Search results for the phrase «Speedometer and Tachometer with Markings»: 19 matches

MOD
586
171
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11 Apr 2022 at 18:19

Map «Bazhanovo» version 30.07.19 for Spintires: MudRunner (v22.03.19)

- 1 garage (closed);
- 1 gas station;
- 1 sawmill;
- 2 loading points;
- 4 sawmills;
- 4 points of exploration;
- 4 slots for cars;
- Size: 640 x 640 meters.

MOD
599
144
0
0
10 Apr 2022 at 17:27

Chevy K20 version 1.0.4 (23.11.17) for Spintires: MudRunner (v07.11.17)

- 11 own and 6 default addons;
- Custom own sound;
- Custom cargo;
- Animation of the steering wheel;
- Various animations.

MOD
656
165
0
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10 Apr 2022 at 17:22

Chevrolet TrailBlazer 2003 version 07.11.17 for Spintires: MudRunner (v26.10.17)

There are no addons. Adjustable suspension height: functions, R/T keys.

MATERIAL
230
89
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22 Oct 2025 at 13:49

Additional Folders for Mod Installation version 1.1 for Spintires: MudRunner (v29.01.18)

A mod for control freaks or just those who love order and putting everything in its place.
After installing the mod, clear the cache with mandatory deletion of the Config.xml file, but specifically in the CACHE, not in the game folder. The files in the cache that need to be deleted are shown in the third screenshot.
Additional folders for mods. Mods can be placed in any of the suggested folders, taking folder priority into account.
Separate folders are offered for each type of mod.
The folders have different priorities. This is done intentionally. The highest priority is given to the Media_test and Media_level_test folders so that when testing a new mod, any issues are immediately visible if they exist. Then I suggest moving the tested mod to the Media folder if you liked the mod and it has no issues. After media test and media level test, the priority goes to Media_deffolt; this folder is needed if you tinker with default trucks and addons. Next priority is the Media folder, where I place already verified and liked mods for permanent use. Then the priority goes to Media_level, which is slightly lower than Media, because maps sometimes have built-in trucks and to prevent them from overriding higher-priority mods, the maps have slightly lower priority. Next is the Media_trailers folder, for trailers, if you need it, of course. The lowest priority is the Media_tracked_vehicles folder, which is for tracked vehicles. Although it makes sense to test this equipment first by placing it in Media_test, even after successful testing I place all tracked vehicles in Media_tracked_vehicles because they are still the most prone to various bugs and issues, so this folder has the lowest priority. And all these folders, naturally, have higher priority than Media.zip.

The video for the mod, as friends said, is quite old news, but it shows how you can create the folders you need yourself.

NEWS
3.4K
0
0
22 Oct 2025 at 10:33

Spintires: MudRunner Update - Editor x64

Hello, friends!

We inform you that Spintires: MudRunner - Editor Beta was updated on July 11, 2018.
Changelog:
- Added support for the 64-bit version of the editor.
- Fixes in the plugin operation in Notepad++.
- Various bug fixes.

Source

MATERIAL
330
114
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22 Oct 2025 at 14:31

Cache Cleaner version 1.1 for Spintires: MudRunner (v26.10.17-29.01.18)

The archive contains three bat files for clearing the Spintires: MudRunner cache:

1) Full cache clear (complete game settings reset).bat - a standard cache clear (deletes the SpinTires MudRunner folder located at \AppData\Roaming\), works from any location - just run it.

2) Cache clear (without resetting game settings).bat - clears only the game cache (does not touch user settings), works from any location - just run it.

3) Clear Media folder and cache.bat - my own creation: needs to be placed in the game folder; when run, it deletes the Media folder with all its contents and creates a clean Media folder + clears only the game cache (does not touch user settings).
Convenient for testing mods on a clean version of the game without having to configure the game each time.

All files operate automatically - just run and done :)

MOD
1K 
170
0
0
8 Apr 2022 at 14:41

Ford Raptor 2016 version 07.11.17 for Spintires: MudRunner (v26.10.17)

There are 3 variants of the SUV. It has 7 of its own addons, its own sounds.

MOD
757
154
0
0
6 Apr 2022 at 12:22

GMC Deuce and a Half: Hard and Soft Top 1943 v03.11.17 for Spintires: MudRunner (v26.10.17)

- 2 types of truck;
- 3 own addons + default;
- Own sound.

MOD
562
146
0
0
8 Apr 2022 at 17:02

Dodge Ram 3500HD 1996 version 07.11.17 for Spintires: MudRunner (v26.10.17)

- 10 own addons;
- Custom cargo;
- Own sounds;
- View from the cabin.

MOD
722
167
0
0
14 Apr 2022 at 22:14

Map «Siberian Forest 2» version 27.09.20 for Spintires: MudRunner (v14.08.19)

- 1 garage (closed);
- 1 refueling station;
- 6 sawmills;
- 3 loading points;
- 9 points of exploration;
- 3 starting slots (replaceable);

The map size is 1x1 km.

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