + 2 loading points;
- 6 sawmills;
- 3 vehicles + 4 slots for vehicles (replaceable).

Size: 1024 by 1024 meters.

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118
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17 Oct 2025 at 15:28

Dead City Map version 1 for Spintires: MudRunner (v10.06.19)

Map: Dead City

Description: One vehicle at the start, take care of it. The map is designed specifically for single-player gameplay.

On the map:

- 0 garage;
- 1 gas station;
- 1 logging site;
- 1 loading point;
- 3 collection points;
- 4 sawmills;
- 10 scouting points;
- 1 vehicle at the start (replaceable).

Map size: 1 KM by 1 KM

Map author: Sergey Kilichenko

Enjoy your rides!

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136
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17 Oct 2025 at 15:27

Dead City 2 Map version 2 for Spintires: MudRunner (v10.06.19)

Map: Dead City 2

Description: One vehicle at the start, take care of it. The map has been redesigned for multiplayer.

On the map:

- No garage;
- 1 gas station;
- 1 logging site;
- 1 loading point;
- 3 collection points;
- 5 sawmills;
- 11 scouting points;
- 1 vehicle at the start (replaceable).

Map size: 1 KM by 1 KM

Map author: Sergey Kilichenko

Enjoy your rides!

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115
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17 Oct 2025 at 15:20

Megaliths Map version 1.0 for Spintires: MudRunner (v14.08.19)

A storyline map with a rich set of third-party objects.

On the map:
- 3 garages, all locked (not necessary to open all, but it will make your life easier);
- 3 gas stations;
- 7 sawmills;
- 2 loading points + 2 collection points;
- 6 vehicles at the start;
- Size 1500 x 1500. Presence of St mods is mandatory!!!

Map features:
- Cranes are needed for ferrying trucks and more;
- I recommend scouting the map first!;
- Truck ferry at the narrowest part of the river;
- The bridge for passenger cars is very narrow; a Hummer won’t fit anymore.

With the authors' permission, I used two mods that are necessary for completion:
Autocrane KS-4561
Auto-crane Galichanin

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117
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17 Oct 2025 at 15:19

Fox Marsh Road Map version 1.0 for Spintires: MudRunner (v14.08.19)

In the mid-twentieth century, the government funded the construction of this logging road, pushing deep into the Avalon Desert through swamps and lakes to facilitate small-scale commercial logging operations. Today, this area is mostly planted, with some sections nearly ready for harvest. The map is created based on real data from the Canadian Digital Elevation Model (DEM).

On the map:
- 1 garage (closed);
- 10 sawmills;
- 2 gas stations;
- 3 vehicles at the start.

Map features:
- Size 2048x2048;
- SpinTiresMod.exe required;
- Short logs are scattered around clear cuts, so you’ll have to drive everywhere to collect them.

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