Search results for the phrase «Four Objects for the Editor»: 15 matches

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27 Mar 2023 at 15:46

Pack of additional objects for the map editor for SpinTires

There are more than a hundred objects in the assembly, stone and gravel textures.

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22 Oct 2025 at 15:01

New Tires Tweak version 2.0 for SpinTires (v03.03.16)

A set of 4 wheel kits. You can assign them to your vehicles yourself (instructions are included in the archive).
The corrected version of the wheels interacts with mud much better, but is still not perfect. The author plans to continue improving them.

This an update to the first set of tires I made. Fixed some issues with deflation, alignment, and mud showing properly. Still these guys are not a 100% but are better then the fist editions. I will continue to improve and provide more options over time.

New issues: Mud collects strangely on treads, but they return to normal when mud comes off or you go through water.

As always will take any help that some can offer.

Enjoy and Happy Mudding, Bigdubz420

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22 Oct 2025 at 13:37

Cache Editor version 1 for SpinTires (v03.03.16)

My cache cleanup batch file with different options, also includes editor cache cleanup - relevant for those who use both versions of the editor for ST and STMR.
Also added the ability to add the Mods folder to check mods before transferring a mod to the collection.
For the batch file to work correctly - copy it to the game directory.
Batch file is in Russian.

If you have any requests to add something, write and I will add it.

NEWS
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22 Oct 2025 at 12:36

Ural-375, Checkpoints, and Steam Controller Support in Upcoming Update

"Yeah, the game doesn’t work at all, and they’re busy with checkpoints" © SPINTIRES Hardcore.

A fresh batch of screenshots from the developers.

Yes, despite the game crashing issues and the unclear situation with user maps, the developers are pretending everything is fine and are working on improving the game.

In the upcoming update, we can expect a new Ural-375 (screenshots 1-3), checkpoints (blockposts), which we have already written about and will actually be openable (screenshot 4). The screenshot shows that you will only be able to pass through this checkpoint with an empty vehicle (no cargo).
Additionally, judging by the last (5th) screenshot, there will be support for the Steam Controller (according to other sources, the Xbox controller).

Well, we wait... We wait almost as much as for the crash fixes!

P.S.: As always, not a word about the update release date.

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14 May 2022 at 12:36

Red-blue colors for Ural-4320 version 1 for SpinTires (v2014)

Red-blue colors for Ural-4320.

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22 Oct 2025 at 16:05

YaMZ-238 Turbo Engine Sound for K-700 and Kraz for SpinTires (v03.03.16)

Mazov turbo V8 for Kirovets and Kraz
The archive contains start, stop, revving (rev) turbo, idle, under load.
Sounds need to be configured in the truck's config.

MATERIAL
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22 Oct 2025 at 15:59

Watchtower Map Editor Object version 1.0 for SpinTires (v03.03.16)

Model from the game S.T.A.L.K.E.R
Installation: copy the folders to C:\Program Files (x86)\Steam\steamapps\common\Spintires Combine Tools\Media
or to the location where your map editor is installed ....

Texture issue fixed!

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22 Oct 2025 at 15:55

Map Editor Object "Gas Station Columns" version 1.0 for SpinTires (v03.03.16)

Made from the standard "gas station" object

Installation: copy the folders to C:\Program Files (x86)\Steam\steamapps\common\Spintires Combine Tools\Media
or to the location where you have the map editor installed

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22 Oct 2025 at 14:46

Static Objects from the "Shadow of Chernobyl" Map v0.04 for SpinTires (v03.03.16)

A few objects themed around the game "S.T.A.L.K.E.R." for map makers.

The pack includes:
- Cordon: buildings for the checkpoint, railway bridge (intact and destroyed), railway tunnel, bus stop
- Agroindustrial complex buildings (in pieces), including the famous mural from the DK "Energetik," a smokestack, short staircase
- Dark Valley: unfinished building
- Military warehouses: barrack, hangar, water tower, bridge support, bridge beam
- Red Forest: derrick (Forester’s house), reserve fence (2 pcs)
- Yantar: brick fence, scientists’ bunker, factory workshops (large and small)
- Additionally: two-story brick Khrushchyovka, garage, administrative building, posters for the parade ground (3 pcs)
- Textures of asphalt, asphalt road, as well as construction debris, markings – solid and dashed lines, military parade ground, default two-lane road but with brighter white markings.

Some objects are better slightly rescaled, although they were created in real metric meters and have plausible sizes. Also, the object centers (from where the axes grow) got misplaced during conversion from Max (but usually remained within the object, so it’s not a big deal).

The archive includes a nano-map to drive around and see some objects in their natural habitat.

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22 Oct 2025 at 13:40

Indian Pass Map Reworks version 1.0 for SpinTires (v03.03.16)

Do not confuse with the default refs, these are the refs of the “Indian Pass” map.
For curiosity, you can check out the refs of the old and new editor.
It took me from 30 minutes to 3 hours per ref.

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