Search results for the phrase «The Monster Car»: 14 matches

MOD
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14 Jun 2022 at 12:10

Map "Island" version 1.1 for SpinTires (v03.03.16)

Hey! We heard you're a good driver? Oh, that's it. Our people found a rare tree which will be used for the production of exclusive furniture. The customer wants to get a tree at any cost, before it will arrive competitors. Don't let them outrun you! Completely fill 3 ships and you'll get your money! But there is a small problem - this tree grows in the jungle and we know that you get to take out!


- 1 garage, 3 fuel stations, 1 lumber, 2 manual loadings, 9 objective stations, 2 KRAZ-255, 1 UAZ, 2 free slots

New types of vegetation: grass, banana trees, tropical ferns, different types of palm trees and on the water you can meet the largest water Lily in the world - the Victoria Regia. Trees are made more vivid than in the game, and draw distance of objects is increased.

Content of Media to copy to Media folder or use Generic Mod Enabler.


MATERIAL
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22 Oct 2025 at 14:46

Static Objects from the "Shadow of Chernobyl" Map v0.04 for SpinTires (v03.03.16)

A few objects themed around the game "S.T.A.L.K.E.R." for map makers.

The pack includes:
- Cordon: buildings for the checkpoint, railway bridge (intact and destroyed), railway tunnel, bus stop
- Agroindustrial complex buildings (in pieces), including the famous mural from the DK "Energetik," a smokestack, short staircase
- Dark Valley: unfinished building
- Military warehouses: barrack, hangar, water tower, bridge support, bridge beam
- Red Forest: derrick (Forester’s house), reserve fence (2 pcs)
- Yantar: brick fence, scientists’ bunker, factory workshops (large and small)
- Additionally: two-story brick Khrushchyovka, garage, administrative building, posters for the parade ground (3 pcs)
- Textures of asphalt, asphalt road, as well as construction debris, markings – solid and dashed lines, military parade ground, default two-lane road but with brighter white markings.

Some objects are better slightly rescaled, although they were created in real metric meters and have plausible sizes. Also, the object centers (from where the axes grow) got misplaced during conversion from Max (but usually remained within the object, so it’s not a big deal).

The archive includes a nano-map to drive around and see some objects in their natural habitat.

MATERIAL
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22 Oct 2025 at 13:40

Indian Pass Map Reworks version 1.0 for SpinTires (v03.03.16)

Do not confuse with the default refs, these are the refs of the “Indian Pass” map.
For curiosity, you can check out the refs of the old and new editor.
It took me from 30 minutes to 3 hours per ref.

MATERIAL
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22 Oct 2025 at 15:55

Map Editor Object "Gas Station Columns" version 1.0 for SpinTires (v03.03.16)

Made from the standard "gas station" object

Installation: copy the folders to C:\Program Files (x86)\Steam\steamapps\common\Spintires Combine Tools\Media
or to the location where you have the map editor installed

MATERIAL
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22 Oct 2025 at 13:46

X-Files Objects for Mapmakers version 1.0 for SpinTires (v03.03.16)

I was cleaning up disks from junk and came across rips from the game Truckers.
The set includes an asphalt roller, horse transporter, cattle transporter, combine harvester, tractor, excavator, bprans, and cows.
I think map makers will find it useful.
Textures are included in the set.

NEWS
5.9K
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22 Oct 2025 at 12:41

High-Quality Suspension Detailing: Steering Rack

There is information that the next update will add mechanisms such as the "Steering Rack" and "Steering Knuckles," and most likely, the suspension on the UAZ and ZIL models will be more detailed to see how it moves. Regarding the Racks, Pavel Zagrebelny himself (the game's lead developer) reportedly mentioned them, but most likely, the knuckles will be included as well.

MATERIAL
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168
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11 Apr 2022 at 12:27

Mod manager Generic Mod Enabler v2.6.0 for SpinTires

A convenient mod manager that will allow you to add/remove one or several mods at once.

Installation: unpack the archive into the folder with the game.

How to use: 1. Run a JSGME.exe, the folder for mods can be left by default (MODS). 2. In this folder (MODS), move a mod or several mods (each mod in its own folder). 3. From the left panel of the program, move the mods to the right panel. 4. Mods in the game!

MATERIAL
191
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22 Oct 2025 at 15:02

Garage Parts Object Pack for Kamaz-5350 Maps v1.0 for SpinTires (v03.03.16)

These objects for the map editor can be placed on the map to open the garage using the Kamaz 5350 by Psix19rus

There are 4 objects in the pack.
To load garage parts onto the KamAZ 5350, you need any 4 objects from this pack,
you can place different ones on the map, or the same ones, the main thing is at least 4.

MATERIAL
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22 Oct 2025 at 14:56

Editor Material: Reed for SpinTires (v03.03.16)

Reeds! So the pike has a place to stand on your map!
Dump the contents into the Media FOLDER of your EDITOR!
into the "brushes" file? which is located at D:\steam\steamapps\common\Spintires Combine Tools\Media\prebuild\common

Add these lines:

Into the grass block as shown in the screenshot.
Then in the editor, in brushes, find GrassReed (grass). That is the pike reed. Paint it thickly to red in the editor.

Source: Spintires Maps 19rus

MOD
1.5K
219
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5 Apr 2022 at 14:23

Map «Winter in the taiga» version 1.0 for SpinTires (v03.03.16)

Winter has come to the taiga, and it's time to change winter shoes, dress warmly and start working! You have to cross an icy river and puddles. Yes, it won't be easy, but you can do it, right?!..

On the map:
- 1 garage (closed);
- 6 sawmills;
- 2 loading points;
- 1 sawmill;
- 2 gas stations;
- 9 points of exploration;
- Ural with garage parts + 5 slots.

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