Mods from the «Special machinery» category 24

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18 Oct 2025 at 7:12

Combo Scorpion King version 22.09.2019 for Spintires: MudRunner (v10.06.19)

Combo Ponsse Scorpion King is a combined machine designed for small forest plots or selective logging.
Combo Scorpion combines the functions of harvesting and forwarding timber.

The mod includes 1 tractor:
Combo Scorpion King_________1, with 5 default addons.

There were 2 days off, I saw a picture on the internet, and wanted to play. Since time was tight and I didn’t want to start from scratch, I assembled my own combined tractor from my mods. A simple model, interesting because you can load yourself and transport short or medium logs. There will be no tractor pack.

Thank you all for your attention to my work and your feedback, and have a great game.

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17 Oct 2025 at 9:01

New Holland LM742 version 23.10.19 for Spintires: MudRunner (v10.06.19)

NEW HOLLAND telescopic loader.
The New Holland telescopic loader is a flexible and reliable machine, capable of carrying and using numerous types of interchangeable tools (manufactured in Italy).
Bucket and forks included.

Conversion and mod improvements Loaders from FS2015
all DLCs are required for the mod to work properly

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17 Oct 2025 at 9:00

HSM_940F_Combined version 1.0 for Spintires: MudRunner (v10.06.19)

Expanded functionality by adding addons. The mod author is Vasya Karpov (vasia_b4).
He has 6 of his own addons. Made for his own map, might be of interest to someone.

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15 Oct 2025 at 15:05

Liebherr LTM11200-9 Mobile Crane version 1.0 for Spintires: MudRunner (v14.08.19)

Liebherr LTM11200-9 — a self-propelled telescopic boom crane manufactured by the German company Liebherr, mounted on a special nine-axle automotive-type chassis. It was first showcased to the public at the Bauma 2007 exhibition, becoming the most powerful crane with the longest telescopic boom in the world.

Mod features:
• 1 custom addon:
• Various animations.

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14 Oct 2025 at 16:31

Default Vehicles + Physics version 03.07.21 for Spintires: MudRunner (v12.10.20)

This mod changes:
- radiator grilles to original ones
- vehicle movement physics
- mud and water physics
- game graphics settings
- adds new addons to default vehicles + semi-trailers/trailers
- adds additional cargo trucks (optional)

Graphics:
- the graphics mod is based on early releases of graphics by Adega, but has been reconfigured. Nights are not so dark.
The simplest option to make the default both easier and more interesting.

Mud and water physics:
- based on what can be on the maps, mud and water have less resistance to movement and slightly higher traction.

Vehicle physics:
- all default vehicles have been reconfigured, including all DLC
- added repaints for default vehicles
- reconfigured lighting, including marker lights and their ground illumination, to eliminate flickering on the ground and on the vehicle itself
- centers of gravity adjusted via editor, vehicle weight according to specs
- suspension and steering reconfigured, frame torsional stiffness adjusted
- engines and gearboxes reconfigured, engine torque according to specs multiplied by 2.0 - 2.3, almost like the default URAL-4320.
Gear ratios on passenger cars significantly reduced so that off-road vehicles do not reach excessive speeds and thus take less damage
- tire settings rewritten. Tires have become stiffer and increased traction, tire weight changed depending on vehicle weight and engine torque
Now by default (suitable for most maps) tire traction characteristics for all types are +100% relative to default.
But there are maps where even this is not enough.
Offroad tires have these settings (can be changed on the required tire if necessary):
Offroad +100%
Offroad2 +130%
Offroad3 +260%
Offroad4 +400% relative to default
- added attachment points
- manipulators reconfigured for increased strength and ease of control
- vehicles that by default had no suspension now have suspension – without it, proper use of equipment is impossible, and traction force is significantly lower without suspension.
This measure serves as an alternative to real tire elasticity.
- trailers have a swivel bogie lock
- player position in the cabin adjusted
- flood levels adjusted – mainly for cabin glazing
- external camera position relative to the vehicle adjusted
- cargo and addon weights adjusted. Logs have full weight – 8 points weigh 16,000 in-game kg, etc.
- semi-trailers with log loading had to be made non-detachable – with even weight distribution of logs between the fifth wheel and trailer bogie,
the load on the fifth wheel exceeds the default value, and during loading and driving over bumps, the semi-trailer detaches.

