Search results for the phrase «LandRover Defender 110»: 15 matches

MOD
643
163
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12 Sep 2022 at 14:02

Map "X66 2" version 10.05.18 for Spintires: MudRunner (v18/03/06)

- 4 sawmills;
- 2 garages (1 open);
- 2 refills;
- 1 felling;
- 4 intelligence points;
- 3 cars at the start.

Map size: 1024x1024 meters.

MOD
UPDATE
751
218
2
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27 Jun 2022 at 17:12

Map "Sosnovy Bor" version 25.06.22 for Spintires: MudRunner (v25.02.21)

- Updated to the current version of the game;
- Added loading point.
- 2 garages (1 open);
- 2 gas stations;
- 1 logging + 2 loading points;
- 5 sawmills;
- 8 reconnaissance points;
- 6 cars + 4 slots;

Map size: 800x800 meters (autumn).

NEWS
5K 
0
0
22 Oct 2025 at 10:53

Best Map 2018 - Voting: Group 2

Hello, friends!

As part of the contest from Mr.BoS and STMods.ru for the best map of 2018, we are launching a vote – in the first stage, we will choose the best map in each group. There will be 5 such groups. Then, in a separate vote, we will select the best of the best!


This voting will last one week. After it ends, we will start voting for the next group, and so on.

Maps that make it to the final vote will be made publicly available without author attribution during the voting period, so voters can try out each map before voting.

Four maps participated in the second group; we invite you to get acquainted with them through the stream recordings and choose the best one:



#bestMap2018

MOD
1.1K
243
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13 Apr 2022 at 16:38

Correct dirt version 2 for Spintires: MudRunner (v18/05/21)

Brings the behavior of dirt in the game closer to reality.

Now, if you fly into the mud at full speed, respectively, mud splashes heavily stain the car, when slipping and driving through mud on high gear as well, but to a lesser extent, well, etc., depending on the selected speed mode.
The mud splashes themselves and their physics have been made more realistic, ridiculous lumps on wheels have been removed (thanks to Soul Reaver for that) and dry small hard lumps flying out from under the wheels, only slush has been left, its intensity has been increased at gears 1+ and higher.
Pollution on cars now has volume, which also adds realism.

I recommend using it with the following additions, it will greatly darken the visual effects of the new dirt:
SweetFX graphics improvement
Always the sun+Fog Reduction+Blue sky
Removing graphics noise

To work in multiplayer:
Do not install SweetFX. Use SpinTiresMod.exe with the original files in the game disabled.
PS. Many thanks for the help to Alexander Oboskalov.

Installation:
In case you don't like it, the archives of the game Media, MeshCache, TextureCache copy and save in a separate folder.
Copy files from the downloaded archive to the game archives, agreeing to a replacement.
In any unclear situation, we clean the cache.

Have a nice ride!

MOD
740
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6 Apr 2022 at 12:25

Unlocked cars version 1 for Spintires: MudRunner (v26.10.17)

After installing this mod, all cars will be unlocked (do not require progress points).

MOD
647
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6 Apr 2022 at 12:23

Ural-63 version 02.11.17 for Spintires: MudRunner (v26.10.17)

Mod has 21 standard addons and its own sounds.

MOD
500
104
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10 Apr 2022 at 17:25

Ural-4320z1 version 18.11.17 for Spintires: MudRunner (v26.10.17)

- 8 of its own + 18 standard addons;
- Custom cargo.

Can carry 2-3-4-6 points of cargo.

MOD
770
154
0
0
16 Apr 2022 at 17:15

Map "Lighthouse" version 20.01.19 for Spintires: MudRunner (v18/11/19)

There are two versions in the archive: autumn and summer to choose from.

Details:
- 1 garage (closed);
- 10 points of exploration;
- 2 refills;
- 5 sawmills + 2 Loading points;
- 7 Cars + 4 starting slots;
- Map size: 1 km x 1 km.

MATERIAL
347
91
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22 Oct 2025 at 13:55

Mesh Converter version 1.0.0 for Spintires: MudRunner

MeshConvert - a mesh editor for the Spintires format (those in MeshCache or _m)
MeshConvert saves ST game meshes for different game versions.
But not all meshes can be converted correctly; it is preferable to use the original X-meshes (with the .x file extension).
Also, MeshConvert can be used to edit the mesh XML.

Usage:
With this program, you can convert vehicles from the 03.03.16 version, specifically cached mesh files, to MudRunner.
Important! Don’t forget to then distribute all texture and model files into the necessary folders (which should be created beforehand): meshes go into the _m folder, and textures into the _t folder, accordingly. And provided the vehicle config in classes/trucks is correct, taking into account the new requirements for wheels and steering response. Also, the correct config for the wheels themselves in classes/wheels. The vehicle will appear in the game, though without drive shafts, as mentioned by the user above. Difficult? Possibly for some. But those familiar with the subject will figure it out.
How to use: unpack the downloaded executable into any folder. Double-click it, and in the window that appears, at the very bottom above the Load and Save buttons, select the path to the desired model (vehicle, addon), open the mesh, then click Load, and after that Save. A file with the _converted suffix will appear next to the model in the folder. This will be the finished mesh. Delete the old one, remove the suffix from the filename. That’s it.
Thanks for the instructions: Denis Korolev.

Source: SPINTIRES HARDCORE group

MOD
650
135
0
0
16 Apr 2022 at 17:14

Mercedes-Benz G65 4x4 Reborn version 1 for Spintires: MudRunner (v11.12.17)

2 types of gelik, differing in color and wheels. They have 5 of their own addons, can carry 3 points of cargo.

Mercedes Benz G65 4x4 converted from spin tires mod.

5 addons:
- Repair Kit;
- Additional Fuel;
- Garage point;
- 1 Logs: Trunk 3 Points;
- 2 Skin: White, Silver;
- 2 Wheel Type.

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