The map features dynamic cargo, special thanks to
Shashok75 for this.
First of all, you need to build the bridges; there aren’t many planks, so the main thing is not to lose the cargo. Then, you can either deliver logs to the sawmill (manual unloading), stones for the foreman at the construction site (dynamic cargo), or pallets of timber for the carpentry shop (dynamic cargo).
To fill the sawmill by 4 points, you will need: 2 long, 3 medium, or 4 short logs.
At the construction site, you need to deliver at least 40 stones to the foreman. Take stones at the weigh station (load stones into the weigh station, then drop them; the stones will spawn in the quarry). Use the New Holland loader for loading. Do not try to spawn stones multiple times; the first batch will disappear or the game may freeze.
For the carpentry shop, you need 2 pallets of timber, which fill all 8 points. The pallets are stored next to one of the sawmills. Use New Holland loaders for loading and unloading.
Also, for one bridge, you need timber beams; look for them along the road near the abandoned temple.
All necessary and some unnecessary vehicles are included in the archive.
On the map:
• 1 starting vehicle (Volga), replaceable;
• 1 garage (closed);
• 1 gas station;
• 9 unloading points, including:
3 foreman,
3 carpentry shops,
3 sawmills;
In total, the map has 15 units of machinery and 6 trailers/semi-trailers.
Thanks to the mod authors.
Bridge and its addons, Foreman (stone unloading point), Carpentry shop (timber pallet unloading point), Weigh station (stone spawn location), author:
Shashok75;
Gaz-24, author:
TheAleko;
KamAZ-55111, author:
Ptica;
Kraz-6510/256B2, KS-4561 Crane, New Holland W170C, Default semi-trailer with cargo, author:
chekhrak;
MTZ-82, MTZ-82.1, author:
pokemone;
Gaz-53 4x4, author:
Shark777;
Sawmill for manual unloading, author:
Viktor Grigoryev;
New Holland LM742, author:
Silent.
Co-author:
Shashok75