Search results for the phrase «TT Multicultivator 5-in-1»: 34 matches

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30 Oct 2022 at 1:11

Map "No Man's Land" version 1.3.0.0 for Farming Simulator 2022 (v1.7.x)

Added the following placeables:

- Production of gold;
- Production of lime;
- Production of methane;
- Flower greenhouse;
- Mushroom greenhouse.

Other changes:

- Added two trailers for transportation of methane in the category "Miscellaneous";
- Updated the placeable sawmill, now it can produce up to 6 pallets of boards per day;
- Added the ability to open and close the doors of the auto repair shop;
- Added plow state to landscape painting textures! (PLEASE NOTE: Using this option to create fields will result in the fields not being able to produce gems.)

You don't need to start a new game. Saving from a previous version of the map will work.
Between the borders of France and Spain lies a vast void known as the No Man's Land, where the land has been untouched by human hands for many years.

Do you have what it takes to turn this wilderness into a simple farm or a large, thriving dairy, wool, or logging empire? This map is all about survival of the fittest, build your infrastructure with placeable buildings, sales points and decorations

There are no neighbors to stop your development and bombard you with contracts for field work, there is only one road to enter and exit, and there is no need to transport goods. Your farm is in your hands. Will you cope with all the tasks or will you return to the city?

On the map, you can remove all trees and all stones, if your heart so desires.

I hope you enjoy this survival mode

Note: NML hosting package will be available soon.

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4 Apr 2023 at 15:28

Real Dirt Color version 1.2.7.0 for Farming Simulator 2022 (v1.9x)

- Dirt color can use the field's moisture value in the "Mod System" mod to keep the color of the dirt until the fields dry.
Improved display of dirt on all vehicles and tools. Cars will get dirty in different dirt depending on the environment.

- 10 color variations including: brown mud, brown mud, red mud, red mud, grass, straw, manure, slurry, lime and snow.
- Colors are mixed with each other using variable speed;
- 2 modes available via settings xml file: "simple mode" and "independent wheel mode".

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6 Dec 2022 at 1:37

3rd Person version 1.5.0.1 for Farming Simulator 2022 (v1.8x)

- Fixed v1.8 bug, but now the camera starts in first person.
3rd person view (player's camera, outside vehicles). You can switch between the 3rd and 1st person view. Zoom in or zoom out (zoom in/out) using the mouse wheel. Settings in the modSettings folder.

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16 Aug 2022 at 16:54

SimpleIC - Easy Interactive Control version 0.9.1.0 for Farming Simulator 2022 (v1.6x)

- Settings can be changed without administrator rights;
- Some changes in examples.xml;
- Fixed Czech translation erroneously added as English.
Well-known SimpleIC, simple interactive control! With the first release in FS22, a lot has changed! Now there are different modes of interaction with TriggerPoints, these modes can be set in the Ingame-Settins-Menu FS in the “SimpleIC” section. Not only can you choose how trigger points are displayed (always, never, hover only), you can also change whether you want to click on trigger points or activate them by hovering over them. The hover-timer method is mainly intended for hands-free use with head tracking.

All additional features such as Attacher-Control are deactivated for the first version of FS22, while only animations and attachment balls are active. More features will be added in the future, but later.

This is a global script, which means that it does not need to be added to each mod separately, no additional changes to modDesc.xml, such as l10n texts, etc. are required.

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15 Jan 2023 at 18:01

Map "Savonmaa Beta" version 1.1.3.2 for Farming Simulator 2022

- Reworked economy;
- In winter, the grass disappears;
- Trade zones now have less snow in winter;
- Now the sawmill produces new types of pallets (lighter).
- 13 fields;
- Thousands of trees;
- Buyable sawmill and grain mill;
- Points of sale for almost all products;
- Vehicle shop and animal dealer;
- Manure and slurry;
- Contracts;
- Realistic Scandinavian weather;
- Custom cropping calendar and Finnish license plates for vehicles;
- And much more.

