Total files: 44559
MOD
UPDATE
141
64
0
0
5 Oct 2025 at 8:06

The Mountain Quarry version 1.0 for Farming Simulator 2019 (v1.7x)

Mountain stone factory for TP maps, tested on all TP maps.

- You need: diesel fuel, water.

MOD
UPDATE
132
74
0
0
5 Oct 2025 at 8:05

MF loader version 1.0 for Farming Simulator 2019 (v1.7x)

Massey Ferguson loader, modified from the base FZ30.

MOD
UPDATE
117
67
0
0
5 Oct 2025 at 8:04

Kurt Mibze version 1.0 for Farming Simulator 2019 (v1.7x)

Kurt Mibzer Seeder for FS 19.

Specifications:
- Price: €10,000;
- Working width: 4.0 m;
- Capacity: 920 l.

MOD
UPDATE
113
58
0
0
5 Oct 2025 at 8:03

Royalton Map version 1.0 for Farming Simulator 2019 (v1.7x)

Royalton is probably one of the largest maps in America with several realistic farms and a good CASE dealer.

MOD
UPDATE
148
66
0
0
5 Oct 2025 at 8:02

Logistics XL Map version 1.0 for Spintires: MudRunner (v07.08.19)

The map is not "for an hour" or "for a day," it measures 1.7x1.7 km and is designed for SpintiresMod! Install the latest version of SpintiresMod for a comfortable gaming experience.

You are a driver for a transport company, and you have a lot of work ahead – there are orders from builders, road workers, and also from an old acquaintance, Kuzmich.

1. First of all, after the flood, the old wooden bridges were damaged – you need to repair them first.
2. Also, a garage van rolled under a bridge – it needs to be retrieved and the spare parts delivered to all four bus bases in the area.
3. The builders at the concrete plant need stones from the quarry for crushed stone.
4. Bricks need to be delivered to the building materials factory.
5. From the factory to the construction site – concrete slabs.
6. Road repair workers need concrete beams from the railway station, as well as metal ones for the big bridge – from the warehouse.
7. Pipes also need to be laid in the drainage repair areas.
8. Kuzmich asks you to complete several errands for him; in return, he will share with you one crate of vodka from those he asks you to bring him. Maybe he will share :-)
9. Kuzmich’s second task is to build a bathhouse (you need clean, peeled logs).
10. Thirdly – bring Zaporozhets cars to the garage (an iron garage in the yard. Attention! Do not unload the Zaporozhets cars in other places!).
11. Fourthly – repair boats at the boat station – for this, bring planks.
12. And finally, you need to deliver timber to the sawmills.

Well, good luck with your work!

Own cargo is transported in bulk. Don’t forget to install NH and Tatra – they are needed for transporting stones. But you can also use your own vehicles.
______________________________________________
Special thanks to NVLGN and SERJ.46!
_____________________________
Join us on Discord: https://discord.gg/gyNDKaP
_____________________________
Want to say thanks to the author? Yandex.Money – https://money.yandex.ru/to/410013668082232

MOD
UPDATE
120
61
0
0
5 Oct 2025 at 8:01

River on Roads Map version 01 for SpinTires (v03.03.16)

On the map:

- 2 garages;
- 2 logging camps;
- 10 sawmills;
- 6 gas stations.

Enjoy your rides!

NEWS
7.9K
0
0
5 Oct 2025 at 8:00

SnowRunner PTS Patch 12.0

An early version of Season 3 (patch 12.0) has been released for the SnowRunner public test server. Since this is an early version of the update, bugs are inevitable, but the developers promise to fix everything very quickly and efficiently. 
New update content
A new region has been added;The International Paystar 5600TS vehicle has been added;BOAR 54318. This vehicle will be added to the game soon;The Step 310E received a new skin;New challenges have been added (available for free);Log transportation has been added. Logging delivery missions have been added to various maps;Trucks designed for log transportation have received new upgrades;You can now add curtains and windshield stickers in the customization menu;New parts for vehicle customization.
General changes and improvements
Support for adjustable low gear has been added. This is for special gearboxes;Music on the map will now play in random order;You can now remove almost any trailers from the map via the functions menu.
Fixes (general)
Trucks left on bridges before a restart no longer get stuck in textures;The “engine start” message will no longer appear when trying to winch a turned-off vehicle of another player;Camera fix for the KRS 58 Bandit;Beacons on trucks are now always off by default;“Tools for the Warehouse” mission. Fixed a bug with a trailer popping out of the ground;Fixed a bug with repeated detection of the target trailer. This bug occurred when restarting the game or mission;Oil stains will now remain on the water surface. Stains appear if the player’s truck is in the water;Fixed a bug where the garage displayed the wrong number of points;When the limit is reached, the host can no longer invite new players;Fixed a bug where the KRS 58 Bandit crane suddenly started rotating;Map markers now appear immediately, not after rotating the map;Trucks on the map no longer have a blur effect;Fixed a bug where the group management menu had a third slot available, even though the game was limited to 2 players;In co-op, the crane did not reset to its initial state for some players. This has been fixed;Fixed a bug where it was impossible to scroll through the entire upgrade menu and see the full list of trucks;Other minor fixes.
Mod Browser
Now a confirmation window appears when trying to unsubscribe from a mod;Due to a bug, the “sort by name” function worked in reverse – from the end of the alphabet;The complaint description window was limited to 30 characters. This has been fixed;Due to a bug, the mod list for connecting to a server (multiplayer) could be incomplete. Bug fixed;Fixed an error where mods were available in the truck store for the client in a co-op session without mods;Invitations now work in the mod browser and after exiting it as well.
Modding
A bug on custom maps where the found vehicles counter worked incorrectly has finally been fixed;Additional checks for mods have been added in the editor;You can now buy vehicles from different regions on custom maps;Modders now have the ability to use the geological exploration module;On custom maps, developers can now set both the player’s level and amount of money;Another improvement for custom maps. Map creators can set prices in the garage themselves.
Maps
“Smithville Dam” map. The manual loading zone is now highlighted;The “Equipment” mission now restarts correctly.
Trucks
WS49x. Mirrors have been moved.KRS Bandit received a new winch attachment point. 

by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
by downloads per week
by downloads per month
There are no mods yet
Updates every hour

Go Up
How do I add to exceptions?

You have an ad blocker enabled. Please, add this site to the exceptions. We don't have annoying ads, but we need it to continue to please you with the publication of the best mods :)

We would like to inform you that in some cases blockers block not only ads. (There are cases when the drop-down menus did not work for users: "Mods", etc.)