Addons:
- centers of gravity and addon weights configured via editor
- added attachment points
- repair and fuel added to more addons
- default platform with URAL-4320 manipulator and long spreader for long logs assigned to vehicles
- for K-700, the default grabber replaced with a manipulator from K9000 – now it appears on maps with the manipulator by default. Can be changed in the garage
- most cargo vehicles now have ballast bodies weighing 8 and 10 tons. Can be used if the vehicle is planned as a tractor
Made based on the default garage body 255. Differs from the usual by protective coloring on the body corners.
Carries 200 repair and 200 fuel.
- there is a cheat addon in the form of a platform-sorting log carrier ("horns"). Carries all three types of logs – short (4 pcs.), medium (2 pcs.), long (2 pcs.)
Has the maximum loading polygon to the left side. Logs are unloaded also on the left.
Allows loading at a distance from a manual loading stand, from the ground, or from another vehicle with dropped cargo
Allows loading another nearby vehicle with the loaded type of logs.
All log types for this addon have 4 loading points at 8,000 kg weight

Additional trailers/semi-trailers:
- ChMZAP-5523 semi-trailer lowboy for KrAZ-256, carries container cargo at 6 points/12,000 kg, medium logs
- ChMAZP-9990 semi-trailer lowboy for MAZ-537, carries container cargo at 8 points/16,000 kg, long logs
- long flatbed semi-trailer, carries medium and long logs at 8 points/16,000 kg. For spacious maps. Non-detachable.
- medium sorting log semi-trailer, carries short/medium/long logs, all cargo 8 points/16,000 kg. Non-detachable.
- 5-axle sorting log trailer, carries medium and long logs at 8 points/16,000 kg. For spacious maps, heavy, full weight 24,500 kg
- all default trailers/semi-trailers reconfigured

Additional vehicles:
- Kamaz-6522 from Spintires, default addons, 2 colors
- Kamaz-4326, 4 variants, native addons
- KrAZ-63221, 3 colors, minimal addons – garage (repair, fuel), platform-sorting log carrier, manipulator, carries 3 and 4 points of cargo.
Model has flaws that do not affect functionality
- URAL-432030 long wheelbase, 6 colors, minimal addons, carries 3 and 4 points of cargo, model has flaws that do not affect functionality
- URAL-432040 long wheelbase, 4 colors, same as above
- garage tarpaulin trailer, 2 garage points, repair, fuel
- flatbed trailer, carries short logs at 4 points/8,000 kg
- sorting log trailer for short logs at 4 points/8,000 kg, has side loading from ground/manual stand, unloads logs onto itself
- sorting log trailer for medium logs at 4 points/8,000 kg

Screenshots in comments.

Installation:
Copy the MediaDef, MeshCache, TextureCache folders from the archive to the game root. If the game is clean with all DLC, you can also copy the Config file from the archive, where the necessary folders are additionally specified.
If not, open this file for editing and add the lines:

MediaPath Path="MediaDef"
MediaPath Path="MediaDOP"
MediaPath DoPrepend="true" MountPoint="_t/" Path="TextureCache"
MediaPath DoPrepend="true" MountPoint="_m/" Path="MeshCache"

Save the file.
Copy the MediaDOP folder optionally – it contains additional vehicles and trailers. Also copy it to the game root.
To uninstall, delete everything listed above.

The native Media folder for addons remains unchanged.

The mod is based on:
- https://stmods.ru/spintires_mudrunner/mods/origina..
- https://stmods.ru/spintires_mudrunner/mods/variaci..
- https://stmods.ru/spintires_mudrunner/mods/sborka_..
- https://stmods.ru/spintires_mudrunner/mods/kamaz_4..
- https://stmods.ru/spintires_mudrunner/mods/ural_pa..
- https://stmods.ru/spintires_mudrunner/mods/ural_pa..
- https://stmods.ru/spintires_mudrunner/mods/origina..
and other mods freely available. I am not the author of the 3D models or their textures.

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11 Oct 2025 at 8:45

Liebherr LTM-1060/2 version 26.04.20 for Spintires: MudRunner (v14.08.19)

The Liebherr LTM-1060/2 mobile crane impresses with its exceptionally high load capacity and long boom systems. Special attention was paid to the thoughtful distribution of ballast plates to implement various crane movement states during design. The most advanced travel mechanism technology and compact dimensions ensure economical and safe operation.
Brief specifications: operating weight - 48 t, load capacity - 60 t, wheel formula - 8x5x8, boom length from 10.9 to 42 m, jib length from 9.5 to 17 m, counterweight mass - 12 t.

Crane controls:
1) when pressing "Boom": E - raise boom, Q - lower boom, R - rotate grab clockwise, T - rotate grab counterclockwise, W - extend boom, S - retract boom, A - rotate boom left, D - rotate boom right;
2) when pressing "VIRE_MINE": T - raise cable, R - lower cable.
Instead of WASD keys, you can use arrow keys (if more convenient for you).
The "TROS" action is responsible for securing the grab near the cabin so it doesn’t swing during driving.

Includes:
- 3 custom + 5 standard addons;
- various animations.

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6 Oct 2025 at 13:27

Cat 770G version 23.10.20 for Spintires: MudRunner (v14.08.19)

Envelope from SnowRunner!

Includes:
- 3 of its own addons;
- various animations;
- its own cargo.

When loading cargo into the semi-trailer, the supports pop out. Solution - detach and reattach the semi-trailer.

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