Changes:

- Slightly longer daylight hours in winter and autumn. Now it should be close to reality;
- Movement redone;
- Warehouse for wood chips at a custom-made sawmill works as intended;
- Grasslands and weeds changed to look more like Finland;
- Added more trees and shrubs, some other foliage changes;
- The main road is now free of snow;
- Changed stones and logs that did not have a snow map, fixed the snow map of the area;
- New roads in the forests;
- Added a few more decorative objects;
- New PDA.

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13 Dec 2022 at 0:22

Map "Hof Bergmann" version 1.1.0.1 for Farming Simulator 2022 (v1.8x)

- Stones removed again because they can't be completely deactivated in the menu;
- Fixed missing extended bushes;
- Some fixes.
Map "Hof Bergmann" for FS22. This version is not final and the map will be expanded even more in the future.

- 21 fields;
- Points of sale;
- Animals;
- Forest areas;
- Traffic and pedestrians.

Unpack the archive!!!

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7 Dec 2022 at 16:09

Map "Malinovka" version 1.0.0.3 for Farming Simulator 2022 (v1.8x)

- New soil textures;
- Fixed feed mixer production;
- Fixed a problem in alfalfa;
- Fixed relief on the fields;
- Fixed trigger;
- Fixed trees in some places;
- Minor visual improvements.
About the map:

- 32 fields;
- 64 sites;
- 4 settlements;
- 3 livestock farms;
- 8 productions;
- 7 points of sale.

Additionally:

- Add. culture Timofeevka Lugovaya, Lucerne;
- Local harvest calendar;
- The climate is average;
- Weed and cleaned grain;
- Changed textures of corn chips and hay;
- The difference in textures between chaff and haylage;
- Russian license plates;
- Coins on the map to search;
- Various little things and Easter eggs on the map.

Objects:

- Granary;
- KRS complex;
- Pig farm;
- Sheepfold;
- Oil extraction plant;
- flour mill;
- Complex of grain cleaning;
- Seed protector;
- Feed plant;
- Sugar factory;
- Bakery;
- Dairy plant;
- Pasta shop;
- Sawmill;
- Hayloft;
- 3 silo pits;
- Lagoon for liquid manure;
- Sand quarry.

For a complete renewal job, it is advisable to start a new career.

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25 Aug 2022 at 15:57

Map "Wośnice" version 1.1.0.0 for Farming Simulator 2022 (v1.6x)

- Added FS22 standards for all static buildings (parallax, frost, new textures, snow);
- Added lighting in several places;
- Added Polish license plates;
- Added a second farm;
- The volume of traffic has been reduced;
- Replaced large electric poles;
- Removed flying help icons;
- Fixed a problem with the purchase of land;
- Fixed problem with field 31;
- Fixed various visual bugs reported by players;
- Field rotation has been reversed;
- Improved the northeast end of the map.
- One farm (cows);
- 126 fields;
- Purchase of animals;
- 11 different outlets;
- Pedestrian traffic (even in several buildings);
- Mechanical shop;
- Sawmill;
- Liming station;
- Gas station;
- Dairy plant;
- Forest;
- Mill;
- New grass textures;
- Snow on the roofs in winter;
- 50 items to find;
- A place to build your farm;
- 5 new buildings.

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1 Jul 2022 at 14:05

Kubota Pack version 1.0.5 for Farming Simulator 2022 (v1.6)

- Fixed a jamb with textures - now everything is in its place;
- Small minor edits.
Kubota Pack DLC in the form of a mod, in the pack all the equipment is exactly the same as in the DLC. Scripts work (at least I have all the rules).

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12 Jun 2023 at 16:51

CoursePlay version 7.2.1.4 for Farming Simulator 2022 (v1.9x)

- Fixed a bug where the harvester slowed down by the remaining 1.5% to smooth out the harvester's stop;
- Added progress showing fill level in % since launch;
- Fixed a bug due to which the loader did not lower the bucket when working with silage;
- Changed the help menu for working with bales;
- Fixed other issues, including one that caused an error when working with bales.
Courseplay allows you to generate field courses with additional features, for example: headlands. It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.

Another big feature is the collecting or wraping of bales on the field. New with this iteration of CP is the vine fieldwork. Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.

It's also possible to have the combine unload in a trailer on/near the field automatically. Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field. Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.

Official github page.

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